2024-08-29 07:01:51 +00:00
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package qt
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/*
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#include "gen_qfloat16.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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2024-09-14 22:29:05 +00:00
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"runtime"
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2024-08-29 07:01:51 +00:00
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"unsafe"
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)
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type qfloat16 struct {
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h *C.qfloat16
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}
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func (this *qfloat16) cPointer() *C.qfloat16 {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newqfloat16(h *C.qfloat16) *qfloat16 {
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if h == nil {
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return nil
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}
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return &qfloat16{h: h}
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}
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func newqfloat16_U(h unsafe.Pointer) *qfloat16 {
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return newqfloat16((*C.qfloat16)(h))
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}
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// Newqfloat16 constructs a new qfloat16 object.
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func Newqfloat16() *qfloat16 {
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ret := C.qfloat16_new()
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return newqfloat16(ret)
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}
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// Newqfloat162 constructs a new qfloat16 object.
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func Newqfloat162(f float32) *qfloat16 {
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ret := C.qfloat16_new2((C.float)(f))
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return newqfloat16(ret)
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}
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func (this *qfloat16) IsInf() bool {
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return (bool)(C.qfloat16_IsInf(this.h))
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}
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func (this *qfloat16) IsNaN() bool {
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return (bool)(C.qfloat16_IsNaN(this.h))
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}
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func (this *qfloat16) IsFinite() bool {
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return (bool)(C.qfloat16_IsFinite(this.h))
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}
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func (this *qfloat16) FpClassify() int {
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return (int)(C.qfloat16_FpClassify(this.h))
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}
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func (this *qfloat16) IsNormal() bool {
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return (bool)(C.qfloat16_IsNormal(this.h))
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}
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// Delete this object from C++ memory.
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func (this *qfloat16) Delete() {
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C.qfloat16_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *qfloat16) GoGC() {
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runtime.SetFinalizer(this, func(this *qfloat16) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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