package imagequant import ( "errors" "unsafe" ) /* #cgo CFLAGS: -O3 -fno-math-errno -fopenmp -funroll-loops -fomit-frame-pointer -Wall -Wno-attributes -std=c99 -DNDEBUG -DUSE_SSE=1 -msse -fexcess-precision=fast #cgo LDFLAGS: -fopenmp -static #include "libimagequant.h" */ import "C" type ImageQuantErr int var ( ErrOK = ImageQuantErr(C.LIQ_OK) ErrQualityTooLow = ImageQuantErr(C.LIQ_QUALITY_TOO_LOW) ErrValueOutOfRange = ImageQuantErr(C.LIQ_VALUE_OUT_OF_RANGE) ErrOutOfMemory = ImageQuantErr(C.LIQ_OUT_OF_MEMORY) ErrAborted = ImageQuantErr(C.LIQ_ABORTED) ErrBitmapNotAvailable = ImageQuantErr(C.LIQ_BITMAP_NOT_AVAILABLE) ErrBufferTooSmall = ImageQuantErr(C.LIQ_BUFFER_TOO_SMALL) ErrInvalidPointer = ImageQuantErr(C.LIQ_INVALID_POINTER) ) func GetLibraryVersion() int { return int(C.liq_version()) } type Attributes struct { p *C.struct_liq_attr } // Callers MUST call Release() on the returned object to free memory. func NewAttributes() (*Attributes, error) { pAttr := C.liq_attr_create() if pAttr == nil { // nullptr return nil, errors.New("Unsupported platform") } return &Attributes{p: pAttr}, nil } func (this *Attributes) SetMaxColors(colors int) ImageQuantErr { ret := C.liq_set_max_colors(this.p, C.int(colors)) return ImageQuantErr(ret) } func (this *Attributes) GetMaxColors() int { return int(C.liq_get_max_colors(this.p)) } func (this *Attributes) SetQuality(minimum, maximum int) ImageQuantErr { ret := C.liq_set_quality(this.p, C.int(minimum), C.int(maximum)) return ImageQuantErr(ret) } func (this *Attributes) GetMinQuality() int { return int(C.liq_get_min_quality(this.p)) } func (this *Attributes) GetMaxQuality() int { return int(C.liq_get_max_quality(this.p)) } // Free memory. Callers must not use this object after Release has been called. func (this *Attributes) Release() { C.liq_attr_destroy(this.p) } type Image struct { p *C.struct_liq_image } // Callers MUST call Release() on the returned object to free memory. func NewImage(attr *Attributes, rgba32data string, width, height int, gamma float64) *Image { pImg := C.liq_image_create_rgba(attr.p, unsafe.Pointer(C.CString(rgba32data)), C.int(width), C.int(height), C.double(gamma)) return &Image{ p: pImg, } } // Free memory. Callers must not use this object after Release has been called. func (this *Image) Release() { C.liq_image_destroy(this.p) }