miqt/qt6/gen_qtimeline.go

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2024-10-20 05:21:03 +00:00
package qt6
/*
#include "gen_qtimeline.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QTimeLine__State int
const (
QTimeLine__NotRunning QTimeLine__State = 0
QTimeLine__Paused QTimeLine__State = 1
QTimeLine__Running QTimeLine__State = 2
)
type QTimeLine__Direction int
const (
QTimeLine__Forward QTimeLine__Direction = 0
QTimeLine__Backward QTimeLine__Direction = 1
)
type QTimeLine struct {
h *C.QTimeLine
*QObject
}
func (this *QTimeLine) cPointer() *C.QTimeLine {
if this == nil {
return nil
}
return this.h
}
func (this *QTimeLine) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQTimeLine(h *C.QTimeLine) *QTimeLine {
if h == nil {
return nil
}
return &QTimeLine{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))}
}
func UnsafeNewQTimeLine(h unsafe.Pointer) *QTimeLine {
return newQTimeLine((*C.QTimeLine)(h))
}
// NewQTimeLine constructs a new QTimeLine object.
func NewQTimeLine() *QTimeLine {
ret := C.QTimeLine_new()
return newQTimeLine(ret)
}
// NewQTimeLine2 constructs a new QTimeLine object.
func NewQTimeLine2(duration int) *QTimeLine {
ret := C.QTimeLine_new2((C.int)(duration))
return newQTimeLine(ret)
}
// NewQTimeLine3 constructs a new QTimeLine object.
func NewQTimeLine3(duration int, parent *QObject) *QTimeLine {
ret := C.QTimeLine_new3((C.int)(duration), parent.cPointer())
return newQTimeLine(ret)
}
func (this *QTimeLine) MetaObject() *QMetaObject {
return UnsafeNewQMetaObject(unsafe.Pointer(C.QTimeLine_MetaObject(this.h)))
}
func (this *QTimeLine) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return (unsafe.Pointer)(C.QTimeLine_Metacast(this.h, param1_Cstring))
}
func QTimeLine_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QTimeLine_Tr(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QTimeLine) State() QTimeLine__State {
return (QTimeLine__State)(C.QTimeLine_State(this.h))
}
func (this *QTimeLine) LoopCount() int {
return (int)(C.QTimeLine_LoopCount(this.h))
}
func (this *QTimeLine) SetLoopCount(count int) {
C.QTimeLine_SetLoopCount(this.h, (C.int)(count))
}
func (this *QTimeLine) Direction() QTimeLine__Direction {
return (QTimeLine__Direction)(C.QTimeLine_Direction(this.h))
}
func (this *QTimeLine) SetDirection(direction QTimeLine__Direction) {
C.QTimeLine_SetDirection(this.h, (C.int)(direction))
}
func (this *QTimeLine) Duration() int {
return (int)(C.QTimeLine_Duration(this.h))
}
func (this *QTimeLine) SetDuration(duration int) {
C.QTimeLine_SetDuration(this.h, (C.int)(duration))
}
func (this *QTimeLine) StartFrame() int {
return (int)(C.QTimeLine_StartFrame(this.h))
}
func (this *QTimeLine) SetStartFrame(frame int) {
C.QTimeLine_SetStartFrame(this.h, (C.int)(frame))
}
func (this *QTimeLine) EndFrame() int {
return (int)(C.QTimeLine_EndFrame(this.h))
}
func (this *QTimeLine) SetEndFrame(frame int) {
C.QTimeLine_SetEndFrame(this.h, (C.int)(frame))
}
func (this *QTimeLine) SetFrameRange(startFrame int, endFrame int) {
C.QTimeLine_SetFrameRange(this.h, (C.int)(startFrame), (C.int)(endFrame))
}
func (this *QTimeLine) UpdateInterval() int {
return (int)(C.QTimeLine_UpdateInterval(this.h))
}
func (this *QTimeLine) SetUpdateInterval(interval int) {
C.QTimeLine_SetUpdateInterval(this.h, (C.int)(interval))
}
func (this *QTimeLine) EasingCurve() *QEasingCurve {
_ret := C.QTimeLine_EasingCurve(this.h)
_goptr := newQEasingCurve(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QTimeLine) SetEasingCurve(curve *QEasingCurve) {
C.QTimeLine_SetEasingCurve(this.h, curve.cPointer())
}
func (this *QTimeLine) CurrentTime() int {
return (int)(C.QTimeLine_CurrentTime(this.h))
}
func (this *QTimeLine) CurrentFrame() int {
return (int)(C.QTimeLine_CurrentFrame(this.h))
}
func (this *QTimeLine) CurrentValue() float64 {
return (float64)(C.QTimeLine_CurrentValue(this.h))
}
func (this *QTimeLine) FrameForTime(msec int) int {
return (int)(C.QTimeLine_FrameForTime(this.h, (C.int)(msec)))
}
func (this *QTimeLine) ValueForTime(msec int) float64 {
return (float64)(C.QTimeLine_ValueForTime(this.h, (C.int)(msec)))
}
func (this *QTimeLine) Start() {
C.QTimeLine_Start(this.h)
}
func (this *QTimeLine) Resume() {
C.QTimeLine_Resume(this.h)
}
func (this *QTimeLine) Stop() {
C.QTimeLine_Stop(this.h)
}
func (this *QTimeLine) SetPaused(paused bool) {
C.QTimeLine_SetPaused(this.h, (C.bool)(paused))
}
func (this *QTimeLine) SetCurrentTime(msec int) {
C.QTimeLine_SetCurrentTime(this.h, (C.int)(msec))
}
func (this *QTimeLine) ToggleDirection() {
C.QTimeLine_ToggleDirection(this.h)
}
func QTimeLine_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QTimeLine_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QTimeLine_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QTimeLine_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
// Delete this object from C++ memory.
func (this *QTimeLine) Delete() {
C.QTimeLine_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QTimeLine) GoGC() {
runtime.SetFinalizer(this, func(this *QTimeLine) {
this.Delete()
runtime.KeepAlive(this.h)
})
}