miqt/qt6/spatialaudio/gen_qaudioengine.go

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2024-11-04 10:15:32 +00:00
package spatialaudio
/*
#include "gen_qaudioengine.h"
#include <stdlib.h>
*/
import "C"
import (
"github.com/mappu/miqt/qt6"
"github.com/mappu/miqt/qt6/multimedia"
"runtime"
"runtime/cgo"
"unsafe"
)
type QAudioEngine__OutputMode int
const (
QAudioEngine__Surround QAudioEngine__OutputMode = 0
QAudioEngine__Stereo QAudioEngine__OutputMode = 1
QAudioEngine__Headphone QAudioEngine__OutputMode = 2
)
type QAudioEngine struct {
h *C.QAudioEngine
*qt6.QObject
}
func (this *QAudioEngine) cPointer() *C.QAudioEngine {
if this == nil {
return nil
}
return this.h
}
func (this *QAudioEngine) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQAudioEngine(h *C.QAudioEngine) *QAudioEngine {
if h == nil {
return nil
}
return &QAudioEngine{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))}
}
func UnsafeNewQAudioEngine(h unsafe.Pointer) *QAudioEngine {
return newQAudioEngine((*C.QAudioEngine)(h))
}
// NewQAudioEngine constructs a new QAudioEngine object.
func NewQAudioEngine() *QAudioEngine {
ret := C.QAudioEngine_new()
return newQAudioEngine(ret)
}
// NewQAudioEngine2 constructs a new QAudioEngine object.
func NewQAudioEngine2(parent *qt6.QObject) *QAudioEngine {
ret := C.QAudioEngine_new2((*C.QObject)(parent.UnsafePointer()))
return newQAudioEngine(ret)
}
// NewQAudioEngine3 constructs a new QAudioEngine object.
func NewQAudioEngine3(sampleRate int) *QAudioEngine {
ret := C.QAudioEngine_new3((C.int)(sampleRate))
return newQAudioEngine(ret)
}
// NewQAudioEngine4 constructs a new QAudioEngine object.
func NewQAudioEngine4(sampleRate int, parent *qt6.QObject) *QAudioEngine {
ret := C.QAudioEngine_new4((C.int)(sampleRate), (*C.QObject)(parent.UnsafePointer()))
return newQAudioEngine(ret)
}
func (this *QAudioEngine) MetaObject() *qt6.QMetaObject {
return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioEngine_MetaObject(this.h)))
}
func (this *QAudioEngine) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return (unsafe.Pointer)(C.QAudioEngine_Metacast(this.h, param1_Cstring))
}
func QAudioEngine_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QAudioEngine_Tr(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QAudioEngine) SetOutputMode(mode QAudioEngine__OutputMode) {
C.QAudioEngine_SetOutputMode(this.h, (C.int)(mode))
}
func (this *QAudioEngine) OutputMode() QAudioEngine__OutputMode {
return (QAudioEngine__OutputMode)(C.QAudioEngine_OutputMode(this.h))
}
func (this *QAudioEngine) SampleRate() int {
return (int)(C.QAudioEngine_SampleRate(this.h))
}
func (this *QAudioEngine) SetOutputDevice(device *multimedia.QAudioDevice) {
C.QAudioEngine_SetOutputDevice(this.h, (*C.QAudioDevice)(device.UnsafePointer()))
}
func (this *QAudioEngine) OutputDevice() *multimedia.QAudioDevice {
_ret := C.QAudioEngine_OutputDevice(this.h)
_goptr := multimedia.UnsafeNewQAudioDevice(unsafe.Pointer(_ret))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QAudioEngine) SetMasterVolume(volume float32) {
C.QAudioEngine_SetMasterVolume(this.h, (C.float)(volume))
}
func (this *QAudioEngine) MasterVolume() float32 {
return (float32)(C.QAudioEngine_MasterVolume(this.h))
}
func (this *QAudioEngine) SetPaused(paused bool) {
C.QAudioEngine_SetPaused(this.h, (C.bool)(paused))
}
func (this *QAudioEngine) Paused() bool {
return (bool)(C.QAudioEngine_Paused(this.h))
}
func (this *QAudioEngine) SetRoomEffectsEnabled(enabled bool) {
C.QAudioEngine_SetRoomEffectsEnabled(this.h, (C.bool)(enabled))
}
func (this *QAudioEngine) RoomEffectsEnabled() bool {
return (bool)(C.QAudioEngine_RoomEffectsEnabled(this.h))
}
func (this *QAudioEngine) SetDistanceScale(scale float32) {
C.QAudioEngine_SetDistanceScale(this.h, (C.float)(scale))
}
func (this *QAudioEngine) DistanceScale() float32 {
return (float32)(C.QAudioEngine_DistanceScale(this.h))
}
func (this *QAudioEngine) OutputModeChanged() {
C.QAudioEngine_OutputModeChanged(this.h)
}
func (this *QAudioEngine) OnOutputModeChanged(slot func()) {
C.QAudioEngine_connect_OutputModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QAudioEngine_OutputModeChanged
func miqt_exec_callback_QAudioEngine_OutputModeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QAudioEngine) OutputDeviceChanged() {
C.QAudioEngine_OutputDeviceChanged(this.h)
}
func (this *QAudioEngine) OnOutputDeviceChanged(slot func()) {
C.QAudioEngine_connect_OutputDeviceChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QAudioEngine_OutputDeviceChanged
func miqt_exec_callback_QAudioEngine_OutputDeviceChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QAudioEngine) MasterVolumeChanged() {
C.QAudioEngine_MasterVolumeChanged(this.h)
}
func (this *QAudioEngine) OnMasterVolumeChanged(slot func()) {
C.QAudioEngine_connect_MasterVolumeChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QAudioEngine_MasterVolumeChanged
func miqt_exec_callback_QAudioEngine_MasterVolumeChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QAudioEngine) PausedChanged() {
C.QAudioEngine_PausedChanged(this.h)
}
func (this *QAudioEngine) OnPausedChanged(slot func()) {
C.QAudioEngine_connect_PausedChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QAudioEngine_PausedChanged
func miqt_exec_callback_QAudioEngine_PausedChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QAudioEngine) DistanceScaleChanged() {
C.QAudioEngine_DistanceScaleChanged(this.h)
}
func (this *QAudioEngine) OnDistanceScaleChanged(slot func()) {
C.QAudioEngine_connect_DistanceScaleChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QAudioEngine_DistanceScaleChanged
func miqt_exec_callback_QAudioEngine_DistanceScaleChanged(cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
func (this *QAudioEngine) Start() {
C.QAudioEngine_Start(this.h)
}
func (this *QAudioEngine) Stop() {
C.QAudioEngine_Stop(this.h)
}
func (this *QAudioEngine) Pause() {
C.QAudioEngine_Pause(this.h)
}
func (this *QAudioEngine) Resume() {
C.QAudioEngine_Resume(this.h)
}
func QAudioEngine_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QAudioEngine_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QAudioEngine_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QAudioEngine_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
// Delete this object from C++ memory.
func (this *QAudioEngine) Delete() {
C.QAudioEngine_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QAudioEngine) GoGC() {
runtime.SetFinalizer(this, func(this *QAudioEngine) {
this.Delete()
runtime.KeepAlive(this.h)
})
}