miqt/qt/gen_qmatrix.cpp

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#include "gen_qmatrix.h"
#include "qmatrix.h"
#include <QLine>
#include <QLineF>
#include <QMatrix>
#include <QPainterPath>
#include <QPoint>
#include <QPointF>
#include <QRect>
#include <QRectF>
#include <QRegion>
extern "C" {
extern void miqt_exec_callback(void* cb, int argc, void* argv);
}
QMatrix* QMatrix_new() {
return new QMatrix();
}
QMatrix* QMatrix_new2(double m11, double m12, double m21, double m22, double dx, double dy) {
return new QMatrix(static_cast<qreal>(m11), static_cast<qreal>(m12), static_cast<qreal>(m21), static_cast<qreal>(m22), static_cast<qreal>(dx), static_cast<qreal>(dy));
}
QMatrix* QMatrix_new3(QMatrix* other) {
return new QMatrix(*other);
}
void QMatrix_OperatorAssign(QMatrix* self, QMatrix* param1) {
self->operator=(*param1);
}
void QMatrix_SetMatrix(QMatrix* self, double m11, double m12, double m21, double m22, double dx, double dy) {
self->setMatrix(static_cast<qreal>(m11), static_cast<qreal>(m12), static_cast<qreal>(m21), static_cast<qreal>(m22), static_cast<qreal>(dx), static_cast<qreal>(dy));
}
double QMatrix_M11(QMatrix* self) {
return self->m11();
}
double QMatrix_M12(QMatrix* self) {
return self->m12();
}
double QMatrix_M21(QMatrix* self) {
return self->m21();
}
double QMatrix_M22(QMatrix* self) {
return self->m22();
}
double QMatrix_Dx(QMatrix* self) {
return self->dx();
}
double QMatrix_Dy(QMatrix* self) {
return self->dy();
}
void QMatrix_Map(QMatrix* self, int x, int y, int* tx, int* ty) {
self->map(static_cast<int>(x), static_cast<int>(y), static_cast<int*>(tx), static_cast<int*>(ty));
}
void QMatrix_Map2(QMatrix* self, double x, double y, double* tx, double* ty) {
self->map(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal*>(tx), static_cast<qreal*>(ty));
}
QRect* QMatrix_MapRect(QMatrix* self, QRect* param1) {
QRect ret = self->mapRect(*param1);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QRect*>(new QRect(ret));
}
QRectF* QMatrix_MapRectWithQRectF(QMatrix* self, QRectF* param1) {
QRectF ret = self->mapRect(*param1);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QRectF*>(new QRectF(ret));
}
QPoint* QMatrix_MapWithQPoint(QMatrix* self, QPoint* p) {
QPoint ret = self->map(*p);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPoint*>(new QPoint(ret));
}
QPointF* QMatrix_MapWithQPointF(QMatrix* self, QPointF* p) {
QPointF ret = self->map(*p);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPointF*>(new QPointF(ret));
}
QLine* QMatrix_MapWithQLine(QMatrix* self, QLine* l) {
QLine ret = self->map(*l);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QLine*>(new QLine(ret));
}
QLineF* QMatrix_MapWithQLineF(QMatrix* self, QLineF* l) {
QLineF ret = self->map(*l);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QLineF*>(new QLineF(ret));
}
QRegion* QMatrix_MapWithQRegion(QMatrix* self, QRegion* r) {
QRegion ret = self->map(*r);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QRegion*>(new QRegion(ret));
}
QPainterPath* QMatrix_MapWithQPainterPath(QMatrix* self, QPainterPath* p) {
QPainterPath ret = self->map(*p);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QPainterPath*>(new QPainterPath(ret));
}
void QMatrix_Reset(QMatrix* self) {
self->reset();
}
bool QMatrix_IsIdentity(QMatrix* self) {
return self->isIdentity();
}
QMatrix* QMatrix_Translate(QMatrix* self, double dx, double dy) {
QMatrix& ret = self->translate(static_cast<qreal>(dx), static_cast<qreal>(dy));
// Cast returned reference into pointer
return &ret;
}
QMatrix* QMatrix_Scale(QMatrix* self, double sx, double sy) {
QMatrix& ret = self->scale(static_cast<qreal>(sx), static_cast<qreal>(sy));
// Cast returned reference into pointer
return &ret;
}
QMatrix* QMatrix_Shear(QMatrix* self, double sh, double sv) {
QMatrix& ret = self->shear(static_cast<qreal>(sh), static_cast<qreal>(sv));
// Cast returned reference into pointer
return &ret;
}
QMatrix* QMatrix_Rotate(QMatrix* self, double a) {
QMatrix& ret = self->rotate(static_cast<qreal>(a));
// Cast returned reference into pointer
return &ret;
}
bool QMatrix_IsInvertible(QMatrix* self) {
return self->isInvertible();
}
double QMatrix_Determinant(QMatrix* self) {
return self->determinant();
}
QMatrix* QMatrix_Inverted(QMatrix* self) {
QMatrix ret = self->inverted();
// Copy-construct value returned type into heap-allocated copy
return static_cast<QMatrix*>(new QMatrix(ret));
}
bool QMatrix_OperatorEqual(QMatrix* self, QMatrix* param1) {
return self->operator==(*param1);
}
bool QMatrix_OperatorNotEqual(QMatrix* self, QMatrix* param1) {
return self->operator!=(*param1);
}
QMatrix* QMatrix_OperatorMultiplyAssign(QMatrix* self, QMatrix* param1) {
QMatrix& ret = self->operator*=(*param1);
// Cast returned reference into pointer
return &ret;
}
QMatrix* QMatrix_OperatorMultiply(QMatrix* self, QMatrix* o) {
QMatrix ret = self->operator*(*o);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QMatrix*>(new QMatrix(ret));
}
QMatrix* QMatrix_Inverted1(QMatrix* self, bool* invertible) {
QMatrix ret = self->inverted(invertible);
// Copy-construct value returned type into heap-allocated copy
return static_cast<QMatrix*>(new QMatrix(ret));
}
void QMatrix_Delete(QMatrix* self) {
delete self;
}