2024-10-20 05:21:03 +00:00
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package qt6
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/*
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#include "gen_qlockfile.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QLockFile__LockError int
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const (
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QLockFile__NoError QLockFile__LockError = 0
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QLockFile__LockFailedError QLockFile__LockError = 1
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QLockFile__PermissionError QLockFile__LockError = 2
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QLockFile__UnknownError QLockFile__LockError = 3
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)
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type QLockFile struct {
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h *C.QLockFile
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isSubclass bool
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}
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func (this *QLockFile) cPointer() *C.QLockFile {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QLockFile) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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2024-11-19 06:29:06 +00:00
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// newQLockFile constructs the type using only CGO pointers.
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func newQLockFile(h *C.QLockFile) *QLockFile {
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if h == nil {
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return nil
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}
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2024-12-07 04:15:57 +00:00
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2024-10-20 05:21:03 +00:00
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return &QLockFile{h: h}
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}
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2024-11-19 06:29:06 +00:00
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// UnsafeNewQLockFile constructs the type using only unsafe pointers.
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func UnsafeNewQLockFile(h unsafe.Pointer) *QLockFile {
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return newQLockFile((*C.QLockFile)(h))
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}
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// NewQLockFile constructs a new QLockFile object.
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func NewQLockFile(fileName string) *QLockFile {
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fileName_ms := C.struct_miqt_string{}
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fileName_ms.data = C.CString(fileName)
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fileName_ms.len = C.size_t(len(fileName))
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defer C.free(unsafe.Pointer(fileName_ms.data))
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2024-12-07 04:15:57 +00:00
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ret := newQLockFile(C.QLockFile_new(fileName_ms))
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ret.isSubclass = true
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return ret
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}
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func (this *QLockFile) FileName() string {
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var _ms C.struct_miqt_string = C.QLockFile_FileName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QLockFile) Lock() bool {
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return (bool)(C.QLockFile_Lock(this.h))
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}
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func (this *QLockFile) TryLock() bool {
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return (bool)(C.QLockFile_TryLock(this.h))
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}
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func (this *QLockFile) Unlock() {
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C.QLockFile_Unlock(this.h)
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}
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func (this *QLockFile) SetStaleLockTime(staleLockTime int) {
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C.QLockFile_SetStaleLockTime(this.h, (C.int)(staleLockTime))
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}
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func (this *QLockFile) StaleLockTime() int {
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return (int)(C.QLockFile_StaleLockTime(this.h))
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}
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func (this *QLockFile) IsLocked() bool {
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return (bool)(C.QLockFile_IsLocked(this.h))
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}
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func (this *QLockFile) RemoveStaleLockFile() bool {
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return (bool)(C.QLockFile_RemoveStaleLockFile(this.h))
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}
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func (this *QLockFile) Error() QLockFile__LockError {
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return (QLockFile__LockError)(C.QLockFile_Error(this.h))
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}
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func (this *QLockFile) TryLock1(timeout int) bool {
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return (bool)(C.QLockFile_TryLock1(this.h, (C.int)(timeout)))
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}
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// Delete this object from C++ memory.
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func (this *QLockFile) Delete() {
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C.QLockFile_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QLockFile) GoGC() {
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runtime.SetFinalizer(this, func(this *QLockFile) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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