439 lines
12 KiB
Go
439 lines
12 KiB
Go
package libnmdc
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import (
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"crypto/tls"
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"net"
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"strconv"
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"strings"
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"sync"
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"time"
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)
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type HubConnection struct {
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// Supplied parameters
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Hco *HubConnectionOptions
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// Current remote status
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HubName string
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State ConnectionState
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users map[string]UserInfo
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userLock sync.RWMutex
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// Streamed events
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processEvent func(HubEvent)
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OnEvent chan HubEvent
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// Private state
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conn net.Conn // this is an interface
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connValid bool
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sentOurHello bool
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autoReconnect bool
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supports map[string]struct{}
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}
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// Thread-safe user accessor.
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func (this *HubConnection) Users(cb func(*map[string]UserInfo) error) error {
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this.userLock.Lock()
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defer this.userLock.Unlock()
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return cb(&this.users)
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}
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func (this *HubConnection) SayPublic(message string) {
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this.SayRaw("<" + this.Hco.Self.Nick + "> " + Escape(message) + "|")
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}
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func (this *HubConnection) SayPrivate(recipient string, message string) {
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this.SayRaw("$To: " + recipient + " From: " + this.Hco.Self.Nick + " $<" + this.Hco.Self.Nick + "> " + Escape(message) + "|")
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}
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func (this *HubConnection) SayInfo() {
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this.SayRaw(this.Hco.Self.toMyINFO() + "|")
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}
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func (this *HubConnection) UserExists(nick string) bool {
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this.userLock.RLock()
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defer this.userLock.RUnlock()
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_, already_existed := this.users[nick]
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return already_existed
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}
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func (this *HubConnection) UserCount() int {
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this.userLock.RLock()
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defer this.userLock.RUnlock()
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return len(this.users)
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}
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func (this *HubConnection) userJoined_NameOnly(nick string) {
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if !this.UserExists(nick) {
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this.userLock.Lock()
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this.users[nick] = *NewUserInfo(nick)
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this.userLock.Unlock() // Don't lock over a processEvent boundary
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: nick})
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}
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}
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func (this *HubConnection) userJoined_Full(uinf *UserInfo) {
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// n.b. also called when we get a replacement MyINFO for someone
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this.userLock.Lock()
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_, userExisted := this.users[uinf.Nick] // don't use UserExists as it would deadlock the mutex
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this.users[uinf.Nick] = *uinf
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this.userLock.Unlock() // Don't lock over a processEvent boundary
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if !userExisted {
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this.processEvent(HubEvent{EventType: EVENT_USER_JOINED, Nick: uinf.Nick})
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} else {
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this.processEvent(HubEvent{EventType: EVENT_USER_UPDATED_INFO, Nick: uinf.Nick})
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}
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}
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// SayRaw sends raw bytes over the TCP socket. Callers should add the protocol
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// terminating character `|` themselves.
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// Note that protocol messages are transmitted on the caller thread, not from
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// any internal libnmdc thread.
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func (this *HubConnection) SayRaw(protocolCommand string) error {
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if this.connValid {
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_, err := this.conn.Write([]byte(protocolCommand))
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return err
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} else {
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return ErrNotConnected
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}
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}
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func (this *HubConnection) processProtocolMessage(message string) {
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// Zero-length protocol message
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// ````````````````````````````
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if len(message) == 0 {
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return
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}
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// Public chat
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// ```````````
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if rx_publicChat.MatchString(message) {
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pubchat_parts := rx_publicChat.FindStringSubmatch(message)
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this.processEvent(HubEvent{EventType: EVENT_PUBLIC, Nick: pubchat_parts[1], Message: Unescape(pubchat_parts[2])})
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return
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}
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// System messages
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// ```````````````
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if message[0] != '$' {
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_HUB, Nick: this.HubName, Message: Unescape(message)})
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return
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}
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// Protocol messages
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// `````````````````
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commandParts := strings.SplitN(message, " ", 2)
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switch commandParts[0] {
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case "$Lock":
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this.SayRaw("$Supports NoHello NoGetINFO UserCommand UserIP2 QuickList ChatOnly|" +
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"$Key " + unlock([]byte(commandParts[1])) + "|")
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this.sentOurHello = false
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case "$Hello":
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if commandParts[1] == this.Hco.Self.Nick && !this.sentOurHello {
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this.SayRaw("$Version 1,0091|")
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this.SayRaw("$GetNickList|")
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this.SayInfo()
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this.sentOurHello = true
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} else {
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this.userJoined_NameOnly(commandParts[1])
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}
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case "$HubName":
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this.HubName = commandParts[1]
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this.processEvent(HubEvent{EventType: EVENT_HUBNAME_CHANGED, Nick: commandParts[1]})
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case "$ValidateDenide": // sic
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if len(this.Hco.NickPassword) > 0 {
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."})
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} else {
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Nick already in use."})
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}
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case "$HubIsFull":
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Hub is full."})
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case "$BadPass":
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "Incorrect password."})
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case "$GetPass":
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if len(this.Hco.NickPassword) == 0 {
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// We've got a problem. MyPass with no arguments is a syntax error with no message = instant close
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// Just drop the connection
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this.processEvent(HubEvent{EventType: EVENT_SYSTEM_MESSAGE_FROM_CONN, Message: "This account is passworded."})
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this.Disconnect()
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} else {
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this.SayRaw("$MyPass " + Escape(this.Hco.NickPassword) + "|")
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}
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case "$Quit":
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this.userLock.Lock()
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delete(this.users, commandParts[1])
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this.userLock.Unlock() // Don't lock over a processEvent boundary
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this.processEvent(HubEvent{EventType: EVENT_USER_PART, Nick: commandParts[1]})
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case "$MyINFO":
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u := UserInfo{}
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err := u.fromMyINFO(commandParts[1])
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if err != nil {
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: err.Error()})
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return
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}
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this.userJoined_Full(&u)
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case "$NickList":
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nicklist := strings.Split(commandParts[1], "$$")
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for _, nick := range nicklist {
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if len(nick) > 0 {
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this.userJoined_NameOnly(nick)
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}
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}
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case "$OpList":
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oplist := strings.Split(commandParts[1], "$$")
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opmap := map[string]struct{}{}
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// Organise/sort the list, and ensure we're not meeting an operator for
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// the first time
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for _, nick := range oplist {
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if len(nick) > 0 {
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opmap[nick] = struct{}{}
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this.userJoined_NameOnly(nick) // assert existence; noop otherwise
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}
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}
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// Mark all mentioned nicks as being operators, and all unmentioned nicks
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// as being /not/ an operator. (second pass minimises RW mutex use)
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func() {
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this.userLock.Lock()
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defer this.userLock.Unlock()
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for nick, userinfo := range this.users {
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_, isop := opmap[nick]
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userinfo.IsOperator = isop
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this.users[nick] = userinfo
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}
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}()
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case "$To:":
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valid := false
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if rx_incomingTo.MatchString(commandParts[1]) {
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txparts := rx_incomingTo.FindStringSubmatch(commandParts[1])
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if txparts[1] == this.Hco.Self.Nick && txparts[2] == txparts[3] {
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this.processEvent(HubEvent{EventType: EVENT_PRIVATE, Nick: txparts[2], Message: Unescape(txparts[4])})
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valid = true
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}
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}
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if !valid {
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Malformed private message '" + commandParts[1] + "'"})
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}
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case "$UserIP":
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this.userLock.Lock()
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pairs := strings.Split(commandParts[1], "$$")
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notifyOfUpdate := make([]string, 0, len(pairs))
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nextIPPair:
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for _, pair := range pairs {
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parts := strings.SplitN(pair, " ", 2)
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if len(parts) != 2 {
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// ????
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continue nextIPPair
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}
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ip2nick := parts[0]
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ip2addr := parts[1]
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uinfo, ok := this.users[ip2nick]
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if !ok {
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Recieved IP '" + ip2addr + "' for unknown user '" + ip2nick + "'"})
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continue nextIPPair
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}
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if uinfo.IPAddress != ip2addr {
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uinfo.IPAddress = ip2addr
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notifyOfUpdate = append(notifyOfUpdate, ip2nick)
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this.users[ip2nick] = uinfo
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}
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}
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this.userLock.Unlock()
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for _, nick := range notifyOfUpdate {
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this.processEvent(HubEvent{EventType: EVENT_USER_UPDATED_INFO, Nick: nick})
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}
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case "$ForceMove":
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this.Hco.Address = HubAddress(commandParts[1])
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this.conn.Close() // we'll reconnect onto the new address
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case "$UserCommand":
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// $UserCommand 1 1 Group chat\New group chat$<%[mynick]> !groupchat_new||
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if rx_userCommand.MatchString(commandParts[1]) {
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usc := rx_userCommand.FindStringSubmatch(commandParts[1])
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typeInt, _ := strconv.Atoi(usc[1])
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contextInt, _ := strconv.Atoi(usc[2])
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uscStruct := UserCommand{
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Type: UserCommandType(typeInt),
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Context: UserCommandContext(contextInt),
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Message: usc[3],
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Command: Unescape(usc[4]),
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}
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this.processEvent(HubEvent{EventType: EVENT_USERCOMMAND, UserCommand: &uscStruct})
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} else {
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Malformed usercommand '" + commandParts[1] + "'"})
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}
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case "$Supports":
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this.supports = make(map[string]struct{})
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for _, s := range strings.Split(commandParts[1], " ") {
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this.supports[s] = struct{}{}
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}
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if !this.sentOurHello {
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// Need to log in.
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// If the hub supports QuickList, we can skip one network roundtrip
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if _, ok := this.supports["QuickList"]; ok {
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this.SayInfo()
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this.SayRaw("$GetNickList|")
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} else {
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this.SayRaw("$ValidateNick " + Escape(this.Hco.Self.Nick) + "|")
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}
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// This also counts as the end of the handshake from our POV. Consider
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// ourselves logged in
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this.sentOurHello = true
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if this.State != CONNECTIONSTATE_CONNECTED {
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTED})
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this.State = CONNECTIONSTATE_CONNECTED
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}
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}
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// IGNORABLE COMMANDS
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case "$HubTopic":
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case "$Search":
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case "$ConnectToMe":
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default:
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this.processEvent(HubEvent{EventType: EVENT_DEBUG_MESSAGE, Message: "Unhandled protocol command '" + commandParts[0] + "'"})
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}
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}
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func (this *HubConnection) Disconnect() {
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this.autoReconnect = false
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if this.conn != nil {
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this.conn.Close()
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}
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// A CONNECTIONSTATE_DISCONNECTED message will be emitted by the worker.
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}
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func (this *HubConnection) worker() {
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var fullBuffer string
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var err error = nil
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var nbytes int = 0
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for {
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// If we're not connected, attempt reconnect
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if this.conn == nil {
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fullBuffer = "" // clear
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if this.Hco.Address.IsSecure() {
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this.conn, err = tls.Dial("tcp", this.Hco.Address.GetHostOnly(), &tls.Config{
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InsecureSkipVerify: this.Hco.SkipVerifyTLS,
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})
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} else {
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this.conn, err = net.Dial("tcp", this.Hco.Address.GetHostOnly())
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}
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if err != nil {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.connValid = false
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} else {
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this.State = CONNECTIONSTATE_CONNECTING
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this.connValid = true
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_CONNECTING})
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}
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}
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// Read from socket into our local buffer (blocking)
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if this.connValid {
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readBuff := make([]byte, 1024)
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this.conn.SetReadDeadline(time.Now().Add(SEND_KEEPALIVE_EVERY))
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nbytes, err = this.conn.Read(readBuff)
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if checkIsNetTimeout(err) {
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// No data before read deadline
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err = nil
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// Send KA packet
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_, err = this.conn.Write([]byte("|"))
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}
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if nbytes > 0 {
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fullBuffer += string(readBuff[0:nbytes])
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}
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}
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// Attempt to parse a message block
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for len(fullBuffer) > 0 {
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for len(fullBuffer) > 0 && fullBuffer[0] == '|' {
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fullBuffer = fullBuffer[1:]
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}
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protocolMessage := rx_protocolMessage.FindString(fullBuffer)
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if len(protocolMessage) > 0 {
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this.processProtocolMessage(protocolMessage[:len(protocolMessage)-1])
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fullBuffer = fullBuffer[len(protocolMessage):]
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} else {
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break
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}
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}
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// Maybe we disconnected
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// Perform this check *last*, to ensure we've had a final shot at
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// clearing out any queued messages
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if err != nil {
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this.State = CONNECTIONSTATE_DISCONNECTED
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this.conn = nil
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this.connValid = false
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this.processEvent(HubEvent{EventType: EVENT_CONNECTION_STATE_CHANGED, StateChange: CONNECTIONSTATE_DISCONNECTED, Message: err.Error()})
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if this.autoReconnect {
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time.Sleep(AUTO_RECONNECT_AFTER) // Wait before reconnect
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continue
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} else {
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return // leave the worker for good
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}
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}
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}
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}
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