miqt/qt6/webengine/gen_qwebengineloadinginfo.go

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2024-11-27 05:16:48 +00:00
package webengine
/*
#include "gen_qwebengineloadinginfo.h"
#include <stdlib.h>
*/
import "C"
import (
"github.com/mappu/miqt/qt6"
"runtime"
"unsafe"
)
type QWebEngineLoadingInfo__LoadStatus int
const (
QWebEngineLoadingInfo__LoadStartedStatus QWebEngineLoadingInfo__LoadStatus = 0
QWebEngineLoadingInfo__LoadStoppedStatus QWebEngineLoadingInfo__LoadStatus = 1
QWebEngineLoadingInfo__LoadSucceededStatus QWebEngineLoadingInfo__LoadStatus = 2
QWebEngineLoadingInfo__LoadFailedStatus QWebEngineLoadingInfo__LoadStatus = 3
)
type QWebEngineLoadingInfo__ErrorDomain int
const (
QWebEngineLoadingInfo__NoErrorDomain QWebEngineLoadingInfo__ErrorDomain = 0
QWebEngineLoadingInfo__InternalErrorDomain QWebEngineLoadingInfo__ErrorDomain = 1
QWebEngineLoadingInfo__ConnectionErrorDomain QWebEngineLoadingInfo__ErrorDomain = 2
QWebEngineLoadingInfo__CertificateErrorDomain QWebEngineLoadingInfo__ErrorDomain = 3
QWebEngineLoadingInfo__HttpErrorDomain QWebEngineLoadingInfo__ErrorDomain = 4
QWebEngineLoadingInfo__FtpErrorDomain QWebEngineLoadingInfo__ErrorDomain = 5
QWebEngineLoadingInfo__DnsErrorDomain QWebEngineLoadingInfo__ErrorDomain = 6
QWebEngineLoadingInfo__HttpStatusCodeDomain QWebEngineLoadingInfo__ErrorDomain = 7
)
type QWebEngineLoadingInfo struct {
h *C.QWebEngineLoadingInfo
isSubclass bool
}
func (this *QWebEngineLoadingInfo) cPointer() *C.QWebEngineLoadingInfo {
if this == nil {
return nil
}
return this.h
}
func (this *QWebEngineLoadingInfo) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
// newQWebEngineLoadingInfo constructs the type using only CGO pointers.
func newQWebEngineLoadingInfo(h *C.QWebEngineLoadingInfo) *QWebEngineLoadingInfo {
if h == nil {
return nil
}
return &QWebEngineLoadingInfo{h: h}
}
// UnsafeNewQWebEngineLoadingInfo constructs the type using only unsafe pointers.
func UnsafeNewQWebEngineLoadingInfo(h unsafe.Pointer) *QWebEngineLoadingInfo {
if h == nil {
return nil
}
return &QWebEngineLoadingInfo{h: (*C.QWebEngineLoadingInfo)(h)}
}
// NewQWebEngineLoadingInfo constructs a new QWebEngineLoadingInfo object.
func NewQWebEngineLoadingInfo(other *QWebEngineLoadingInfo) *QWebEngineLoadingInfo {
var outptr_QWebEngineLoadingInfo *C.QWebEngineLoadingInfo = nil
C.QWebEngineLoadingInfo_new(other.cPointer(), &outptr_QWebEngineLoadingInfo)
ret := newQWebEngineLoadingInfo(outptr_QWebEngineLoadingInfo)
ret.isSubclass = true
return ret
}
func (this *QWebEngineLoadingInfo) OperatorAssign(other *QWebEngineLoadingInfo) {
C.QWebEngineLoadingInfo_OperatorAssign(this.h, other.cPointer())
}
func (this *QWebEngineLoadingInfo) Url() *qt6.QUrl {
_ret := C.QWebEngineLoadingInfo_Url(this.h)
_goptr := qt6.UnsafeNewQUrl(unsafe.Pointer(_ret))
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QWebEngineLoadingInfo) IsErrorPage() bool {
return (bool)(C.QWebEngineLoadingInfo_IsErrorPage(this.h))
}
func (this *QWebEngineLoadingInfo) Status() QWebEngineLoadingInfo__LoadStatus {
return (QWebEngineLoadingInfo__LoadStatus)(C.QWebEngineLoadingInfo_Status(this.h))
}
func (this *QWebEngineLoadingInfo) ErrorString() string {
var _ms C.struct_miqt_string = C.QWebEngineLoadingInfo_ErrorString(this.h)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QWebEngineLoadingInfo) ErrorDomain() QWebEngineLoadingInfo__ErrorDomain {
return (QWebEngineLoadingInfo__ErrorDomain)(C.QWebEngineLoadingInfo_ErrorDomain(this.h))
}
func (this *QWebEngineLoadingInfo) ErrorCode() int {
return (int)(C.QWebEngineLoadingInfo_ErrorCode(this.h))
}
// Delete this object from C++ memory.
func (this *QWebEngineLoadingInfo) Delete() {
C.QWebEngineLoadingInfo_Delete(this.h, C.bool(this.isSubclass))
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QWebEngineLoadingInfo) GoGC() {
runtime.SetFinalizer(this, func(this *QWebEngineLoadingInfo) {
this.Delete()
runtime.KeepAlive(this.h)
})
}