miqt/qt/gen_qpropertyanimation.go

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package qt
/*
#cgo CFLAGS: -fPIC
#cgo pkg-config: Qt5Widgets
#include "gen_qpropertyanimation.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QPropertyAnimation struct {
h *C.QPropertyAnimation
*QVariantAnimation
}
func (this *QPropertyAnimation) cPointer() *C.QPropertyAnimation {
if this == nil {
return nil
}
return this.h
}
func newQPropertyAnimation(h *C.QPropertyAnimation) *QPropertyAnimation {
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if h == nil {
return nil
}
return &QPropertyAnimation{h: h, QVariantAnimation: newQVariantAnimation_U(unsafe.Pointer(h))}
}
func newQPropertyAnimation_U(h unsafe.Pointer) *QPropertyAnimation {
return newQPropertyAnimation((*C.QPropertyAnimation)(h))
}
// NewQPropertyAnimation constructs a new QPropertyAnimation object.
func NewQPropertyAnimation() *QPropertyAnimation {
ret := C.QPropertyAnimation_new()
return newQPropertyAnimation(ret)
}
// NewQPropertyAnimation2 constructs a new QPropertyAnimation object.
func NewQPropertyAnimation2(target *QObject, propertyName *QByteArray) *QPropertyAnimation {
ret := C.QPropertyAnimation_new2(target.cPointer(), propertyName.cPointer())
return newQPropertyAnimation(ret)
}
// NewQPropertyAnimation3 constructs a new QPropertyAnimation object.
func NewQPropertyAnimation3(parent *QObject) *QPropertyAnimation {
ret := C.QPropertyAnimation_new3(parent.cPointer())
return newQPropertyAnimation(ret)
}
// NewQPropertyAnimation4 constructs a new QPropertyAnimation object.
func NewQPropertyAnimation4(target *QObject, propertyName *QByteArray, parent *QObject) *QPropertyAnimation {
ret := C.QPropertyAnimation_new4(target.cPointer(), propertyName.cPointer(), parent.cPointer())
return newQPropertyAnimation(ret)
}
func (this *QPropertyAnimation) MetaObject() *QMetaObject {
ret := C.QPropertyAnimation_MetaObject(this.h)
return newQMetaObject_U(unsafe.Pointer(ret))
}
func QPropertyAnimation_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QPropertyAnimation_Tr(s_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QPropertyAnimation_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QPropertyAnimation_TrUtf8(s_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QPropertyAnimation) TargetObject() *QObject {
ret := C.QPropertyAnimation_TargetObject(this.h)
return newQObject_U(unsafe.Pointer(ret))
}
func (this *QPropertyAnimation) SetTargetObject(target *QObject) {
C.QPropertyAnimation_SetTargetObject(this.h, target.cPointer())
}
func (this *QPropertyAnimation) PropertyName() *QByteArray {
ret := C.QPropertyAnimation_PropertyName(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQByteArray(ret)
runtime.SetFinalizer(ret1, func(ret2 *QByteArray) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QPropertyAnimation) SetPropertyName(propertyName *QByteArray) {
C.QPropertyAnimation_SetPropertyName(this.h, propertyName.cPointer())
}
func QPropertyAnimation_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QPropertyAnimation_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QPropertyAnimation_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QPropertyAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QPropertyAnimation_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QPropertyAnimation_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QPropertyAnimation_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QPropertyAnimation_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QPropertyAnimation) Delete() {
C.QPropertyAnimation_Delete(this.h)
}