miqt/qt/gen_qstackedwidget.go

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package qt
/*
#include "gen_qstackedwidget.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QStackedWidget struct {
h *C.QStackedWidget
*QFrame
}
func (this *QStackedWidget) cPointer() *C.QStackedWidget {
if this == nil {
return nil
}
return this.h
}
func newQStackedWidget(h *C.QStackedWidget) *QStackedWidget {
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if h == nil {
return nil
}
return &QStackedWidget{h: h, QFrame: newQFrame_U(unsafe.Pointer(h))}
}
func newQStackedWidget_U(h unsafe.Pointer) *QStackedWidget {
return newQStackedWidget((*C.QStackedWidget)(h))
}
// NewQStackedWidget constructs a new QStackedWidget object.
func NewQStackedWidget() *QStackedWidget {
ret := C.QStackedWidget_new()
return newQStackedWidget(ret)
}
// NewQStackedWidget2 constructs a new QStackedWidget object.
func NewQStackedWidget2(parent *QWidget) *QStackedWidget {
ret := C.QStackedWidget_new2(parent.cPointer())
return newQStackedWidget(ret)
}
func (this *QStackedWidget) MetaObject() *QMetaObject {
_ret := C.QStackedWidget_MetaObject(this.h)
return newQMetaObject_U(unsafe.Pointer(_ret))
}
func QStackedWidget_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QStackedWidget_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QStackedWidget_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QStackedWidget_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QStackedWidget) AddWidget(w *QWidget) int {
_ret := C.QStackedWidget_AddWidget(this.h, w.cPointer())
return (int)(_ret)
}
func (this *QStackedWidget) InsertWidget(index int, w *QWidget) int {
_ret := C.QStackedWidget_InsertWidget(this.h, (C.int)(index), w.cPointer())
return (int)(_ret)
}
func (this *QStackedWidget) RemoveWidget(w *QWidget) {
C.QStackedWidget_RemoveWidget(this.h, w.cPointer())
}
func (this *QStackedWidget) CurrentWidget() *QWidget {
_ret := C.QStackedWidget_CurrentWidget(this.h)
return newQWidget_U(unsafe.Pointer(_ret))
}
func (this *QStackedWidget) CurrentIndex() int {
_ret := C.QStackedWidget_CurrentIndex(this.h)
return (int)(_ret)
}
func (this *QStackedWidget) IndexOf(param1 *QWidget) int {
_ret := C.QStackedWidget_IndexOf(this.h, param1.cPointer())
return (int)(_ret)
}
func (this *QStackedWidget) Widget(param1 int) *QWidget {
_ret := C.QStackedWidget_Widget(this.h, (C.int)(param1))
return newQWidget_U(unsafe.Pointer(_ret))
}
func (this *QStackedWidget) Count() int {
_ret := C.QStackedWidget_Count(this.h)
return (int)(_ret)
}
func (this *QStackedWidget) SetCurrentIndex(index int) {
C.QStackedWidget_SetCurrentIndex(this.h, (C.int)(index))
}
func (this *QStackedWidget) SetCurrentWidget(w *QWidget) {
C.QStackedWidget_SetCurrentWidget(this.h, w.cPointer())
}
func (this *QStackedWidget) CurrentChanged(param1 int) {
C.QStackedWidget_CurrentChanged(this.h, (C.int)(param1))
}
func (this *QStackedWidget) OnCurrentChanged(slot func(param1 int)) {
C.QStackedWidget_connect_CurrentChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QStackedWidget_CurrentChanged
func miqt_exec_callback_QStackedWidget_CurrentChanged(cb *C.void, param1 C.int) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(param1 int))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
param1_ret := param1
slotval1 := (int)(param1_ret)
gofunc(slotval1)
}
func (this *QStackedWidget) WidgetRemoved(index int) {
C.QStackedWidget_WidgetRemoved(this.h, (C.int)(index))
}
func (this *QStackedWidget) OnWidgetRemoved(slot func(index int)) {
C.QStackedWidget_connect_WidgetRemoved(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
}
//export miqt_exec_callback_QStackedWidget_WidgetRemoved
func miqt_exec_callback_QStackedWidget_WidgetRemoved(cb *C.void, index C.int) {
gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(index int))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
index_ret := index
slotval1 := (int)(index_ret)
gofunc(slotval1)
}
func QStackedWidget_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QStackedWidget_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QStackedWidget_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QStackedWidget_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QStackedWidget_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QStackedWidget_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QStackedWidget_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QStackedWidget_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QStackedWidget) Delete() {
C.QStackedWidget_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QStackedWidget) GoGC() {
runtime.SetFinalizer(this, func(this *QStackedWidget) {
this.Delete()
runtime.KeepAlive(this.h)
})
}