472 lines
12 KiB
Go
472 lines
12 KiB
Go
// libnmdc project libnmdc.go
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package libnmdc
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import (
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"crypto/tls"
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"errors"
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"fmt"
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"net"
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"net/url"
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"regexp"
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"strings"
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"time"
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)
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const (
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DEFAULT_CLIENT_TAG string = "libnmdc.go"
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DEFAULT_HUB_NAME string = "(unknown)"
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SEND_KEEPALIVE_EVERY time.Duration = 29 * time.Second
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)
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type ConnectionState int
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type HubEventType int
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type HubAddress string
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func (this *HubAddress) parse() url.URL {
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parsed, err := url.Parse(strings.ToLower(string(*this)))
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if err != nil || len(parsed.Host) == 0 {
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parsed = &url.URL{
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Scheme: "nmdc",
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Host: string(*this),
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}
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}
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// Add default port if not specified
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if !strings.ContainsRune(parsed.Host, ':') {
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parsed.Host = parsed.Host + ":411"
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}
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return *parsed
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}
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func (this *HubAddress) IsSecure() bool {
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parsed := this.parse()
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return parsed.Scheme == "nmdcs" || parsed.Scheme == "dchubs"
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}
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func (this *HubAddress) GetHostOnly() string {
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return this.parse().Host
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}
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const (
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CONNECTIONSTATE_DISCONNECTED = 1
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CONNECTIONSTATE_CONNECTING = 2 // Handshake in progress
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CONNECTIONSTATE_CONNECTED = 3
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)
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const (
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EVENT_PUBLIC = 1
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EVENT_PRIVATE = 2
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EVENT_SYSTEM_MESSAGE_FROM_HUB = 3
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EVENT_SYSTEM_MESSAGE_FROM_CONN = 4
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EVENT_USER_JOINED = 5
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EVENT_USER_PART = 6
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EVENT_USER_UPDATED_INFO = 7
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EVENT_CONNECTION_STATE_CHANGED = 8
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EVENT_HUBNAME_CHANGED = 9
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EVENT_DEBUG_MESSAGE = 10
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)
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var rx_protocolMessage *regexp.Regexp
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var rx_publicChat *regexp.Regexp
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var rx_incomingTo *regexp.Regexp
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var ErrNotConnected error = errors.New("Not connected")
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func init() {
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rx_protocolMessage = regexp.MustCompile("(?ms)^[^|]*\\|")
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rx_publicChat = regexp.MustCompile("(?ms)^<([^>]*)> (.*)$")
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rx_incomingTo = regexp.MustCompile("(?ms)^([^ ]+) From: ([^ ]+) \\$<([^>]*)> (.*)")
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}
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type HubConnectionOptions struct {
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Address HubAddress
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SkipVerifyTLS bool // using a negative verb, because bools default to false
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Self UserInfo
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NickPassword string
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// Returning messages in async mode
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NumEventsToBuffer uint
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// Returning messages in sync mode
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OnEventSync func(HubEvent)
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}
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type HubConnection struct {
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// Supplied parameters
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Hco *HubConnectionOptions
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// Current remote status
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HubName string
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State ConnectionState
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Users map[string]UserInfo
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// Streamed events
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processEvent func(HubEvent)
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OnEvent chan HubEvent
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// Private state
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conn net.Conn // this is an interface
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connValid bool
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sentOurHello bool
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}
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type HubEvent struct {
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EventType HubEventType
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Nick string
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Message string
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StateChange ConnectionState
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}
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func (cs ConnectionState) Format() string {
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switch cs {
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case CONNECTIONSTATE_DISCONNECTED:
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return "Disconnected"
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case CONNECTIONSTATE_CONNECTING:
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return "Connecting"
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case CONNECTIONSTATE_CONNECTED:
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return "Connected"
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default:
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return "?"
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}
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}
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func NMDCUnescape(encoded string) string {
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v1 := strings.Replace(encoded, "$", "$", -1)
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v2 := strings.Replace(v1, "|", "|", -1)
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return strings.Replace(v2, "&", "&", -1)
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}
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func NMDCEscape(plaintext string) string {
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v1 := strings.Replace(plaintext, "&", "&", -1)
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v2 := strings.Replace(v1, "|", "|", -1)
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return strings.Replace(v2, "$", "$", -1)
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}
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func (this *HubConnection) SayPublic(message string) {
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this.SayRaw("<" + this.Hco.Self.Nick + "> " + NMDCEscape(message) + "|")
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}
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func (this *HubConnection) SayPrivate(recipient string, message string) {
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this.SayRaw("$To: " + recipient + " From: " + this.Hco.Self.Nick + " $<" + this.Hco.Self.Nick + "> " + NMDCEscape(message) + "|")
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}
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func (this *HubConnection) SayInfo() {
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this.SayRaw(this.Hco.Self.toMyINFO() + "|")
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}
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func (this *HubConnection) userJoined_NameOnly(nick string) {
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_, already_existed := this.Users[nick]
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if !already_existed {
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this.Users[nick] = *NewUserInfo(nick)
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: nick})
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}
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}
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func (this *HubConnection) userJoined_Full(uinf *UserInfo) {
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_, already_existed := this.Users[uinf.Nick]
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if !already_existed {
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this.Users[uinf.Nick] = *uinf
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: uinf.Nick})
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}
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}
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// Note that protocol messages are transmitted on the caller thread, not from
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// any internal libnmdc thread.
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func (this *HubConnection) SayRaw(protocolCommand string) error {
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if this.connValid {
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_, err := this.conn.Write([]byte(protocolCommand))
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return err
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} else {
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return ErrNotConnected
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}
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}
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func parseLock(lock []byte) string {
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nibble_swap := func(b byte) byte {
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return ((b << 4) & 0xF0) | ((b >> 4) & 0x0F)
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}
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chr := func(b byte) string {
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if b == 0 || b == 5 || b == 36 || b == 96 || b == 124 || b == 126 {
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return fmt.Sprintf("/%%DCN%04d%%/", b)
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} else {
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return string(b)
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}
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}
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key := chr(nibble_swap(lock[0] ^ lock[len(lock)-2] ^ lock[len(lock)-3] ^ 5))
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for i := 1; i < len(lock); i += 1 {
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key += chr(nibble_swap(lock[i] ^ lock[i-1]))
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}
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return key
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}
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func (this *HubConnection) processProtocolMessage(message string) {
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// Zero-length protocol message
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// ````````````````````````````
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if len(message) == 0 {
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return
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}
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// Public chat
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// ```````````
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if rx_publicChat.MatchString(message) {
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pubchat_parts := rx_publicChat.FindStringSubmatch(message)
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this.processEvent(HubEvent{EventType: EVENT_PUBLIC, Nick: pubchat_parts[1], Message: NMDCUnescape(pubchat_parts[2])})
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return
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}
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// System messages
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// ```````````````
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if message[0] != '$' {
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_HUB, Nick: this.HubName, Message: NMDCUnescape(message)})
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return
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}
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// Protocol messages
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// `````````````````
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commandParts := strings.SplitN(message, " ", 2)
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switch commandParts[0] {
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case "$Lock":
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this.SayRaw("$Supports NoGetINFO UserCommand UserIP2|" +
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"$Key " + parseLock([]byte(commandParts[1])) + "|" +
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"$ValidateNick " + NMDCEscape(this.Hco.Self.Nick) + "|")
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this.sentOurHello = false
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case "$Hello":
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if commandParts[1] == this.Hco.Self.Nick && !this.sentOurHello {
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this.SayRaw("$Version 1,0091|")
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this.SayRaw("$GetNickList|")
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this.SayInfo()
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this.sentOurHello = true
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} else {
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this.userJoined_NameOnly(commandParts[1])
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}
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case "$HubName":
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this.HubName = commandParts[1]
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this.processEvent(HubEvent{EventType: EVENT_HUBNAME_CHANGED, Nick: commandParts[1]})
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case "$ValidateDenide": // sic
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if len(this.Hco.NickPassword) > 0 {
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."})
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} else {
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Nick already in use."})
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}
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case "$HubIsFull":
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Hub is full."})
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case "$BadPass":
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."})
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case "$GetPass":
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this.SayRaw("$MyPass " + NMDCEscape(this.Hco.NickPassword) + "|")
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case "$Quit":
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delete(this.Users, commandParts[1])
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this.processEvent(HubEvent{EventType: EVENT_USER_PART, Nick: commandParts[1]})
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case "$MyINFO":
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u := UserInfo{}
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err := u.fromMyINFO(commandParts[1])
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if err == nil {
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this.userJoined_Full(&u)
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} else {
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: err.Error()})
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}
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case "$NickList":
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nicklist := strings.Split(commandParts[1], "$$")
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for _, nick := range nicklist {
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if len(nick) > 0 {
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this.userJoined_NameOnly(nick)
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}
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}
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case "$To:":
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valid := false
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if rx_incomingTo.MatchString(commandParts[1]) {
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txparts := rx_incomingTo.FindStringSubmatch(commandParts[1])
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if txparts[1] == this.Hco.Self.Nick && txparts[2] == txparts[3] {
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this.processEvent(HubEvent{EventType: EVENT_PRIVATE, Nick: txparts[2], Message: txparts[4]})
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valid = true
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}
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}
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if !valid {
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Malformed private message '" + commandParts[1] + "'"})
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}
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case "$UserIP":
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// Final message in PtokaX connection handshake - trigger connection callback.
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// This might not be the case for other hubsofts, though
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if this.State != CONNECTIONSTATE_CONNECTED {
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTED})
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this.State = CONNECTIONSTATE_CONNECTED
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}
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case "$ForceMove":
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this.Hco.Address = HubAddress(commandParts[1])
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this.conn.Close() // we'll reconnect onto the new address
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// IGNORABLE COMMANDS
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case "$Supports":
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case "$UserCommand": // TODO $UserCommand 1 1 Group chat\New group chat$<%[mynick]> !groupchat_new||
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case "$UserList":
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case "$OpList":
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case "$HubTopic":
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case "$Search":
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case "$ConnectToMe":
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default:
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Unhandled protocol command '" + commandParts[0] + "'"})
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}
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}
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func CheckIsNetTimeout(err error) bool {
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if err == nil {
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return false
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}
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switch err.(type) {
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case net.Error:
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return err.(net.Error).Timeout()
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default:
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return false
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}
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}
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func (this *HubConnection) worker() {
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var fullBuffer string
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var err error = nil
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var nbytes int = 0
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for {
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// If we're not connected, attempt reconnect
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if this.conn == nil {
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fullBuffer = "" // clear
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if this.Hco.Address.IsSecure() {
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this.conn, err = tls.Dial("tcp", this.Hco.Address.GetHostOnly(), &tls.Config{
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InsecureSkipVerify: this.Hco.SkipVerifyTLS,
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})
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} else {
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this.conn, err = net.Dial("tcp", this.Hco.Address.GetHostOnly())
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}
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if err != nil {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.connValid = false
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} else {
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this.State = CONNECTIONSTATE_CONNECTING
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this.connValid = true
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTING})
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}
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}
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// Read from socket into our local buffer (blocking)
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if this.connValid {
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readBuff := make([]byte, 1024)
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this.conn.SetReadDeadline(time.Now().Add(SEND_KEEPALIVE_EVERY))
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nbytes, err = this.conn.Read(readBuff)
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if CheckIsNetTimeout(err) {
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// No data before read deadline
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err = nil
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// Send KA packet
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_, err = this.conn.Write([]byte("|"))
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}
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if nbytes > 0 {
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fullBuffer += string(readBuff[0:nbytes])
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}
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}
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// Attempt to parse a message block
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for len(fullBuffer) > 0 {
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for len(fullBuffer) > 0 && fullBuffer[0] == '|' {
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fullBuffer = fullBuffer[1:]
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}
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protocolMessage := rx_protocolMessage.FindString(fullBuffer)
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if len(protocolMessage) > 0 {
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this.processProtocolMessage(protocolMessage[:len(protocolMessage)-1])
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fullBuffer = fullBuffer[len(protocolMessage):]
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} else {
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break
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}
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}
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// Maybe we disconnected
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// Perform this check *last*, to ensure we've had a final shot at
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// clearing out any queued messages
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if err != nil {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.conn = nil
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this.connValid = false
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()})
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time.Sleep(30 * time.Second) // Wait before reconnect
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continue
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}
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}
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}
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func (this *HubConnectionOptions) prepareConnection() *HubConnection {
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if this.Self.ClientTag == "" {
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this.Self.ClientTag = DEFAULT_CLIENT_TAG
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}
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hc := HubConnection{
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Hco: this,
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HubName: DEFAULT_HUB_NAME,
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State: CONNECTIONSTATE_DISCONNECTED,
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Users: make(map[string]UserInfo),
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}
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return &hc
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}
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// Connects to an NMDC server, and spawns a background goroutine to handle
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// protocol messages. Client code should select on all the interface channels.
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func (this *HubConnectionOptions) Connect() *HubConnection {
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if this.NumEventsToBuffer < 1 {
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this.NumEventsToBuffer = 1
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}
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hc := this.prepareConnection()
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hc.OnEvent = make(chan HubEvent, this.NumEventsToBuffer)
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hc.processEvent = func(ev HubEvent) {
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hc.OnEvent <- ev
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}
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go hc.worker()
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return hc
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}
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// Connects to an NMDC server, and blocks forever to handle protocol messages.
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// Client code should supply an event handling function.
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func (this *HubConnectionOptions) ConnectSync() {
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hc := this.prepareConnection()
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hc.worker()
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}
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