miqt/qt/gen_qfactoryinterface.go

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package qt
/*
#include "gen_qfactoryinterface.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QFactoryInterface struct {
h *C.QFactoryInterface
}
func (this *QFactoryInterface) cPointer() *C.QFactoryInterface {
if this == nil {
return nil
}
return this.h
}
func newQFactoryInterface(h *C.QFactoryInterface) *QFactoryInterface {
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if h == nil {
return nil
}
return &QFactoryInterface{h: h}
}
func newQFactoryInterface_U(h unsafe.Pointer) *QFactoryInterface {
return newQFactoryInterface((*C.QFactoryInterface)(h))
}
func (this *QFactoryInterface) Keys() []string {
var _ma *C.struct_miqt_array = C.QFactoryInterface_Keys(this.h)
_ret := make([]string, int(_ma.len))
_outCast := (*[0xffff]*C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
var _lv_ms *C.struct_miqt_string = _outCast[i]
_lv_ret := C.GoStringN(&_lv_ms.data, C.int(int64(_lv_ms.len)))
C.free(unsafe.Pointer(_lv_ms))
_ret[i] = _lv_ret
}
C.free(unsafe.Pointer(_ma))
return _ret
}
// Delete this object from C++ memory.
func (this *QFactoryInterface) Delete() {
C.QFactoryInterface_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QFactoryInterface) GoGC() {
runtime.SetFinalizer(this, func(this *QFactoryInterface) {
this.Delete()
runtime.KeepAlive(this.h)
})
}