mirror of
https://github.com/mappu/miqt.git
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164 lines
4.6 KiB
Go
164 lines
4.6 KiB
Go
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package qt6
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/*
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#include "gen_qaccessibleobject.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QAccessibleObject struct {
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h *C.QAccessibleObject
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*QAccessibleInterface
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}
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func (this *QAccessibleObject) cPointer() *C.QAccessibleObject {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QAccessibleObject) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQAccessibleObject(h *C.QAccessibleObject) *QAccessibleObject {
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if h == nil {
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return nil
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}
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return &QAccessibleObject{h: h, QAccessibleInterface: UnsafeNewQAccessibleInterface(unsafe.Pointer(h))}
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}
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func UnsafeNewQAccessibleObject(h unsafe.Pointer) *QAccessibleObject {
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return newQAccessibleObject((*C.QAccessibleObject)(h))
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}
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func (this *QAccessibleObject) IsValid() bool {
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return (bool)(C.QAccessibleObject_IsValid(this.h))
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}
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func (this *QAccessibleObject) Object() *QObject {
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return UnsafeNewQObject(unsafe.Pointer(C.QAccessibleObject_Object(this.h)))
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}
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func (this *QAccessibleObject) Rect() *QRect {
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_ret := C.QAccessibleObject_Rect(this.h)
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_goptr := newQRect(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QAccessibleObject) SetText(t QAccessible__Text, text string) {
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text_ms := C.struct_miqt_string{}
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text_ms.data = C.CString(text)
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text_ms.len = C.size_t(len(text))
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defer C.free(unsafe.Pointer(text_ms.data))
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C.QAccessibleObject_SetText(this.h, (C.int)(t), text_ms)
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}
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func (this *QAccessibleObject) ChildAt(x int, y int) *QAccessibleInterface {
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return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleObject_ChildAt(this.h, (C.int)(x), (C.int)(y))))
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}
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type QAccessibleApplication struct {
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h *C.QAccessibleApplication
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*QAccessibleObject
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}
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func (this *QAccessibleApplication) cPointer() *C.QAccessibleApplication {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QAccessibleApplication) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQAccessibleApplication(h *C.QAccessibleApplication) *QAccessibleApplication {
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if h == nil {
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return nil
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}
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return &QAccessibleApplication{h: h, QAccessibleObject: UnsafeNewQAccessibleObject(unsafe.Pointer(h))}
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}
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func UnsafeNewQAccessibleApplication(h unsafe.Pointer) *QAccessibleApplication {
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return newQAccessibleApplication((*C.QAccessibleApplication)(h))
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}
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// NewQAccessibleApplication constructs a new QAccessibleApplication object.
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func NewQAccessibleApplication() *QAccessibleApplication {
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ret := C.QAccessibleApplication_new()
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return newQAccessibleApplication(ret)
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}
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func (this *QAccessibleApplication) Window() *QWindow {
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return UnsafeNewQWindow(unsafe.Pointer(C.QAccessibleApplication_Window(this.h)))
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}
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func (this *QAccessibleApplication) ChildCount() int {
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return (int)(C.QAccessibleApplication_ChildCount(this.h))
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}
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func (this *QAccessibleApplication) IndexOfChild(param1 *QAccessibleInterface) int {
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return (int)(C.QAccessibleApplication_IndexOfChild(this.h, param1.cPointer()))
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}
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func (this *QAccessibleApplication) FocusChild() *QAccessibleInterface {
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return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleApplication_FocusChild(this.h)))
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}
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func (this *QAccessibleApplication) Parent() *QAccessibleInterface {
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return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleApplication_Parent(this.h)))
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}
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func (this *QAccessibleApplication) Child(index int) *QAccessibleInterface {
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return UnsafeNewQAccessibleInterface(unsafe.Pointer(C.QAccessibleApplication_Child(this.h, (C.int)(index))))
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}
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func (this *QAccessibleApplication) Text(t QAccessible__Text) string {
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var _ms C.struct_miqt_string = C.QAccessibleApplication_Text(this.h, (C.int)(t))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAccessibleApplication) Role() QAccessible__Role {
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return (QAccessible__Role)(C.QAccessibleApplication_Role(this.h))
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}
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func (this *QAccessibleApplication) State() *QAccessible__State {
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_ret := C.QAccessibleApplication_State(this.h)
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_goptr := newQAccessible__State(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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// Delete this object from C++ memory.
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func (this *QAccessibleApplication) Delete() {
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C.QAccessibleApplication_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAccessibleApplication) GoGC() {
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runtime.SetFinalizer(this, func(this *QAccessibleApplication) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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