miqt/qt/multimedia/gen_qcustomaudiorolecontrol.cpp

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#include <QCustomAudioRoleControl>
#include <QList>
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#include <QMediaControl>
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#include <QMetaObject>
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#include <QObject>
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#include <QString>
#include <QByteArray>
#include <cstring>
#include <qcustomaudiorolecontrol.h>
#include "gen_qcustomaudiorolecontrol.h"
#include "_cgo_export.h"
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void QCustomAudioRoleControl_virtbase(QCustomAudioRoleControl* src, QMediaControl** outptr_QMediaControl) {
*outptr_QMediaControl = static_cast<QMediaControl*>(src);
}
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QMetaObject* QCustomAudioRoleControl_MetaObject(const QCustomAudioRoleControl* self) {
return (QMetaObject*) self->metaObject();
}
void* QCustomAudioRoleControl_Metacast(QCustomAudioRoleControl* self, const char* param1) {
return self->qt_metacast(param1);
}
struct miqt_string QCustomAudioRoleControl_Tr(const char* s) {
QString _ret = QCustomAudioRoleControl::tr(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QCustomAudioRoleControl_TrUtf8(const char* s) {
QString _ret = QCustomAudioRoleControl::trUtf8(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QCustomAudioRoleControl_CustomAudioRole(const QCustomAudioRoleControl* self) {
QString _ret = self->customAudioRole();
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QCustomAudioRoleControl_SetCustomAudioRole(QCustomAudioRoleControl* self, struct miqt_string role) {
QString role_QString = QString::fromUtf8(role.data, role.len);
self->setCustomAudioRole(role_QString);
}
struct miqt_array /* of struct miqt_string */ QCustomAudioRoleControl_SupportedCustomAudioRoles(const QCustomAudioRoleControl* self) {
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QStringList _ret = self->supportedCustomAudioRoles();
// Convert QList<> from C++ memory to manually-managed C memory
struct miqt_string* _arr = static_cast<struct miqt_string*>(malloc(sizeof(struct miqt_string) * _ret.length()));
for (size_t i = 0, e = _ret.length(); i < e; ++i) {
QString _lv_ret = _ret[i];
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _lv_b = _lv_ret.toUtf8();
struct miqt_string _lv_ms;
_lv_ms.len = _lv_b.length();
_lv_ms.data = static_cast<char*>(malloc(_lv_ms.len));
memcpy(_lv_ms.data, _lv_b.data(), _lv_ms.len);
_arr[i] = _lv_ms;
}
struct miqt_array _out;
_out.len = _ret.length();
_out.data = static_cast<void*>(_arr);
return _out;
}
void QCustomAudioRoleControl_CustomAudioRoleChanged(QCustomAudioRoleControl* self, struct miqt_string role) {
QString role_QString = QString::fromUtf8(role.data, role.len);
self->customAudioRoleChanged(role_QString);
}
void QCustomAudioRoleControl_connect_CustomAudioRoleChanged(QCustomAudioRoleControl* self, intptr_t slot) {
QCustomAudioRoleControl::connect(self, static_cast<void (QCustomAudioRoleControl::*)(const QString&)>(&QCustomAudioRoleControl::customAudioRoleChanged), self, [=](const QString& role) {
const QString role_ret = role;
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray role_b = role_ret.toUtf8();
struct miqt_string role_ms;
role_ms.len = role_b.length();
role_ms.data = static_cast<char*>(malloc(role_ms.len));
memcpy(role_ms.data, role_b.data(), role_ms.len);
struct miqt_string sigval1 = role_ms;
miqt_exec_callback_QCustomAudioRoleControl_CustomAudioRoleChanged(slot, sigval1);
});
}
struct miqt_string QCustomAudioRoleControl_Tr2(const char* s, const char* c) {
QString _ret = QCustomAudioRoleControl::tr(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QCustomAudioRoleControl_Tr3(const char* s, const char* c, int n) {
QString _ret = QCustomAudioRoleControl::tr(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QCustomAudioRoleControl_TrUtf82(const char* s, const char* c) {
QString _ret = QCustomAudioRoleControl::trUtf8(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QCustomAudioRoleControl_TrUtf83(const char* s, const char* c, int n) {
QString _ret = QCustomAudioRoleControl::trUtf8(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
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void QCustomAudioRoleControl_Delete(QCustomAudioRoleControl* self, bool isSubclass) {
if (isSubclass) {
delete dynamic_cast<QCustomAudioRoleControl*>( self );
} else {
delete self;
}
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}