miqt/qt/gen_qcursor.go

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package qt
/*
#include "gen_qcursor.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QCursor struct {
h *C.QCursor
}
func (this *QCursor) cPointer() *C.QCursor {
if this == nil {
return nil
}
return this.h
}
func newQCursor(h *C.QCursor) *QCursor {
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if h == nil {
return nil
}
return &QCursor{h: h}
}
func newQCursor_U(h unsafe.Pointer) *QCursor {
return newQCursor((*C.QCursor)(h))
}
// NewQCursor constructs a new QCursor object.
func NewQCursor() *QCursor {
ret := C.QCursor_new()
return newQCursor(ret)
}
// NewQCursor2 constructs a new QCursor object.
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func NewQCursor2(shape CursorShape) *QCursor {
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ret := C.QCursor_new2((C.uintptr_t)(shape))
return newQCursor(ret)
}
// NewQCursor3 constructs a new QCursor object.
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func NewQCursor3(bitmap *QBitmap, mask *QBitmap) *QCursor {
ret := C.QCursor_new3(bitmap.cPointer(), mask.cPointer())
return newQCursor(ret)
}
// NewQCursor4 constructs a new QCursor object.
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func NewQCursor4(pixmap *QPixmap) *QCursor {
ret := C.QCursor_new4(pixmap.cPointer())
return newQCursor(ret)
}
// NewQCursor5 constructs a new QCursor object.
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func NewQCursor5(cursor *QCursor) *QCursor {
ret := C.QCursor_new5(cursor.cPointer())
return newQCursor(ret)
}
// NewQCursor6 constructs a new QCursor object.
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func NewQCursor6(bitmap *QBitmap, mask *QBitmap, hotX int) *QCursor {
ret := C.QCursor_new6(bitmap.cPointer(), mask.cPointer(), (C.int)(hotX))
return newQCursor(ret)
}
// NewQCursor7 constructs a new QCursor object.
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func NewQCursor7(bitmap *QBitmap, mask *QBitmap, hotX int, hotY int) *QCursor {
ret := C.QCursor_new7(bitmap.cPointer(), mask.cPointer(), (C.int)(hotX), (C.int)(hotY))
return newQCursor(ret)
}
// NewQCursor8 constructs a new QCursor object.
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func NewQCursor8(pixmap *QPixmap, hotX int) *QCursor {
ret := C.QCursor_new8(pixmap.cPointer(), (C.int)(hotX))
return newQCursor(ret)
}
// NewQCursor9 constructs a new QCursor object.
func NewQCursor9(pixmap *QPixmap, hotX int, hotY int) *QCursor {
ret := C.QCursor_new9(pixmap.cPointer(), (C.int)(hotX), (C.int)(hotY))
return newQCursor(ret)
}
func (this *QCursor) OperatorAssign(cursor *QCursor) {
C.QCursor_OperatorAssign(this.h, cursor.cPointer())
}
func (this *QCursor) Swap(other *QCursor) {
C.QCursor_Swap(this.h, other.cPointer())
}
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func (this *QCursor) Shape() CursorShape {
_ret := C.QCursor_Shape(this.h)
return (CursorShape)(_ret)
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}
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func (this *QCursor) SetShape(newShape CursorShape) {
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C.QCursor_SetShape(this.h, (C.uintptr_t)(newShape))
}
func (this *QCursor) Bitmap() *QBitmap {
_ret := C.QCursor_Bitmap(this.h)
return newQBitmap_U(unsafe.Pointer(_ret))
}
func (this *QCursor) Mask() *QBitmap {
_ret := C.QCursor_Mask(this.h)
return newQBitmap_U(unsafe.Pointer(_ret))
}
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func (this *QCursor) BitmapWithQtReturnByValueConstant(param1 ReturnByValueConstant) *QBitmap {
_ret := C.QCursor_BitmapWithQtReturnByValueConstant(this.h, (C.uintptr_t)(param1))
_goptr := newQBitmap(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
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}
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func (this *QCursor) MaskWithQtReturnByValueConstant(param1 ReturnByValueConstant) *QBitmap {
_ret := C.QCursor_MaskWithQtReturnByValueConstant(this.h, (C.uintptr_t)(param1))
_goptr := newQBitmap(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
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}
func (this *QCursor) Pixmap() *QPixmap {
_ret := C.QCursor_Pixmap(this.h)
_goptr := newQPixmap(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QCursor) HotSpot() *QPoint {
_ret := C.QCursor_HotSpot(this.h)
_goptr := newQPoint(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func QCursor_Pos() *QPoint {
_ret := C.QCursor_Pos()
_goptr := newQPoint(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func QCursor_PosWithScreen(screen *QScreen) *QPoint {
_ret := C.QCursor_PosWithScreen(screen.cPointer())
_goptr := newQPoint(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func QCursor_SetPos(x int, y int) {
C.QCursor_SetPos((C.int)(x), (C.int)(y))
}
func QCursor_SetPos2(screen *QScreen, x int, y int) {
C.QCursor_SetPos2(screen.cPointer(), (C.int)(x), (C.int)(y))
}
func QCursor_SetPosWithQPoint(p *QPoint) {
C.QCursor_SetPosWithQPoint(p.cPointer())
}
func QCursor_SetPos3(screen *QScreen, p *QPoint) {
C.QCursor_SetPos3(screen.cPointer(), p.cPointer())
}
// Delete this object from C++ memory.
func (this *QCursor) Delete() {
C.QCursor_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QCursor) GoGC() {
runtime.SetFinalizer(this, func(this *QCursor) {
this.Delete()
runtime.KeepAlive(this.h)
})
}