libnmdc: set our own state before emitting statechange event
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@ -366,10 +366,10 @@ func (this *HubConnection) worker() {
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// Maybe we disconnected
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// Maybe we disconnected
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if err != nil {
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if err != nil {
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this.OnEvent <- HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()}
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.conn = nil
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this.conn = nil
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this.connValid = false
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this.connValid = false
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this.OnEvent <- HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()}
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time.Sleep(30 * time.Second) // Wait before reconnect
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time.Sleep(30 * time.Second) // Wait before reconnect
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continue
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continue
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