libnmdc: optional synchronous-based API instead of channel-based API
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@ -79,7 +79,13 @@ type HubConnectionOptions struct {
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SkipVerifyTLS bool // using a negative verb, because bools default to false
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Self UserInfo
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NickPassword string
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// Returning messages in async mode
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NumEventsToBuffer uint
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OnEvent chan HubEvent
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// Returning messages in sync mode
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OnEventSync func(HubEvent)
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}
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type HubConnection struct {
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@ -92,7 +98,7 @@ type HubConnection struct {
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Users map[string]UserInfo
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// Streamed events
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OnEvent chan HubEvent
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processEvent func(HubEvent)
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// Private state
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conn net.Conn // this is an interface
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@ -148,7 +154,7 @@ func (this *HubConnection) userJoined_NameOnly(nick string) {
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_, already_existed := this.Users[nick]
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if !already_existed {
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this.Users[nick] = *NewUserInfo(nick)
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this.OnEvent <- HubEvent{EventType: EVENT_USER_JOINED, Nick: nick}
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: nick})
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}
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}
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@ -156,7 +162,7 @@ func (this *HubConnection) userJoined_Full(uinf *UserInfo) {
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_, already_existed := this.Users[uinf.Nick]
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if !already_existed {
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this.Users[uinf.Nick] = *uinf
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this.OnEvent <- HubEvent{EventType: EVENT_USER_JOINED, Nick: uinf.Nick}
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: uinf.Nick})
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}
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}
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@ -205,14 +211,14 @@ func (this *HubConnection) processProtocolMessage(message string) {
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// ```````````
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if rx_publicChat.MatchString(message) {
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pubchat_parts := rx_publicChat.FindStringSubmatch(message)
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this.OnEvent <- HubEvent{EventType: EVENT_PUBLIC, Nick: pubchat_parts[1], Message: NMDCUnescape(pubchat_parts[2])}
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this.processEvent(HubEvent{EventType: EVENT_PUBLIC, Nick: pubchat_parts[1], Message: NMDCUnescape(pubchat_parts[2])})
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return
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}
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// System messages
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// ```````````````
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if message[0] != '$' {
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this.OnEvent <- HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_HUB, Nick: this.HubName, Message: NMDCUnescape(message)}
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_HUB, Nick: this.HubName, Message: NMDCUnescape(message)})
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return
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}
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@ -242,27 +248,27 @@ func (this *HubConnection) processProtocolMessage(message string) {
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case "$HubName":
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this.HubName = commandParts[1]
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this.OnEvent <- HubEvent{EventType: EVENT_HUBNAME_CHANGED, Nick: commandParts[1]}
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this.processEvent(HubEvent{EventType: EVENT_HUBNAME_CHANGED, Nick: commandParts[1]})
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case "$ValidateDenide": // sic
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if len(this.Hco.NickPassword) > 0 {
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this.OnEvent <- HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."}
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."})
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} else {
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this.OnEvent <- HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Nick already in use."}
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Nick already in use."})
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}
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case "$HubIsFull":
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this.OnEvent <- HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Hub is full."}
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Hub is full."})
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case "$BadPass":
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this.OnEvent <- HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."}
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."})
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case "$GetPass":
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this.SayRaw("$MyPass " + NMDCEscape(this.Hco.NickPassword) + "|")
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case "$Quit":
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delete(this.Users, commandParts[1])
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this.OnEvent <- HubEvent{EventType: EVENT_USER_PART, Nick: commandParts[1]}
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this.processEvent(HubEvent{EventType: EVENT_USER_PART, Nick: commandParts[1]})
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case "$MyINFO":
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u := UserInfo{}
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@ -270,7 +276,7 @@ func (this *HubConnection) processProtocolMessage(message string) {
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if err == nil {
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this.userJoined_Full(&u)
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} else {
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this.OnEvent <- HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: err.Error()}
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: err.Error()})
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}
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case "$NickList":
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@ -286,20 +292,20 @@ func (this *HubConnection) processProtocolMessage(message string) {
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if rx_incomingTo.MatchString(commandParts[1]) {
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txparts := rx_incomingTo.FindStringSubmatch(commandParts[1])
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if txparts[1] == this.Hco.Self.Nick && txparts[2] == txparts[3] {
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this.OnEvent <- HubEvent{EventType: EVENT_PRIVATE, Nick: txparts[2], Message: txparts[4]}
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this.processEvent(HubEvent{EventType: EVENT_PRIVATE, Nick: txparts[2], Message: txparts[4]})
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valid = true
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}
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}
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if !valid {
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this.OnEvent <- HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Malformed private message '" + commandParts[1] + "'"}
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Malformed private message '" + commandParts[1] + "'"})
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}
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case "$UserIP":
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// Final message in PtokaX connection handshake - trigger connection callback.
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// This might not be the case for other hubsofts, though
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if this.State != CONNECTIONSTATE_CONNECTED {
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this.OnEvent <- HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTED}
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTED})
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this.State = CONNECTIONSTATE_CONNECTED
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}
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@ -318,7 +324,7 @@ func (this *HubConnection) processProtocolMessage(message string) {
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case "$ConnectToMe":
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default:
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this.OnEvent <- HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Unhandled protocol command '" + commandParts[0] + "'"}
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Unhandled protocol command '" + commandParts[0] + "'"})
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}
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}
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@ -350,7 +356,7 @@ func (this *HubConnection) worker() {
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} else {
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this.State = CONNECTIONSTATE_CONNECTING
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this.connValid = true
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this.OnEvent <- HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTING}
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTING})
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}
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}
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@ -369,7 +375,7 @@ func (this *HubConnection) worker() {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.conn = nil
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this.connValid = false
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this.OnEvent <- HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()}
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()})
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time.Sleep(30 * time.Second) // Wait before reconnect
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continue
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@ -393,26 +399,45 @@ func (this *HubConnection) worker() {
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}
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// Connects to an NMDC server, and spawns a background goroutine to handle
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// protocol messages. Client code should select on all the interface channels.
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func (this *HubConnectionOptions) Connect() *HubConnection {
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func (this *HubConnectionOptions) prepareConnection() *HubConnection {
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if this.Self.ClientTag == "" {
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this.Self.ClientTag = "libnmdc.go"
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}
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if this.NumEventsToBuffer < 1 {
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this.NumEventsToBuffer = 1
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}
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hc := HubConnection{
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Hco: this,
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HubName: "(unknown)",
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State: CONNECTIONSTATE_DISCONNECTED,
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Users: make(map[string]UserInfo),
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OnEvent: make(chan HubEvent, this.NumEventsToBuffer),
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}
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go hc.worker()
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return &hc
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}
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// Connects to an NMDC server, and spawns a background goroutine to handle
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// protocol messages. Client code should select on all the interface channels.
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func (this *HubConnectionOptions) Connect() *HubConnection {
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if this.NumEventsToBuffer < 1 {
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this.NumEventsToBuffer = 1
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}
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if this.OnEvent == nil {
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this.OnEvent = make(chan HubEvent, this.NumEventsToBuffer)
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}
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hc := this.prepareConnection()
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hc.processEvent = func(ev HubEvent) {
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this.OnEvent <- ev
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}
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go hc.worker()
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return hc
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}
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// Connects to an NMDC server, and blocks forever to handle protocol messages.
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// Client code should supply an event handling function.
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func (this *HubConnectionOptions) ConnectSync() {
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hc := this.prepareConnection()
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hc.worker()
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}
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