imagequant/Result.go

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package imagequant
/*
#include "libimagequant.h"
*/
import "C"
// Callers must not use this object once Release has been called on the parent
// Image struct.
type Result struct {
p *C.struct_liq_result
im *Image
}
func (this *Result) SetDitheringLevel(dither_level float32) error {
return translateError(C.liq_set_dithering_level(this.p, C.float(dither_level)))
}
func (this *Result) GetQuantizationError() float64 {
return float64(C.liq_get_quantization_error(this.p))
}
func (this *Result) GetRemappingError() float64 {
return float64(C.liq_get_remapping_error(this.p))
}
func (this *Result) GetQuantizationQuality() float64 {
return float64(C.liq_get_quantization_quality(this.p))
}
func (this *Result) GetRemappingQuality() float64 {
return float64(C.liq_get_remapping_quality(this.p))
}
func (this *Result) SetOutputGamma(gamma float64) error {
return translateError(C.liq_set_output_gamma(this.p, C.double(gamma)))
}
func (this *Result) GetImageWidth() int {
// C.liq_image_get_width
return this.im.w
}
func (this *Result) GetImageHeight() int {
// C.liq_image_get_height
return this.im.h
}
func (this *Result) GetOutputGamma() float64 {
return float64(C.liq_get_output_gamma(this.p))
}
func (this *Result) WriteRemappedImage() ([]byte, error) {
if this.im.released {
return nil, ErrUseAfterFree
}
buff_size := this.im.w * this.im.h
buff := make([]byte, buff_size)
// n.b. C.CBytes() added in go1.7.3
iqe := C.liq_write_remapped_image(this.p, this.im.p, C.CBytes(buff), C.size_t(buff_size))
if iqe != C.LIQ_OK {
return nil, translateError(iqe)
}
return buff, nil
}
func (this *Result) GetPalette() *Palette {
ptr := *C.liq_get_palette(this.p) // copy struct content
return &Palette{p: ptr}
}
// Free memory. Callers must not use this object after Release has been called.
func (this *Result) Release() {
C.liq_result_destroy(this.p)
}