2024-10-20 05:21:03 +00:00
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package qt6
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/*
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#include "gen_qobject.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QObjectData__ int
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const (
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QObjectData__CheckForParentChildLoopsWarnDepth QObjectData__ = 4096
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)
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type QObjectData struct {
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h *C.QObjectData
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}
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func (this *QObjectData) cPointer() *C.QObjectData {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QObjectData) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQObjectData(h *C.QObjectData) *QObjectData {
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if h == nil {
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return nil
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}
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return &QObjectData{h: h}
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}
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func UnsafeNewQObjectData(h unsafe.Pointer) *QObjectData {
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return newQObjectData((*C.QObjectData)(h))
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}
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func (this *QObjectData) DynamicMetaObject() *QMetaObject {
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return UnsafeNewQMetaObject(unsafe.Pointer(C.QObjectData_DynamicMetaObject(this.h)))
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}
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// Delete this object from C++ memory.
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func (this *QObjectData) Delete() {
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C.QObjectData_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QObjectData) GoGC() {
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runtime.SetFinalizer(this, func(this *QObjectData) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QObject struct {
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h *C.QObject
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}
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func (this *QObject) cPointer() *C.QObject {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QObject) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQObject(h *C.QObject) *QObject {
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if h == nil {
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return nil
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}
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return &QObject{h: h}
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}
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func UnsafeNewQObject(h unsafe.Pointer) *QObject {
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return newQObject((*C.QObject)(h))
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}
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// NewQObject constructs a new QObject object.
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func NewQObject() *QObject {
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ret := C.QObject_new()
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return newQObject(ret)
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}
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// NewQObject2 constructs a new QObject object.
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func NewQObject2(parent *QObject) *QObject {
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ret := C.QObject_new2(parent.cPointer())
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return newQObject(ret)
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}
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func (this *QObject) MetaObject() *QMetaObject {
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return UnsafeNewQMetaObject(unsafe.Pointer(C.QObject_MetaObject(this.h)))
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}
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func (this *QObject) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QObject_Metacast(this.h, param1_Cstring))
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}
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func QObject_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QObject_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QObject) Event(event *QEvent) bool {
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return (bool)(C.QObject_Event(this.h, event.cPointer()))
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}
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func (this *QObject) EventFilter(watched *QObject, event *QEvent) bool {
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return (bool)(C.QObject_EventFilter(this.h, watched.cPointer(), event.cPointer()))
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}
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func (this *QObject) ObjectName() string {
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var _ms C.struct_miqt_string = C.QObject_ObjectName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QObject) SetObjectName(name QAnyStringView) {
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C.QObject_SetObjectName(this.h, name.cPointer())
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}
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func (this *QObject) IsWidgetType() bool {
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return (bool)(C.QObject_IsWidgetType(this.h))
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}
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func (this *QObject) IsWindowType() bool {
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return (bool)(C.QObject_IsWindowType(this.h))
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}
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func (this *QObject) IsQuickItemType() bool {
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return (bool)(C.QObject_IsQuickItemType(this.h))
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}
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func (this *QObject) SignalsBlocked() bool {
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return (bool)(C.QObject_SignalsBlocked(this.h))
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}
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func (this *QObject) BlockSignals(b bool) bool {
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return (bool)(C.QObject_BlockSignals(this.h, (C.bool)(b)))
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}
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func (this *QObject) Thread() *QThread {
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return UnsafeNewQThread(unsafe.Pointer(C.QObject_Thread(this.h)))
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}
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func (this *QObject) MoveToThread(thread *QThread) {
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C.QObject_MoveToThread(this.h, thread.cPointer())
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}
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func (this *QObject) StartTimer(interval int) int {
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return (int)(C.QObject_StartTimer(this.h, (C.int)(interval)))
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}
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func (this *QObject) KillTimer(id int) {
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C.QObject_KillTimer(this.h, (C.int)(id))
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}
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func (this *QObject) Children() []*QObject {
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2024-11-04 07:18:27 +00:00
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var _ma C.struct_miqt_array = C.QObject_Children(this.h)
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2024-10-20 05:21:03 +00:00
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_ret := make([]*QObject, int(_ma.len))
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_outCast := (*[0xffff]*C.QObject)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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_ret[i] = UnsafeNewQObject(unsafe.Pointer(_outCast[i]))
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}
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return _ret
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}
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func (this *QObject) SetParent(parent *QObject) {
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C.QObject_SetParent(this.h, parent.cPointer())
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}
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func (this *QObject) InstallEventFilter(filterObj *QObject) {
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C.QObject_InstallEventFilter(this.h, filterObj.cPointer())
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}
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func (this *QObject) RemoveEventFilter(obj *QObject) {
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C.QObject_RemoveEventFilter(this.h, obj.cPointer())
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}
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func QObject_Connect(sender *QObject, signal *QMetaMethod, receiver *QObject, method *QMetaMethod) *QMetaObject__Connection {
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_ret := C.QObject_Connect(sender.cPointer(), signal.cPointer(), receiver.cPointer(), method.cPointer())
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_goptr := newQMetaObject__Connection(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QObject) Connect2(sender *QObject, signal string, member string) *QMetaObject__Connection {
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signal_Cstring := C.CString(signal)
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defer C.free(unsafe.Pointer(signal_Cstring))
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member_Cstring := C.CString(member)
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defer C.free(unsafe.Pointer(member_Cstring))
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_ret := C.QObject_Connect2(this.h, sender.cPointer(), signal_Cstring, member_Cstring)
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_goptr := newQMetaObject__Connection(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func QObject_Disconnect(sender *QObject, signal *QMetaMethod, receiver *QObject, member *QMetaMethod) bool {
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return (bool)(C.QObject_Disconnect(sender.cPointer(), signal.cPointer(), receiver.cPointer(), member.cPointer()))
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}
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func QObject_DisconnectWithQMetaObjectConnection(param1 *QMetaObject__Connection) bool {
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return (bool)(C.QObject_DisconnectWithQMetaObjectConnection(param1.cPointer()))
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}
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func (this *QObject) DumpObjectTree() {
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C.QObject_DumpObjectTree(this.h)
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}
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func (this *QObject) DumpObjectInfo() {
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C.QObject_DumpObjectInfo(this.h)
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}
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func (this *QObject) SetProperty(name string, value *QVariant) bool {
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name_Cstring := C.CString(name)
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defer C.free(unsafe.Pointer(name_Cstring))
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return (bool)(C.QObject_SetProperty(this.h, name_Cstring, value.cPointer()))
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}
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func (this *QObject) Property(name string) *QVariant {
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name_Cstring := C.CString(name)
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defer C.free(unsafe.Pointer(name_Cstring))
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_ret := C.QObject_Property(this.h, name_Cstring)
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_goptr := newQVariant(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QObject) DynamicPropertyNames() [][]byte {
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var _ma C.struct_miqt_array = C.QObject_DynamicPropertyNames(this.h)
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2024-10-20 05:21:03 +00:00
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_ret := make([][]byte, int(_ma.len))
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_outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
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for i := 0; i < int(_ma.len); i++ {
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var _lv_bytearray C.struct_miqt_string = _outCast[i]
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_lv_ret := C.GoBytes(unsafe.Pointer(_lv_bytearray.data), C.int(int64(_lv_bytearray.len)))
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C.free(unsafe.Pointer(_lv_bytearray.data))
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_ret[i] = _lv_ret
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}
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return _ret
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}
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func (this *QObject) BindingStorage() *QBindingStorage {
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return UnsafeNewQBindingStorage(unsafe.Pointer(C.QObject_BindingStorage(this.h)))
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}
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func (this *QObject) BindingStorage2() *QBindingStorage {
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return UnsafeNewQBindingStorage(unsafe.Pointer(C.QObject_BindingStorage2(this.h)))
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}
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func (this *QObject) Destroyed() {
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C.QObject_Destroyed(this.h)
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}
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func (this *QObject) OnDestroyed(slot func()) {
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C.QObject_connect_Destroyed(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QObject_Destroyed
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func miqt_exec_callback_QObject_Destroyed(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QObject) Parent() *QObject {
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return UnsafeNewQObject(unsafe.Pointer(C.QObject_Parent(this.h)))
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}
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func (this *QObject) Inherits(classname string) bool {
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classname_Cstring := C.CString(classname)
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defer C.free(unsafe.Pointer(classname_Cstring))
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return (bool)(C.QObject_Inherits(this.h, classname_Cstring))
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}
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func (this *QObject) DeleteLater() {
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C.QObject_DeleteLater(this.h)
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}
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func QObject_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QObject_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QObject_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QObject_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QObject) StartTimer2(interval int, timerType TimerType) int {
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return (int)(C.QObject_StartTimer2(this.h, (C.int)(interval), (C.int)(timerType)))
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}
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func QObject_Connect5(sender *QObject, signal *QMetaMethod, receiver *QObject, method *QMetaMethod, typeVal ConnectionType) *QMetaObject__Connection {
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_ret := C.QObject_Connect5(sender.cPointer(), signal.cPointer(), receiver.cPointer(), method.cPointer(), (C.int)(typeVal))
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_goptr := newQMetaObject__Connection(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QObject) Connect4(sender *QObject, signal string, member string, typeVal ConnectionType) *QMetaObject__Connection {
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signal_Cstring := C.CString(signal)
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defer C.free(unsafe.Pointer(signal_Cstring))
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member_Cstring := C.CString(member)
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defer C.free(unsafe.Pointer(member_Cstring))
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_ret := C.QObject_Connect4(this.h, sender.cPointer(), signal_Cstring, member_Cstring, (C.int)(typeVal))
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_goptr := newQMetaObject__Connection(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *QObject) Destroyed1(param1 *QObject) {
|
|
|
|
C.QObject_Destroyed1(this.h, param1.cPointer())
|
|
|
|
}
|
|
|
|
func (this *QObject) OnDestroyed1(slot func(param1 *QObject)) {
|
|
|
|
C.QObject_connect_Destroyed1(this.h, C.intptr_t(cgo.NewHandle(slot)))
|
|
|
|
}
|
|
|
|
|
|
|
|
//export miqt_exec_callback_QObject_Destroyed1
|
|
|
|
func miqt_exec_callback_QObject_Destroyed1(cb C.intptr_t, param1 *C.QObject) {
|
|
|
|
gofunc, ok := cgo.Handle(cb).Value().(func(param1 *QObject))
|
|
|
|
if !ok {
|
|
|
|
panic("miqt: callback of non-callback type (heap corruption?)")
|
|
|
|
}
|
|
|
|
|
|
|
|
// Convert all CABI parameters to Go parameters
|
|
|
|
slotval1 := UnsafeNewQObject(unsafe.Pointer(param1))
|
|
|
|
|
|
|
|
gofunc(slotval1)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete this object from C++ memory.
|
|
|
|
func (this *QObject) Delete() {
|
|
|
|
C.QObject_Delete(this.h)
|
|
|
|
}
|
|
|
|
|
|
|
|
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
|
|
|
|
// from C++ memory once it is unreachable from Go memory.
|
|
|
|
func (this *QObject) GoGC() {
|
|
|
|
runtime.SetFinalizer(this, func(this *QObject) {
|
|
|
|
this.Delete()
|
|
|
|
runtime.KeepAlive(this.h)
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
type QSignalBlocker struct {
|
|
|
|
h *C.QSignalBlocker
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *QSignalBlocker) cPointer() *C.QSignalBlocker {
|
|
|
|
if this == nil {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return this.h
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *QSignalBlocker) UnsafePointer() unsafe.Pointer {
|
|
|
|
if this == nil {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return unsafe.Pointer(this.h)
|
|
|
|
}
|
|
|
|
|
|
|
|
func newQSignalBlocker(h *C.QSignalBlocker) *QSignalBlocker {
|
|
|
|
if h == nil {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
return &QSignalBlocker{h: h}
|
|
|
|
}
|
|
|
|
|
|
|
|
func UnsafeNewQSignalBlocker(h unsafe.Pointer) *QSignalBlocker {
|
|
|
|
return newQSignalBlocker((*C.QSignalBlocker)(h))
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewQSignalBlocker constructs a new QSignalBlocker object.
|
|
|
|
func NewQSignalBlocker(o *QObject) *QSignalBlocker {
|
|
|
|
ret := C.QSignalBlocker_new(o.cPointer())
|
|
|
|
return newQSignalBlocker(ret)
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewQSignalBlocker2 constructs a new QSignalBlocker object.
|
|
|
|
func NewQSignalBlocker2(o *QObject) *QSignalBlocker {
|
|
|
|
ret := C.QSignalBlocker_new2(o.cPointer())
|
|
|
|
return newQSignalBlocker(ret)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *QSignalBlocker) Reblock() {
|
|
|
|
C.QSignalBlocker_Reblock(this.h)
|
|
|
|
}
|
|
|
|
|
|
|
|
func (this *QSignalBlocker) Unblock() {
|
|
|
|
C.QSignalBlocker_Unblock(this.h)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Delete this object from C++ memory.
|
|
|
|
func (this *QSignalBlocker) Delete() {
|
|
|
|
C.QSignalBlocker_Delete(this.h)
|
|
|
|
}
|
|
|
|
|
|
|
|
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
|
|
|
|
// from C++ memory once it is unreachable from Go memory.
|
|
|
|
func (this *QSignalBlocker) GoGC() {
|
|
|
|
runtime.SetFinalizer(this, func(this *QSignalBlocker) {
|
|
|
|
this.Delete()
|
|
|
|
runtime.KeepAlive(this.h)
|
|
|
|
})
|
|
|
|
}
|