243 lines
5.9 KiB
Go
243 lines
5.9 KiB
Go
package libnmdc
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import (
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"crypto/tls"
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"fmt"
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"net"
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"regexp"
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"sync"
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"time"
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)
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type HubConnection struct {
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// Supplied parameters
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Hco *HubConnectionOptions
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// Current remote status
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HubName string
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State ConnectionState
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usersMut sync.RWMutex
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users map[string]UserInfo
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userSIDs map[string]string
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proto Protocol
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// Event callback
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processEvent func(HubEvent)
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// Private state
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conn net.Conn // this is an interface
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connValid bool
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autoReconnect bool
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lastDataRecieved time.Time
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}
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// Thread-safe user accessor.
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func (this *HubConnection) Users(cb func(*map[string]UserInfo) error) error {
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this.usersMut.Lock()
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defer this.usersMut.Unlock()
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return cb(&this.users)
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}
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func (this *HubConnection) SayPublic(message string) error {
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if this.proto == nil {
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return ErrNotConnected
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}
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return this.proto.SayPublic(message)
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}
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func (this *HubConnection) SayPrivate(recipient string, message string) error {
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if this.proto == nil {
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return ErrNotConnected
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}
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return this.proto.SayPrivate(recipient, message)
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}
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func (this *HubConnection) SayInfo() error {
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if this.proto == nil {
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return ErrNotConnected
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}
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return this.proto.SayInfo()
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}
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func (this *HubConnection) UserExists(nick string) bool {
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this.usersMut.RLock()
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defer this.usersMut.RUnlock()
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_, already_existed := this.users[nick]
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return already_existed
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}
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func (this *HubConnection) UserCount() int {
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this.usersMut.RLock()
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defer this.usersMut.RUnlock()
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return len(this.users)
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}
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func (this *HubConnection) userJoined_NameOnly(nick string) {
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if !this.UserExists(nick) {
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this.usersMut.Lock()
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this.users[nick] = *NewUserInfo(nick)
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this.usersMut.Unlock() // Don't lock over a processEvent boundary
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: nick})
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}
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}
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func (this *HubConnection) userJoined_Full(uinf *UserInfo) {
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// n.b. also called when we get a replacement MyINFO for someone
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this.usersMut.Lock()
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_, userExisted := this.users[uinf.Nick] // don't use UserExists as it would deadlock the mutex
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this.users[uinf.Nick] = *uinf
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this.usersMut.Unlock() // Don't lock over a processEvent boundary
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if !userExisted {
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: uinf.Nick})
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} else {
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this.processEvent(HubEvent{EventType: EVENT_USER_UPDATED_INFO, Nick: uinf.Nick})
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}
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}
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// SayRaw sends raw bytes over the TCP socket. Callers should add the protocol
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// terminating character themselves (e.g. `|` for NMDC).
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// Note that protocol messages are transmitted on the caller thread, not from
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// any internal libnmdc thread.
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func (this *HubConnection) SayRaw(protocolCommand string) error {
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if !this.connValid {
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return ErrNotConnected
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}
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_, err := this.conn.Write([]byte(protocolCommand))
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return err
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}
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func (this *HubConnection) SayKeepalive() error {
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if !this.connValid {
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return ErrNotConnected
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}
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return this.SayRaw(this.proto.ProtoMessageSeparator())
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}
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func (this *HubConnection) Disconnect() {
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this.autoReconnect = false
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if this.conn != nil {
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this.conn.Close()
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}
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// A CONNECTIONSTATE_DISCONNECTED message will be emitted by the worker.
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}
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func (this *HubConnection) worker() {
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var fullBuffer string
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var err error = nil
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var nbytes int = 0
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for {
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// If we're not connected, attempt reconnect
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if this.conn == nil {
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fullBuffer = "" // clear
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if this.Hco.Address.IsSecure() {
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this.conn, err = tls.Dial("tcp", this.Hco.Address.GetHostOnly(), &tls.Config{
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InsecureSkipVerify: this.Hco.SkipVerifyTLS,
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})
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} else {
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this.conn, err = net.Dial("tcp", this.Hco.Address.GetHostOnly())
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}
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if err != nil {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.connValid = false
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this.proto = nil
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} else {
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this.State = CONNECTIONSTATE_CONNECTING
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this.connValid = true
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTING})
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this.proto = this.Hco.Address.GetProtocol().Create(this)
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}
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}
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// Read from socket into our local buffer (blocking)
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if this.connValid {
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readBuff := make([]byte, 1024)
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this.conn.SetReadDeadline(time.Now().Add(SEND_KEEPALIVE_EVERY))
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nbytes, err = this.conn.Read(readBuff)
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if checkIsNetTimeout(err) {
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// No data before read deadline
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err = nil
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if this.proto == nil {
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// Autodetect: switch to ADC
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this.proto = NewAdcProtocol(this)
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} else {
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// Normal
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// Send KA packet
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err = this.SayKeepalive()
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}
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}
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if nbytes > 0 {
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this.lastDataRecieved = time.Now()
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fullBuffer += string(readBuff[0:nbytes])
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}
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}
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if this.proto != nil {
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rxSeparator := regexp.QuoteMeta(this.proto.ProtoMessageSeparator())
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rxProtocolMessage := regexp.MustCompile(`(?ms)\A[^` + rxSeparator + `]*` + rxSeparator)
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// Attempt to parse a message block
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for len(fullBuffer) > 0 {
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// FIXME nmdc
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for len(fullBuffer) > 0 && fullBuffer[0] == '|' {
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fullBuffer = fullBuffer[1:]
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}
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protocolMessage := rxProtocolMessage.FindString(fullBuffer)
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if len(protocolMessage) > 0 {
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this.proto.ProcessCommand(protocolMessage[:len(protocolMessage)-1])
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fullBuffer = fullBuffer[len(protocolMessage):]
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} else {
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break
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}
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}
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if err == nil && time.Now().Sub(this.lastDataRecieved) > RECONNECT_IF_NO_DATA_RECIEVED_IN {
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err = fmt.Errorf("No packets recieved since %s, connection presumed lost", this.lastDataRecieved.Format(time.RFC3339))
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}
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}
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// Maybe we disconnected
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// Perform this check *last*, to ensure we've had a final shot at
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// clearing out any queued messages
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if err != nil {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.conn = nil
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this.connValid = false
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this.proto = nil
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()})
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if this.autoReconnect {
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time.Sleep(AUTO_RECONNECT_AFTER) // Wait before reconnect
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continue
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} else {
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return // leave the worker for good
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}
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}
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}
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}
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