miqt/qt/gen_qrect.cpp

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#include <QMargins>
#include <QMarginsF>
#include <QPoint>
#include <QPointF>
#include <QRect>
#include <QRectF>
#include <QSize>
#include <QSizeF>
2024-08-29 07:01:51 +00:00
#include "qrect.h"
#include "gen_qrect.h"
#include "_cgo_export.h"
QRect* QRect_new() {
return new QRect();
}
QRect* QRect_new2(QPoint* topleft, QPoint* bottomright) {
return new QRect(*topleft, *bottomright);
}
QRect* QRect_new3(QPoint* topleft, QSize* size) {
return new QRect(*topleft, *size);
}
QRect* QRect_new4(int left, int top, int width, int height) {
return new QRect(static_cast<int>(left), static_cast<int>(top), static_cast<int>(width), static_cast<int>(height));
}
QRect* QRect_new5(QRect* param1) {
return new QRect(*param1);
}
bool QRect_IsNull(const QRect* self) {
return self->isNull();
}
bool QRect_IsEmpty(const QRect* self) {
return self->isEmpty();
}
bool QRect_IsValid(const QRect* self) {
return self->isValid();
}
int QRect_Left(const QRect* self) {
return self->left();
}
int QRect_Top(const QRect* self) {
return self->top();
}
int QRect_Right(const QRect* self) {
return self->right();
}
int QRect_Bottom(const QRect* self) {
return self->bottom();
}
QRect* QRect_Normalized(const QRect* self) {
return new QRect(self->normalized());
}
int QRect_X(const QRect* self) {
return self->x();
}
int QRect_Y(const QRect* self) {
return self->y();
}
void QRect_SetLeft(QRect* self, int pos) {
self->setLeft(static_cast<int>(pos));
}
void QRect_SetTop(QRect* self, int pos) {
self->setTop(static_cast<int>(pos));
}
void QRect_SetRight(QRect* self, int pos) {
self->setRight(static_cast<int>(pos));
}
void QRect_SetBottom(QRect* self, int pos) {
self->setBottom(static_cast<int>(pos));
}
void QRect_SetX(QRect* self, int x) {
self->setX(static_cast<int>(x));
}
void QRect_SetY(QRect* self, int y) {
self->setY(static_cast<int>(y));
}
void QRect_SetTopLeft(QRect* self, QPoint* p) {
self->setTopLeft(*p);
}
void QRect_SetBottomRight(QRect* self, QPoint* p) {
self->setBottomRight(*p);
}
void QRect_SetTopRight(QRect* self, QPoint* p) {
self->setTopRight(*p);
}
void QRect_SetBottomLeft(QRect* self, QPoint* p) {
self->setBottomLeft(*p);
}
QPoint* QRect_TopLeft(const QRect* self) {
return new QPoint(self->topLeft());
}
QPoint* QRect_BottomRight(const QRect* self) {
return new QPoint(self->bottomRight());
}
QPoint* QRect_TopRight(const QRect* self) {
return new QPoint(self->topRight());
}
QPoint* QRect_BottomLeft(const QRect* self) {
return new QPoint(self->bottomLeft());
}
QPoint* QRect_Center(const QRect* self) {
return new QPoint(self->center());
}
void QRect_MoveLeft(QRect* self, int pos) {
self->moveLeft(static_cast<int>(pos));
}
void QRect_MoveTop(QRect* self, int pos) {
self->moveTop(static_cast<int>(pos));
}
void QRect_MoveRight(QRect* self, int pos) {
self->moveRight(static_cast<int>(pos));
}
void QRect_MoveBottom(QRect* self, int pos) {
self->moveBottom(static_cast<int>(pos));
}
void QRect_MoveTopLeft(QRect* self, QPoint* p) {
self->moveTopLeft(*p);
}
void QRect_MoveBottomRight(QRect* self, QPoint* p) {
self->moveBottomRight(*p);
}
void QRect_MoveTopRight(QRect* self, QPoint* p) {
self->moveTopRight(*p);
}
void QRect_MoveBottomLeft(QRect* self, QPoint* p) {
self->moveBottomLeft(*p);
}
void QRect_MoveCenter(QRect* self, QPoint* p) {
self->moveCenter(*p);
}
void QRect_Translate(QRect* self, int dx, int dy) {
self->translate(static_cast<int>(dx), static_cast<int>(dy));
}
void QRect_TranslateWithQPoint(QRect* self, QPoint* p) {
self->translate(*p);
}
QRect* QRect_Translated(const QRect* self, int dx, int dy) {
return new QRect(self->translated(static_cast<int>(dx), static_cast<int>(dy)));
}
QRect* QRect_TranslatedWithQPoint(const QRect* self, QPoint* p) {
return new QRect(self->translated(*p));
}
QRect* QRect_Transposed(const QRect* self) {
return new QRect(self->transposed());
}
void QRect_MoveTo(QRect* self, int x, int t) {
self->moveTo(static_cast<int>(x), static_cast<int>(t));
}
void QRect_MoveToWithQPoint(QRect* self, QPoint* p) {
self->moveTo(*p);
}
void QRect_SetRect(QRect* self, int x, int y, int w, int h) {
self->setRect(static_cast<int>(x), static_cast<int>(y), static_cast<int>(w), static_cast<int>(h));
}
void QRect_GetRect(const QRect* self, int* x, int* y, int* w, int* h) {
self->getRect(static_cast<int*>(x), static_cast<int*>(y), static_cast<int*>(w), static_cast<int*>(h));
}
void QRect_SetCoords(QRect* self, int x1, int y1, int x2, int y2) {
self->setCoords(static_cast<int>(x1), static_cast<int>(y1), static_cast<int>(x2), static_cast<int>(y2));
}
void QRect_GetCoords(const QRect* self, int* x1, int* y1, int* x2, int* y2) {
self->getCoords(static_cast<int*>(x1), static_cast<int*>(y1), static_cast<int*>(x2), static_cast<int*>(y2));
}
void QRect_Adjust(QRect* self, int x1, int y1, int x2, int y2) {
self->adjust(static_cast<int>(x1), static_cast<int>(y1), static_cast<int>(x2), static_cast<int>(y2));
}
QRect* QRect_Adjusted(const QRect* self, int x1, int y1, int x2, int y2) {
return new QRect(self->adjusted(static_cast<int>(x1), static_cast<int>(y1), static_cast<int>(x2), static_cast<int>(y2)));
}
QSize* QRect_Size(const QRect* self) {
return new QSize(self->size());
}
int QRect_Width(const QRect* self) {
return self->width();
}
int QRect_Height(const QRect* self) {
return self->height();
}
void QRect_SetWidth(QRect* self, int w) {
self->setWidth(static_cast<int>(w));
}
void QRect_SetHeight(QRect* self, int h) {
self->setHeight(static_cast<int>(h));
}
void QRect_SetSize(QRect* self, QSize* s) {
self->setSize(*s);
}
QRect* QRect_OperatorBitwiseOr(const QRect* self, QRect* r) {
return new QRect(self->operator|(*r));
}
QRect* QRect_OperatorBitwiseAnd(const QRect* self, QRect* r) {
return new QRect(self->operator&(*r));
}
void QRect_OperatorBitwiseOrAssign(QRect* self, QRect* r) {
self->operator|=(*r);
}
void QRect_OperatorBitwiseAndAssign(QRect* self, QRect* r) {
self->operator&=(*r);
}
bool QRect_Contains(const QRect* self, QRect* r) {
return self->contains(*r);
}
bool QRect_ContainsWithQPoint(const QRect* self, QPoint* p) {
return self->contains(*p);
}
bool QRect_Contains2(const QRect* self, int x, int y) {
return self->contains(static_cast<int>(x), static_cast<int>(y));
}
bool QRect_Contains3(const QRect* self, int x, int y, bool proper) {
return self->contains(static_cast<int>(x), static_cast<int>(y), proper);
}
QRect* QRect_United(const QRect* self, QRect* other) {
return new QRect(self->united(*other));
}
QRect* QRect_Intersected(const QRect* self, QRect* other) {
return new QRect(self->intersected(*other));
}
bool QRect_Intersects(const QRect* self, QRect* r) {
return self->intersects(*r);
}
QRect* QRect_MarginsAdded(const QRect* self, QMargins* margins) {
return new QRect(self->marginsAdded(*margins));
}
QRect* QRect_MarginsRemoved(const QRect* self, QMargins* margins) {
return new QRect(self->marginsRemoved(*margins));
}
QRect* QRect_OperatorPlusAssign(QRect* self, QMargins* margins) {
QRect& _ret = self->operator+=(*margins);
// Cast returned reference into pointer
return &_ret;
}
QRect* QRect_OperatorMinusAssign(QRect* self, QMargins* margins) {
QRect& _ret = self->operator-=(*margins);
// Cast returned reference into pointer
return &_ret;
}
bool QRect_Contains22(const QRect* self, QRect* r, bool proper) {
return self->contains(*r, proper);
}
bool QRect_Contains23(const QRect* self, QPoint* p, bool proper) {
return self->contains(*p, proper);
}
void QRect_Delete(QRect* self) {
delete self;
}
QRectF* QRectF_new() {
return new QRectF();
}
QRectF* QRectF_new2(QPointF* topleft, QSizeF* size) {
return new QRectF(*topleft, *size);
}
QRectF* QRectF_new3(QPointF* topleft, QPointF* bottomRight) {
return new QRectF(*topleft, *bottomRight);
}
QRectF* QRectF_new4(double left, double top, double width, double height) {
return new QRectF(static_cast<qreal>(left), static_cast<qreal>(top), static_cast<qreal>(width), static_cast<qreal>(height));
}
QRectF* QRectF_new5(QRect* rect) {
return new QRectF(*rect);
}
QRectF* QRectF_new6(QRectF* param1) {
return new QRectF(*param1);
}
bool QRectF_IsNull(const QRectF* self) {
return self->isNull();
}
bool QRectF_IsEmpty(const QRectF* self) {
return self->isEmpty();
}
bool QRectF_IsValid(const QRectF* self) {
return self->isValid();
}
QRectF* QRectF_Normalized(const QRectF* self) {
return new QRectF(self->normalized());
}
double QRectF_Left(const QRectF* self) {
qreal _ret = self->left();
return static_cast<double>(_ret);
}
double QRectF_Top(const QRectF* self) {
qreal _ret = self->top();
return static_cast<double>(_ret);
}
double QRectF_Right(const QRectF* self) {
qreal _ret = self->right();
return static_cast<double>(_ret);
}
double QRectF_Bottom(const QRectF* self) {
qreal _ret = self->bottom();
return static_cast<double>(_ret);
}
double QRectF_X(const QRectF* self) {
qreal _ret = self->x();
return static_cast<double>(_ret);
}
double QRectF_Y(const QRectF* self) {
qreal _ret = self->y();
return static_cast<double>(_ret);
}
void QRectF_SetLeft(QRectF* self, double pos) {
self->setLeft(static_cast<qreal>(pos));
}
void QRectF_SetTop(QRectF* self, double pos) {
self->setTop(static_cast<qreal>(pos));
}
void QRectF_SetRight(QRectF* self, double pos) {
self->setRight(static_cast<qreal>(pos));
}
void QRectF_SetBottom(QRectF* self, double pos) {
self->setBottom(static_cast<qreal>(pos));
}
void QRectF_SetX(QRectF* self, double pos) {
self->setX(static_cast<qreal>(pos));
}
void QRectF_SetY(QRectF* self, double pos) {
self->setY(static_cast<qreal>(pos));
}
QPointF* QRectF_TopLeft(const QRectF* self) {
return new QPointF(self->topLeft());
}
QPointF* QRectF_BottomRight(const QRectF* self) {
return new QPointF(self->bottomRight());
}
QPointF* QRectF_TopRight(const QRectF* self) {
return new QPointF(self->topRight());
}
QPointF* QRectF_BottomLeft(const QRectF* self) {
return new QPointF(self->bottomLeft());
}
QPointF* QRectF_Center(const QRectF* self) {
return new QPointF(self->center());
}
void QRectF_SetTopLeft(QRectF* self, QPointF* p) {
self->setTopLeft(*p);
}
void QRectF_SetBottomRight(QRectF* self, QPointF* p) {
self->setBottomRight(*p);
}
void QRectF_SetTopRight(QRectF* self, QPointF* p) {
self->setTopRight(*p);
}
void QRectF_SetBottomLeft(QRectF* self, QPointF* p) {
self->setBottomLeft(*p);
}
void QRectF_MoveLeft(QRectF* self, double pos) {
self->moveLeft(static_cast<qreal>(pos));
}
void QRectF_MoveTop(QRectF* self, double pos) {
self->moveTop(static_cast<qreal>(pos));
}
void QRectF_MoveRight(QRectF* self, double pos) {
self->moveRight(static_cast<qreal>(pos));
}
void QRectF_MoveBottom(QRectF* self, double pos) {
self->moveBottom(static_cast<qreal>(pos));
}
void QRectF_MoveTopLeft(QRectF* self, QPointF* p) {
self->moveTopLeft(*p);
}
void QRectF_MoveBottomRight(QRectF* self, QPointF* p) {
self->moveBottomRight(*p);
}
void QRectF_MoveTopRight(QRectF* self, QPointF* p) {
self->moveTopRight(*p);
}
void QRectF_MoveBottomLeft(QRectF* self, QPointF* p) {
self->moveBottomLeft(*p);
}
void QRectF_MoveCenter(QRectF* self, QPointF* p) {
self->moveCenter(*p);
}
void QRectF_Translate(QRectF* self, double dx, double dy) {
self->translate(static_cast<qreal>(dx), static_cast<qreal>(dy));
}
void QRectF_TranslateWithQPointF(QRectF* self, QPointF* p) {
self->translate(*p);
}
QRectF* QRectF_Translated(const QRectF* self, double dx, double dy) {
return new QRectF(self->translated(static_cast<qreal>(dx), static_cast<qreal>(dy)));
}
QRectF* QRectF_TranslatedWithQPointF(const QRectF* self, QPointF* p) {
return new QRectF(self->translated(*p));
}
QRectF* QRectF_Transposed(const QRectF* self) {
return new QRectF(self->transposed());
}
void QRectF_MoveTo(QRectF* self, double x, double y) {
self->moveTo(static_cast<qreal>(x), static_cast<qreal>(y));
}
void QRectF_MoveToWithQPointF(QRectF* self, QPointF* p) {
self->moveTo(*p);
}
void QRectF_SetRect(QRectF* self, double x, double y, double w, double h) {
self->setRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
}
void QRectF_GetRect(const QRectF* self, double* x, double* y, double* w, double* h) {
self->getRect(static_cast<qreal*>(x), static_cast<qreal*>(y), static_cast<qreal*>(w), static_cast<qreal*>(h));
}
void QRectF_SetCoords(QRectF* self, double x1, double y1, double x2, double y2) {
self->setCoords(static_cast<qreal>(x1), static_cast<qreal>(y1), static_cast<qreal>(x2), static_cast<qreal>(y2));
}
void QRectF_GetCoords(const QRectF* self, double* x1, double* y1, double* x2, double* y2) {
self->getCoords(static_cast<qreal*>(x1), static_cast<qreal*>(y1), static_cast<qreal*>(x2), static_cast<qreal*>(y2));
}
void QRectF_Adjust(QRectF* self, double x1, double y1, double x2, double y2) {
self->adjust(static_cast<qreal>(x1), static_cast<qreal>(y1), static_cast<qreal>(x2), static_cast<qreal>(y2));
}
QRectF* QRectF_Adjusted(const QRectF* self, double x1, double y1, double x2, double y2) {
return new QRectF(self->adjusted(static_cast<qreal>(x1), static_cast<qreal>(y1), static_cast<qreal>(x2), static_cast<qreal>(y2)));
}
QSizeF* QRectF_Size(const QRectF* self) {
return new QSizeF(self->size());
}
double QRectF_Width(const QRectF* self) {
qreal _ret = self->width();
return static_cast<double>(_ret);
}
double QRectF_Height(const QRectF* self) {
qreal _ret = self->height();
return static_cast<double>(_ret);
}
void QRectF_SetWidth(QRectF* self, double w) {
self->setWidth(static_cast<qreal>(w));
}
void QRectF_SetHeight(QRectF* self, double h) {
self->setHeight(static_cast<qreal>(h));
}
void QRectF_SetSize(QRectF* self, QSizeF* s) {
self->setSize(*s);
}
QRectF* QRectF_OperatorBitwiseOr(const QRectF* self, QRectF* r) {
return new QRectF(self->operator|(*r));
}
QRectF* QRectF_OperatorBitwiseAnd(const QRectF* self, QRectF* r) {
return new QRectF(self->operator&(*r));
}
void QRectF_OperatorBitwiseOrAssign(QRectF* self, QRectF* r) {
self->operator|=(*r);
}
void QRectF_OperatorBitwiseAndAssign(QRectF* self, QRectF* r) {
self->operator&=(*r);
}
bool QRectF_Contains(const QRectF* self, QRectF* r) {
return self->contains(*r);
}
bool QRectF_ContainsWithQPointF(const QRectF* self, QPointF* p) {
return self->contains(*p);
}
bool QRectF_Contains2(const QRectF* self, double x, double y) {
return self->contains(static_cast<qreal>(x), static_cast<qreal>(y));
}
QRectF* QRectF_United(const QRectF* self, QRectF* other) {
return new QRectF(self->united(*other));
}
QRectF* QRectF_Intersected(const QRectF* self, QRectF* other) {
return new QRectF(self->intersected(*other));
}
bool QRectF_Intersects(const QRectF* self, QRectF* r) {
return self->intersects(*r);
}
QRectF* QRectF_MarginsAdded(const QRectF* self, QMarginsF* margins) {
return new QRectF(self->marginsAdded(*margins));
}
QRectF* QRectF_MarginsRemoved(const QRectF* self, QMarginsF* margins) {
return new QRectF(self->marginsRemoved(*margins));
}
QRectF* QRectF_OperatorPlusAssign(QRectF* self, QMarginsF* margins) {
QRectF& _ret = self->operator+=(*margins);
// Cast returned reference into pointer
return &_ret;
}
QRectF* QRectF_OperatorMinusAssign(QRectF* self, QMarginsF* margins) {
QRectF& _ret = self->operator-=(*margins);
// Cast returned reference into pointer
return &_ret;
}
QRect* QRectF_ToRect(const QRectF* self) {
return new QRect(self->toRect());
}
QRect* QRectF_ToAlignedRect(const QRectF* self) {
return new QRect(self->toAlignedRect());
}
void QRectF_Delete(QRectF* self) {
delete self;
}