miqt/qt/gen_qcoreevent.go

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package qt
/*
#include "gen_qcoreevent.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QEvent struct {
h *C.QEvent
}
func (this *QEvent) cPointer() *C.QEvent {
if this == nil {
return nil
}
return this.h
}
func newQEvent(h *C.QEvent) *QEvent {
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if h == nil {
return nil
}
return &QEvent{h: h}
}
func newQEvent_U(h unsafe.Pointer) *QEvent {
return newQEvent((*C.QEvent)(h))
}
// NewQEvent constructs a new QEvent object.
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func NewQEvent(typeVal uintptr) *QEvent {
ret := C.QEvent_new((C.uintptr_t)(typeVal))
return newQEvent(ret)
}
// NewQEvent2 constructs a new QEvent object.
func NewQEvent2(other *QEvent) *QEvent {
ret := C.QEvent_new2(other.cPointer())
return newQEvent(ret)
}
func (this *QEvent) OperatorAssign(other *QEvent) {
C.QEvent_OperatorAssign(this.h, other.cPointer())
}
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func (this *QEvent) Type() uintptr {
ret := C.QEvent_Type(this.h)
return (uintptr)(ret)
}
func (this *QEvent) Spontaneous() bool {
ret := C.QEvent_Spontaneous(this.h)
return (bool)(ret)
}
func (this *QEvent) SetAccepted(accepted bool) {
C.QEvent_SetAccepted(this.h, (C.bool)(accepted))
}
func (this *QEvent) IsAccepted() bool {
ret := C.QEvent_IsAccepted(this.h)
return (bool)(ret)
}
func (this *QEvent) Accept() {
C.QEvent_Accept(this.h)
}
func (this *QEvent) Ignore() {
C.QEvent_Ignore(this.h)
}
func QEvent_RegisterEventType() int {
ret := C.QEvent_RegisterEventType()
return (int)(ret)
}
func QEvent_RegisterEventType1(hint int) int {
ret := C.QEvent_RegisterEventType1((C.int)(hint))
return (int)(ret)
}
func (this *QEvent) Delete() {
C.QEvent_Delete(this.h)
}
type QTimerEvent struct {
h *C.QTimerEvent
*QEvent
}
func (this *QTimerEvent) cPointer() *C.QTimerEvent {
if this == nil {
return nil
}
return this.h
}
func newQTimerEvent(h *C.QTimerEvent) *QTimerEvent {
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if h == nil {
return nil
}
return &QTimerEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQTimerEvent_U(h unsafe.Pointer) *QTimerEvent {
return newQTimerEvent((*C.QTimerEvent)(h))
}
// NewQTimerEvent constructs a new QTimerEvent object.
func NewQTimerEvent(timerId int) *QTimerEvent {
ret := C.QTimerEvent_new((C.int)(timerId))
return newQTimerEvent(ret)
}
// NewQTimerEvent2 constructs a new QTimerEvent object.
func NewQTimerEvent2(param1 *QTimerEvent) *QTimerEvent {
ret := C.QTimerEvent_new2(param1.cPointer())
return newQTimerEvent(ret)
}
func (this *QTimerEvent) TimerId() int {
ret := C.QTimerEvent_TimerId(this.h)
return (int)(ret)
}
func (this *QTimerEvent) Delete() {
C.QTimerEvent_Delete(this.h)
}
type QChildEvent struct {
h *C.QChildEvent
*QEvent
}
func (this *QChildEvent) cPointer() *C.QChildEvent {
if this == nil {
return nil
}
return this.h
}
func newQChildEvent(h *C.QChildEvent) *QChildEvent {
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if h == nil {
return nil
}
return &QChildEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQChildEvent_U(h unsafe.Pointer) *QChildEvent {
return newQChildEvent((*C.QChildEvent)(h))
}
// NewQChildEvent constructs a new QChildEvent object.
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func NewQChildEvent(typeVal uintptr, child *QObject) *QChildEvent {
ret := C.QChildEvent_new((C.uintptr_t)(typeVal), child.cPointer())
return newQChildEvent(ret)
}
// NewQChildEvent2 constructs a new QChildEvent object.
func NewQChildEvent2(param1 *QChildEvent) *QChildEvent {
ret := C.QChildEvent_new2(param1.cPointer())
return newQChildEvent(ret)
}
func (this *QChildEvent) Child() *QObject {
ret := C.QChildEvent_Child(this.h)
return newQObject_U(unsafe.Pointer(ret))
}
func (this *QChildEvent) Added() bool {
ret := C.QChildEvent_Added(this.h)
return (bool)(ret)
}
func (this *QChildEvent) Polished() bool {
ret := C.QChildEvent_Polished(this.h)
return (bool)(ret)
}
func (this *QChildEvent) Removed() bool {
ret := C.QChildEvent_Removed(this.h)
return (bool)(ret)
}
func (this *QChildEvent) Delete() {
C.QChildEvent_Delete(this.h)
}
type QDynamicPropertyChangeEvent struct {
h *C.QDynamicPropertyChangeEvent
*QEvent
}
func (this *QDynamicPropertyChangeEvent) cPointer() *C.QDynamicPropertyChangeEvent {
if this == nil {
return nil
}
return this.h
}
func newQDynamicPropertyChangeEvent(h *C.QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent {
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if h == nil {
return nil
}
return &QDynamicPropertyChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQDynamicPropertyChangeEvent_U(h unsafe.Pointer) *QDynamicPropertyChangeEvent {
return newQDynamicPropertyChangeEvent((*C.QDynamicPropertyChangeEvent)(h))
}
// NewQDynamicPropertyChangeEvent constructs a new QDynamicPropertyChangeEvent object.
func NewQDynamicPropertyChangeEvent(name *QByteArray) *QDynamicPropertyChangeEvent {
ret := C.QDynamicPropertyChangeEvent_new(name.cPointer())
return newQDynamicPropertyChangeEvent(ret)
}
// NewQDynamicPropertyChangeEvent2 constructs a new QDynamicPropertyChangeEvent object.
func NewQDynamicPropertyChangeEvent2(param1 *QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent {
ret := C.QDynamicPropertyChangeEvent_new2(param1.cPointer())
return newQDynamicPropertyChangeEvent(ret)
}
func (this *QDynamicPropertyChangeEvent) PropertyName() *QByteArray {
ret := C.QDynamicPropertyChangeEvent_PropertyName(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQByteArray(ret)
runtime.SetFinalizer(ret1, func(ret2 *QByteArray) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QDynamicPropertyChangeEvent) Delete() {
C.QDynamicPropertyChangeEvent_Delete(this.h)
}
type QDeferredDeleteEvent struct {
h *C.QDeferredDeleteEvent
*QEvent
}
func (this *QDeferredDeleteEvent) cPointer() *C.QDeferredDeleteEvent {
if this == nil {
return nil
}
return this.h
}
func newQDeferredDeleteEvent(h *C.QDeferredDeleteEvent) *QDeferredDeleteEvent {
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if h == nil {
return nil
}
return &QDeferredDeleteEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
}
func newQDeferredDeleteEvent_U(h unsafe.Pointer) *QDeferredDeleteEvent {
return newQDeferredDeleteEvent((*C.QDeferredDeleteEvent)(h))
}
// NewQDeferredDeleteEvent constructs a new QDeferredDeleteEvent object.
func NewQDeferredDeleteEvent() *QDeferredDeleteEvent {
ret := C.QDeferredDeleteEvent_new()
return newQDeferredDeleteEvent(ret)
}
// NewQDeferredDeleteEvent2 constructs a new QDeferredDeleteEvent object.
func NewQDeferredDeleteEvent2(param1 *QDeferredDeleteEvent) *QDeferredDeleteEvent {
ret := C.QDeferredDeleteEvent_new2(param1.cPointer())
return newQDeferredDeleteEvent(ret)
}
func (this *QDeferredDeleteEvent) LoopLevel() int {
ret := C.QDeferredDeleteEvent_LoopLevel(this.h)
return (int)(ret)
}
func (this *QDeferredDeleteEvent) Delete() {
C.QDeferredDeleteEvent_Delete(this.h)
}