miqt/qt/multimedia/gen_qsoundeffect.cpp

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2024-11-04 10:15:32 +00:00
#include <QAudioDeviceInfo>
#include <QList>
#include <QMetaObject>
#include <QObject>
#include <QSoundEffect>
#include <QString>
#include <QByteArray>
#include <cstring>
#include <QUrl>
#include <qsoundeffect.h>
#include "gen_qsoundeffect.h"
#include "_cgo_export.h"
QSoundEffect* QSoundEffect_new() {
return new QSoundEffect();
}
QSoundEffect* QSoundEffect_new2(QAudioDeviceInfo* audioDevice) {
return new QSoundEffect(*audioDevice);
}
QSoundEffect* QSoundEffect_new3(QObject* parent) {
return new QSoundEffect(parent);
}
QSoundEffect* QSoundEffect_new4(QAudioDeviceInfo* audioDevice, QObject* parent) {
return new QSoundEffect(*audioDevice, parent);
}
QMetaObject* QSoundEffect_MetaObject(const QSoundEffect* self) {
return (QMetaObject*) self->metaObject();
}
void* QSoundEffect_Metacast(QSoundEffect* self, const char* param1) {
return self->qt_metacast(param1);
}
struct miqt_string QSoundEffect_Tr(const char* s) {
QString _ret = QSoundEffect::tr(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QSoundEffect_TrUtf8(const char* s) {
QString _ret = QSoundEffect::trUtf8(s);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_array QSoundEffect_SupportedMimeTypes() {
QStringList _ret = QSoundEffect::supportedMimeTypes();
// Convert QList<> from C++ memory to manually-managed C memory
struct miqt_string* _arr = static_cast<struct miqt_string*>(malloc(sizeof(struct miqt_string) * _ret.length()));
for (size_t i = 0, e = _ret.length(); i < e; ++i) {
QString _lv_ret = _ret[i];
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _lv_b = _lv_ret.toUtf8();
struct miqt_string _lv_ms;
_lv_ms.len = _lv_b.length();
_lv_ms.data = static_cast<char*>(malloc(_lv_ms.len));
memcpy(_lv_ms.data, _lv_b.data(), _lv_ms.len);
_arr[i] = _lv_ms;
}
struct miqt_array _out;
_out.len = _ret.length();
_out.data = static_cast<void*>(_arr);
return _out;
}
QUrl* QSoundEffect_Source(const QSoundEffect* self) {
return new QUrl(self->source());
}
void QSoundEffect_SetSource(QSoundEffect* self, QUrl* url) {
self->setSource(*url);
}
int QSoundEffect_LoopCount(const QSoundEffect* self) {
return self->loopCount();
}
int QSoundEffect_LoopsRemaining(const QSoundEffect* self) {
return self->loopsRemaining();
}
void QSoundEffect_SetLoopCount(QSoundEffect* self, int loopCount) {
self->setLoopCount(static_cast<int>(loopCount));
}
double QSoundEffect_Volume(const QSoundEffect* self) {
qreal _ret = self->volume();
return static_cast<double>(_ret);
}
void QSoundEffect_SetVolume(QSoundEffect* self, double volume) {
self->setVolume(static_cast<qreal>(volume));
}
bool QSoundEffect_IsMuted(const QSoundEffect* self) {
return self->isMuted();
}
void QSoundEffect_SetMuted(QSoundEffect* self, bool muted) {
self->setMuted(muted);
}
bool QSoundEffect_IsLoaded(const QSoundEffect* self) {
return self->isLoaded();
}
bool QSoundEffect_IsPlaying(const QSoundEffect* self) {
return self->isPlaying();
}
int QSoundEffect_Status(const QSoundEffect* self) {
QSoundEffect::Status _ret = self->status();
return static_cast<int>(_ret);
}
struct miqt_string QSoundEffect_Category(const QSoundEffect* self) {
QString _ret = self->category();
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QSoundEffect_SetCategory(QSoundEffect* self, struct miqt_string category) {
QString category_QString = QString::fromUtf8(category.data, category.len);
self->setCategory(category_QString);
}
void QSoundEffect_SourceChanged(QSoundEffect* self) {
self->sourceChanged();
}
void QSoundEffect_connect_SourceChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::sourceChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_SourceChanged(slot);
});
}
void QSoundEffect_LoopCountChanged(QSoundEffect* self) {
self->loopCountChanged();
}
void QSoundEffect_connect_LoopCountChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::loopCountChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_LoopCountChanged(slot);
});
}
void QSoundEffect_LoopsRemainingChanged(QSoundEffect* self) {
self->loopsRemainingChanged();
}
void QSoundEffect_connect_LoopsRemainingChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::loopsRemainingChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_LoopsRemainingChanged(slot);
});
}
void QSoundEffect_VolumeChanged(QSoundEffect* self) {
self->volumeChanged();
}
void QSoundEffect_connect_VolumeChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::volumeChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_VolumeChanged(slot);
});
}
void QSoundEffect_MutedChanged(QSoundEffect* self) {
self->mutedChanged();
}
void QSoundEffect_connect_MutedChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::mutedChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_MutedChanged(slot);
});
}
void QSoundEffect_LoadedChanged(QSoundEffect* self) {
self->loadedChanged();
}
void QSoundEffect_connect_LoadedChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::loadedChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_LoadedChanged(slot);
});
}
void QSoundEffect_PlayingChanged(QSoundEffect* self) {
self->playingChanged();
}
void QSoundEffect_connect_PlayingChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::playingChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_PlayingChanged(slot);
});
}
void QSoundEffect_StatusChanged(QSoundEffect* self) {
self->statusChanged();
}
void QSoundEffect_connect_StatusChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::statusChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_StatusChanged(slot);
});
}
void QSoundEffect_CategoryChanged(QSoundEffect* self) {
self->categoryChanged();
}
void QSoundEffect_connect_CategoryChanged(QSoundEffect* self, intptr_t slot) {
QSoundEffect::connect(self, static_cast<void (QSoundEffect::*)()>(&QSoundEffect::categoryChanged), self, [=]() {
miqt_exec_callback_QSoundEffect_CategoryChanged(slot);
});
}
void QSoundEffect_Play(QSoundEffect* self) {
self->play();
}
void QSoundEffect_Stop(QSoundEffect* self) {
self->stop();
}
struct miqt_string QSoundEffect_Tr2(const char* s, const char* c) {
QString _ret = QSoundEffect::tr(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QSoundEffect_Tr3(const char* s, const char* c, int n) {
QString _ret = QSoundEffect::tr(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QSoundEffect_TrUtf82(const char* s, const char* c) {
QString _ret = QSoundEffect::trUtf8(s, c);
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
struct miqt_string QSoundEffect_TrUtf83(const char* s, const char* c, int n) {
QString _ret = QSoundEffect::trUtf8(s, c, static_cast<int>(n));
// Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory
QByteArray _b = _ret.toUtf8();
struct miqt_string _ms;
_ms.len = _b.length();
_ms.data = static_cast<char*>(malloc(_ms.len));
memcpy(_ms.data, _b.data(), _ms.len);
return _ms;
}
void QSoundEffect_Delete(QSoundEffect* self) {
delete self;
}