miqt/qt6/gen_qobject.go

448 lines
12 KiB
Go
Raw Normal View History

2024-10-20 05:21:03 +00:00
package qt6
/*
#include "gen_qobject.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QObjectData__ int
const (
QObjectData__CheckForParentChildLoopsWarnDepth QObjectData__ = 4096
)
type QObjectData struct {
h *C.QObjectData
}
func (this *QObjectData) cPointer() *C.QObjectData {
if this == nil {
return nil
}
return this.h
}
func (this *QObjectData) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQObjectData(h *C.QObjectData) *QObjectData {
if h == nil {
return nil
}
return &QObjectData{h: h}
}
func UnsafeNewQObjectData(h unsafe.Pointer) *QObjectData {
return newQObjectData((*C.QObjectData)(h))
}
func (this *QObjectData) DynamicMetaObject() *QMetaObject {
return UnsafeNewQMetaObject(unsafe.Pointer(C.QObjectData_DynamicMetaObject(this.h)))
}
// Delete this object from C++ memory.
func (this *QObjectData) Delete() {
C.QObjectData_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QObjectData) GoGC() {
runtime.SetFinalizer(this, func(this *QObjectData) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QObject struct {
h *C.QObject
}
func (this *QObject) cPointer() *C.QObject {
if this == nil {
return nil
}
return this.h
}
func (this *QObject) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQObject(h *C.QObject) *QObject {
if h == nil {
return nil
}
return &QObject{h: h}
}
func UnsafeNewQObject(h unsafe.Pointer) *QObject {
return newQObject((*C.QObject)(h))
}
// NewQObject constructs a new QObject object.
func NewQObject() *QObject {
ret := C.QObject_new()
return newQObject(ret)
}
// NewQObject2 constructs a new QObject object.
func NewQObject2(parent *QObject) *QObject {
ret := C.QObject_new2(parent.cPointer())
return newQObject(ret)
}
func (this *QObject) MetaObject() *QMetaObject {
return UnsafeNewQMetaObject(unsafe.Pointer(C.QObject_MetaObject(this.h)))
}
func (this *QObject) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return (unsafe.Pointer)(C.QObject_Metacast(this.h, param1_Cstring))
}
func QObject_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QObject_Tr(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QObject) Event(event *QEvent) bool {
return (bool)(C.QObject_Event(this.h, event.cPointer()))
}
func (this *QObject) EventFilter(watched *QObject, event *QEvent) bool {
return (bool)(C.QObject_EventFilter(this.h, watched.cPointer(), event.cPointer()))
}
func (this *QObject) ObjectName() string {
var _ms C.struct_miqt_string = C.QObject_ObjectName(this.h)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QObject) SetObjectName(name QAnyStringView) {
C.QObject_SetObjectName(this.h, name.cPointer())
}
func (this *QObject) IsWidgetType() bool {
return (bool)(C.QObject_IsWidgetType(this.h))
}
func (this *QObject) IsWindowType() bool {
return (bool)(C.QObject_IsWindowType(this.h))
}
func (this *QObject) IsQuickItemType() bool {
return (bool)(C.QObject_IsQuickItemType(this.h))
}
func (this *QObject) SignalsBlocked() bool {
return (bool)(C.QObject_SignalsBlocked(this.h))
}
func (this *QObject) BlockSignals(b bool) bool {
return (bool)(C.QObject_BlockSignals(this.h, (C.bool)(b)))
}
func (this *QObject) Thread() *QThread {
return UnsafeNewQThread(unsafe.Pointer(C.QObject_Thread(this.h)))
}
func (this *QObject) MoveToThread(thread *QThread) {
C.QObject_MoveToThread(this.h, thread.cPointer())
}
func (this *QObject) StartTimer(interval int) int {
return (int)(C.QObject_StartTimer(this.h, (C.int)(interval)))
}
func (this *QObject) KillTimer(id int) {
C.QObject_KillTimer(this.h, (C.int)(id))
}
func (this *QObject) Children() []*QObject {
var _ma C.struct_miqt_array = C.QObject_Children(this.h)
2024-10-20 05:21:03 +00:00
_ret := make([]*QObject, int(_ma.len))
_outCast := (*[0xffff]*C.QObject)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = UnsafeNewQObject(unsafe.Pointer(_outCast[i]))
}
return _ret
}
func (this *QObject) SetParent(parent *QObject) {
C.QObject_SetParent(this.h, parent.cPointer())
}
func (this *QObject) InstallEventFilter(filterObj *QObject) {
C.QObject_InstallEventFilter(this.h, filterObj.cPointer())
}
func (this *QObject) RemoveEventFilter(obj *QObject) {
C.QObject_RemoveEventFilter(this.h, obj.cPointer())
}
func QObject_Connect(sender *QObject, signal *QMetaMethod, receiver *QObject, method *QMetaMethod) *QMetaObject__Connection {
_ret := C.QObject_Connect(sender.cPointer(), signal.cPointer(), receiver.cPointer(), method.cPointer())
_goptr := newQMetaObject__Connection(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QObject) Connect2(sender *QObject, signal string, member string) *QMetaObject__Connection {
signal_Cstring := C.CString(signal)
defer C.free(unsafe.Pointer(signal_Cstring))
member_Cstring := C.CString(member)
defer C.free(unsafe.Pointer(member_Cstring))
_ret := C.QObject_Connect2(this.h, sender.cPointer(), signal_Cstring, member_Cstring)
_goptr := newQMetaObject__Connection(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func QObject_Disconnect(sender *QObject, signal *QMetaMethod, receiver *QObject, member *QMetaMethod) bool {
return (bool)(C.QObject_Disconnect(sender.cPointer(), signal.cPointer(), receiver.cPointer(), member.cPointer()))
}
func QObject_DisconnectWithQMetaObjectConnection(param1 *QMetaObject__Connection) bool {
return (bool)(C.QObject_DisconnectWithQMetaObjectConnection(param1.cPointer()))
}
func (this *QObject) DumpObjectTree() {
C.QObject_DumpObjectTree(this.h)
}
func (this *QObject) DumpObjectInfo() {
C.QObject_DumpObjectInfo(this.h)
}
func (this *QObject) SetProperty(name string, value *QVariant) bool {
name_Cstring := C.CString(name)
defer C.free(unsafe.Pointer(name_Cstring))
return (bool)(C.QObject_SetProperty(this.h, name_Cstring, value.cPointer()))
}
func (this *QObject) Property(name string) *QVariant {
name_Cstring := C.CString(name)
defer C.free(unsafe.Pointer(name_Cstring))
_ret := C.QObject_Property(this.h, name_Cstring)
_goptr := newQVariant(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QObject) DynamicPropertyNames() [][]byte {
var _ma C.struct_miqt_array = C.QObject_DynamicPropertyNames(this.h)
2024-10-20 05:21:03 +00:00
_ret := make([][]byte, int(_ma.len))
_outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
var _lv_bytearray C.struct_miqt_string = _outCast[i]
_lv_ret := C.GoBytes(unsafe.Pointer(_lv_bytearray.data), C.int(int64(_lv_bytearray.len)))
C.free(unsafe.Pointer(_lv_bytearray.data))
_ret[i] = _lv_ret
}
return _ret
}
func (this *QObject) BindingStorage() *QBindingStorage {
return UnsafeNewQBindingStorage(unsafe.Pointer(C.QObject_BindingStorage(this.h)))
}
func (this *QObject) BindingStorage2() *QBindingStorage {
return UnsafeNewQBindingStorage(unsafe.Pointer(C.QObject_BindingStorage2(this.h)))
}
func (this *QObject) Destroyed() {
C.QObject_Destroyed(this.h)
}
func (this *QObject) OnDestroyed(slot func()) {
C.QObject_connect_Destroyed(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QObject_Destroyed
func miqt_exec_callback_QObject_Destroyed(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QObject) Parent() *QObject {
return UnsafeNewQObject(unsafe.Pointer(C.QObject_Parent(this.h)))
}
func (this *QObject) Inherits(classname string) bool {
classname_Cstring := C.CString(classname)
defer C.free(unsafe.Pointer(classname_Cstring))
return (bool)(C.QObject_Inherits(this.h, classname_Cstring))
}
func (this *QObject) DeleteLater() {
C.QObject_DeleteLater(this.h)
}
func QObject_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QObject_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QObject_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QObject_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QObject) StartTimer2(interval int, timerType TimerType) int {
return (int)(C.QObject_StartTimer2(this.h, (C.int)(interval), (C.int)(timerType)))
}
func QObject_Connect5(sender *QObject, signal *QMetaMethod, receiver *QObject, method *QMetaMethod, typeVal ConnectionType) *QMetaObject__Connection {
_ret := C.QObject_Connect5(sender.cPointer(), signal.cPointer(), receiver.cPointer(), method.cPointer(), (C.int)(typeVal))
_goptr := newQMetaObject__Connection(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QObject) Connect4(sender *QObject, signal string, member string, typeVal ConnectionType) *QMetaObject__Connection {
signal_Cstring := C.CString(signal)
defer C.free(unsafe.Pointer(signal_Cstring))
member_Cstring := C.CString(member)
defer C.free(unsafe.Pointer(member_Cstring))
_ret := C.QObject_Connect4(this.h, sender.cPointer(), signal_Cstring, member_Cstring, (C.int)(typeVal))
_goptr := newQMetaObject__Connection(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QObject) Destroyed1(param1 *QObject) {
C.QObject_Destroyed1(this.h, param1.cPointer())
}
func (this *QObject) OnDestroyed1(slot func(param1 *QObject)) {
C.QObject_connect_Destroyed1(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QObject_Destroyed1
func miqt_exec_callback_QObject_Destroyed1(cb C.intptr_t, param1 *C.QObject) {
gofunc, ok := cgo.Handle(cb).Value().(func(param1 *QObject))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := UnsafeNewQObject(unsafe.Pointer(param1))
gofunc(slotval1)
}
// Delete this object from C++ memory.
func (this *QObject) Delete() {
C.QObject_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QObject) GoGC() {
runtime.SetFinalizer(this, func(this *QObject) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QSignalBlocker struct {
h *C.QSignalBlocker
}
func (this *QSignalBlocker) cPointer() *C.QSignalBlocker {
if this == nil {
return nil
}
return this.h
}
func (this *QSignalBlocker) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQSignalBlocker(h *C.QSignalBlocker) *QSignalBlocker {
if h == nil {
return nil
}
return &QSignalBlocker{h: h}
}
func UnsafeNewQSignalBlocker(h unsafe.Pointer) *QSignalBlocker {
return newQSignalBlocker((*C.QSignalBlocker)(h))
}
// NewQSignalBlocker constructs a new QSignalBlocker object.
func NewQSignalBlocker(o *QObject) *QSignalBlocker {
ret := C.QSignalBlocker_new(o.cPointer())
return newQSignalBlocker(ret)
}
// NewQSignalBlocker2 constructs a new QSignalBlocker object.
func NewQSignalBlocker2(o *QObject) *QSignalBlocker {
ret := C.QSignalBlocker_new2(o.cPointer())
return newQSignalBlocker(ret)
}
func (this *QSignalBlocker) Reblock() {
C.QSignalBlocker_Reblock(this.h)
}
func (this *QSignalBlocker) Unblock() {
C.QSignalBlocker_Unblock(this.h)
}
// Delete this object from C++ memory.
func (this *QSignalBlocker) Delete() {
C.QSignalBlocker_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QSignalBlocker) GoGC() {
runtime.SetFinalizer(this, func(this *QSignalBlocker) {
this.Delete()
runtime.KeepAlive(this.h)
})
}