miqt/qt6/gen_qwhatsthis.go

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package qt6
/*
#include "gen_qwhatsthis.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QWhatsThis struct {
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h *C.QWhatsThis
isSubclass bool
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}
func (this *QWhatsThis) cPointer() *C.QWhatsThis {
if this == nil {
return nil
}
return this.h
}
func (this *QWhatsThis) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
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// newQWhatsThis constructs the type using only CGO pointers.
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func newQWhatsThis(h *C.QWhatsThis) *QWhatsThis {
if h == nil {
return nil
}
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return &QWhatsThis{h: h}
}
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// UnsafeNewQWhatsThis constructs the type using only unsafe pointers.
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func UnsafeNewQWhatsThis(h unsafe.Pointer) *QWhatsThis {
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return newQWhatsThis((*C.QWhatsThis)(h))
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}
func QWhatsThis_EnterWhatsThisMode() {
C.QWhatsThis_EnterWhatsThisMode()
}
func QWhatsThis_InWhatsThisMode() bool {
return (bool)(C.QWhatsThis_InWhatsThisMode())
}
func QWhatsThis_LeaveWhatsThisMode() {
C.QWhatsThis_LeaveWhatsThisMode()
}
func QWhatsThis_ShowText(pos *QPoint, text string) {
text_ms := C.struct_miqt_string{}
text_ms.data = C.CString(text)
text_ms.len = C.size_t(len(text))
defer C.free(unsafe.Pointer(text_ms.data))
C.QWhatsThis_ShowText(pos.cPointer(), text_ms)
}
func QWhatsThis_HideText() {
C.QWhatsThis_HideText()
}
func QWhatsThis_CreateAction() *QAction {
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return newQAction(C.QWhatsThis_CreateAction())
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}
func QWhatsThis_ShowText3(pos *QPoint, text string, w *QWidget) {
text_ms := C.struct_miqt_string{}
text_ms.data = C.CString(text)
text_ms.len = C.size_t(len(text))
defer C.free(unsafe.Pointer(text_ms.data))
C.QWhatsThis_ShowText3(pos.cPointer(), text_ms, w.cPointer())
}
func QWhatsThis_CreateAction1(parent *QObject) *QAction {
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return newQAction(C.QWhatsThis_CreateAction1(parent.cPointer()))
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}
// Delete this object from C++ memory.
func (this *QWhatsThis) Delete() {
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C.QWhatsThis_Delete(this.h, C.bool(this.isSubclass))
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}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QWhatsThis) GoGC() {
runtime.SetFinalizer(this, func(this *QWhatsThis) {
this.Delete()
runtime.KeepAlive(this.h)
})
}