miqt/qt/gen_qhistorystate.go

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package qt
/*
#include "gen_qhistorystate.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
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type QHistoryState__HistoryType int
const (
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QHistoryState__ShallowHistory QHistoryState__HistoryType = 0
QHistoryState__DeepHistory QHistoryState__HistoryType = 1
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)
type QHistoryState struct {
h *C.QHistoryState
*QAbstractState
}
func (this *QHistoryState) cPointer() *C.QHistoryState {
if this == nil {
return nil
}
return this.h
}
func (this *QHistoryState) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQHistoryState(h *C.QHistoryState) *QHistoryState {
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if h == nil {
return nil
}
return &QHistoryState{h: h, QAbstractState: UnsafeNewQAbstractState(unsafe.Pointer(h))}
}
func UnsafeNewQHistoryState(h unsafe.Pointer) *QHistoryState {
return newQHistoryState((*C.QHistoryState)(h))
}
// NewQHistoryState constructs a new QHistoryState object.
func NewQHistoryState() *QHistoryState {
ret := C.QHistoryState_new()
return newQHistoryState(ret)
}
// NewQHistoryState2 constructs a new QHistoryState object.
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func NewQHistoryState2(typeVal QHistoryState__HistoryType) *QHistoryState {
ret := C.QHistoryState_new2((C.int)(typeVal))
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return newQHistoryState(ret)
}
// NewQHistoryState3 constructs a new QHistoryState object.
func NewQHistoryState3(parent *QState) *QHistoryState {
ret := C.QHistoryState_new3(parent.cPointer())
return newQHistoryState(ret)
}
// NewQHistoryState4 constructs a new QHistoryState object.
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func NewQHistoryState4(typeVal QHistoryState__HistoryType, parent *QState) *QHistoryState {
ret := C.QHistoryState_new4((C.int)(typeVal), parent.cPointer())
return newQHistoryState(ret)
}
func (this *QHistoryState) MetaObject() *QMetaObject {
return UnsafeNewQMetaObject(unsafe.Pointer(C.QHistoryState_MetaObject(this.h)))
}
func (this *QHistoryState) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return C.QHistoryState_Metacast(this.h, param1_Cstring)
}
func QHistoryState_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QHistoryState_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QHistoryState_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QHistoryState_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QHistoryState) DefaultTransition() *QAbstractTransition {
return UnsafeNewQAbstractTransition(unsafe.Pointer(C.QHistoryState_DefaultTransition(this.h)))
}
func (this *QHistoryState) SetDefaultTransition(transition *QAbstractTransition) {
C.QHistoryState_SetDefaultTransition(this.h, transition.cPointer())
}
func (this *QHistoryState) DefaultState() *QAbstractState {
return UnsafeNewQAbstractState(unsafe.Pointer(C.QHistoryState_DefaultState(this.h)))
}
func (this *QHistoryState) SetDefaultState(state *QAbstractState) {
C.QHistoryState_SetDefaultState(this.h, state.cPointer())
}
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func (this *QHistoryState) HistoryType() QHistoryState__HistoryType {
return (QHistoryState__HistoryType)(C.QHistoryState_HistoryType(this.h))
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}
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func (this *QHistoryState) SetHistoryType(typeVal QHistoryState__HistoryType) {
C.QHistoryState_SetHistoryType(this.h, (C.int)(typeVal))
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}
func QHistoryState_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QHistoryState_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QHistoryState_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QHistoryState_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QHistoryState_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QHistoryState_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QHistoryState_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QHistoryState_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QHistoryState) Delete() {
C.QHistoryState_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QHistoryState) GoGC() {
runtime.SetFinalizer(this, func(this *QHistoryState) {
this.Delete()
runtime.KeepAlive(this.h)
})
}