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75 lines
3.0 KiB
C
75 lines
3.0 KiB
C
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#ifndef GEN_QAUDIOROOM_H
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#define GEN_QAUDIOROOM_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#include "../../libmiqt/libmiqt.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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class QAudioEngine;
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class QAudioRoom;
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class QMetaObject;
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class QQuaternion;
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class QVector3D;
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#else
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typedef struct QAudioEngine QAudioEngine;
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typedef struct QAudioRoom QAudioRoom;
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typedef struct QMetaObject QMetaObject;
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typedef struct QQuaternion QQuaternion;
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typedef struct QVector3D QVector3D;
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#endif
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QAudioRoom* QAudioRoom_new(QAudioEngine* engine);
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QMetaObject* QAudioRoom_MetaObject(const QAudioRoom* self);
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void* QAudioRoom_Metacast(QAudioRoom* self, const char* param1);
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struct miqt_string QAudioRoom_Tr(const char* s);
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void QAudioRoom_SetPosition(QAudioRoom* self, QVector3D* pos);
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QVector3D* QAudioRoom_Position(const QAudioRoom* self);
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void QAudioRoom_SetDimensions(QAudioRoom* self, QVector3D* dim);
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QVector3D* QAudioRoom_Dimensions(const QAudioRoom* self);
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void QAudioRoom_SetRotation(QAudioRoom* self, QQuaternion* q);
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QQuaternion* QAudioRoom_Rotation(const QAudioRoom* self);
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void QAudioRoom_SetWallMaterial(QAudioRoom* self, int wall, int material);
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int QAudioRoom_WallMaterial(const QAudioRoom* self, int wall);
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void QAudioRoom_SetReflectionGain(QAudioRoom* self, float factor);
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float QAudioRoom_ReflectionGain(const QAudioRoom* self);
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void QAudioRoom_SetReverbGain(QAudioRoom* self, float factor);
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float QAudioRoom_ReverbGain(const QAudioRoom* self);
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void QAudioRoom_SetReverbTime(QAudioRoom* self, float factor);
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float QAudioRoom_ReverbTime(const QAudioRoom* self);
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void QAudioRoom_SetReverbBrightness(QAudioRoom* self, float factor);
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float QAudioRoom_ReverbBrightness(const QAudioRoom* self);
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void QAudioRoom_PositionChanged(QAudioRoom* self);
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void QAudioRoom_connect_PositionChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_DimensionsChanged(QAudioRoom* self);
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void QAudioRoom_connect_DimensionsChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_RotationChanged(QAudioRoom* self);
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void QAudioRoom_connect_RotationChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_WallsChanged(QAudioRoom* self);
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void QAudioRoom_connect_WallsChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_ReflectionGainChanged(QAudioRoom* self);
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void QAudioRoom_connect_ReflectionGainChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_ReverbGainChanged(QAudioRoom* self);
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void QAudioRoom_connect_ReverbGainChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_ReverbTimeChanged(QAudioRoom* self);
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void QAudioRoom_connect_ReverbTimeChanged(QAudioRoom* self, intptr_t slot);
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void QAudioRoom_ReverbBrightnessChanged(QAudioRoom* self);
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void QAudioRoom_connect_ReverbBrightnessChanged(QAudioRoom* self, intptr_t slot);
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struct miqt_string QAudioRoom_Tr2(const char* s, const char* c);
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struct miqt_string QAudioRoom_Tr3(const char* s, const char* c, int n);
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void QAudioRoom_Delete(QAudioRoom* self);
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#ifdef __cplusplus
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} /* extern C */
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#endif
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#endif
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