miqt/qt/gen_qsplashscreen.go

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package qt
/*
#include "gen_qsplashscreen.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
"unsafe"
)
type QSplashScreen struct {
h *C.QSplashScreen
*QWidget
}
func (this *QSplashScreen) cPointer() *C.QSplashScreen {
if this == nil {
return nil
}
return this.h
}
func newQSplashScreen(h *C.QSplashScreen) *QSplashScreen {
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if h == nil {
return nil
}
return &QSplashScreen{h: h, QWidget: newQWidget_U(unsafe.Pointer(h))}
}
func newQSplashScreen_U(h unsafe.Pointer) *QSplashScreen {
return newQSplashScreen((*C.QSplashScreen)(h))
}
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// NewQSplashScreen constructs a new QSplashScreen object.
func NewQSplashScreen() *QSplashScreen {
ret := C.QSplashScreen_new()
return newQSplashScreen(ret)
}
// NewQSplashScreen2 constructs a new QSplashScreen object.
func NewQSplashScreen2(screen *QScreen) *QSplashScreen {
ret := C.QSplashScreen_new2(screen.cPointer())
return newQSplashScreen(ret)
}
// NewQSplashScreen3 constructs a new QSplashScreen object.
func NewQSplashScreen3(parent *QWidget) *QSplashScreen {
ret := C.QSplashScreen_new3(parent.cPointer())
return newQSplashScreen(ret)
}
// NewQSplashScreen4 constructs a new QSplashScreen object.
func NewQSplashScreen4(pixmap *QPixmap) *QSplashScreen {
ret := C.QSplashScreen_new4(pixmap.cPointer())
return newQSplashScreen(ret)
}
// NewQSplashScreen5 constructs a new QSplashScreen object.
func NewQSplashScreen5(pixmap *QPixmap, f int) *QSplashScreen {
ret := C.QSplashScreen_new5(pixmap.cPointer(), (C.int)(f))
return newQSplashScreen(ret)
}
// NewQSplashScreen6 constructs a new QSplashScreen object.
func NewQSplashScreen6(screen *QScreen, pixmap *QPixmap) *QSplashScreen {
ret := C.QSplashScreen_new6(screen.cPointer(), pixmap.cPointer())
return newQSplashScreen(ret)
}
// NewQSplashScreen7 constructs a new QSplashScreen object.
func NewQSplashScreen7(screen *QScreen, pixmap *QPixmap, f int) *QSplashScreen {
ret := C.QSplashScreen_new7(screen.cPointer(), pixmap.cPointer(), (C.int)(f))
return newQSplashScreen(ret)
}
// NewQSplashScreen8 constructs a new QSplashScreen object.
func NewQSplashScreen8(parent *QWidget, pixmap *QPixmap) *QSplashScreen {
ret := C.QSplashScreen_new8(parent.cPointer(), pixmap.cPointer())
return newQSplashScreen(ret)
}
// NewQSplashScreen9 constructs a new QSplashScreen object.
func NewQSplashScreen9(parent *QWidget, pixmap *QPixmap, f int) *QSplashScreen {
ret := C.QSplashScreen_new9(parent.cPointer(), pixmap.cPointer(), (C.int)(f))
return newQSplashScreen(ret)
}
func (this *QSplashScreen) MetaObject() *QMetaObject {
ret := C.QSplashScreen_MetaObject(this.h)
return newQMetaObject_U(unsafe.Pointer(ret))
}
func QSplashScreen_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_Tr(s_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSplashScreen_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_TrUtf8(s_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QSplashScreen) SetPixmap(pixmap *QPixmap) {
C.QSplashScreen_SetPixmap(this.h, pixmap.cPointer())
}
func (this *QSplashScreen) Pixmap() *QPixmap {
ret := C.QSplashScreen_Pixmap(this.h)
// Qt uses pass-by-value semantics for this type. Mimic with finalizer
ret1 := newQPixmap(ret)
runtime.SetFinalizer(ret1, func(ret2 *QPixmap) {
ret2.Delete()
runtime.KeepAlive(ret2.h)
})
return ret1
}
func (this *QSplashScreen) Finish(w *QWidget) {
C.QSplashScreen_Finish(this.h, w.cPointer())
}
func (this *QSplashScreen) Repaint() {
C.QSplashScreen_Repaint(this.h)
}
func (this *QSplashScreen) Message() string {
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_Message(this.h, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QSplashScreen) ShowMessage(message string) {
message_Cstring := C.CString(message)
defer C.free(unsafe.Pointer(message_Cstring))
C.QSplashScreen_ShowMessage(this.h, message_Cstring, C.size_t(len(message)))
}
func (this *QSplashScreen) ClearMessage() {
C.QSplashScreen_ClearMessage(this.h)
}
func (this *QSplashScreen) MessageChanged(message string) {
message_Cstring := C.CString(message)
defer C.free(unsafe.Pointer(message_Cstring))
C.QSplashScreen_MessageChanged(this.h, message_Cstring, C.size_t(len(message)))
}
func (this *QSplashScreen) OnMessageChanged(slot func()) {
var slotWrapper miqtCallbackFunc = func(argc C.int, args *C.void) {
slot()
}
C.QSplashScreen_connect_MessageChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slotWrapper))))
}
func QSplashScreen_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_Tr2(s_Cstring, c_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSplashScreen_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_Tr3(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSplashScreen_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_TrUtf82(s_Cstring, c_Cstring, &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func QSplashScreen_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _out *C.char = nil
var _out_Strlen C.int = 0
C.QSplashScreen_TrUtf83(s_Cstring, c_Cstring, (C.int)(n), &_out, &_out_Strlen)
ret := C.GoStringN(_out, _out_Strlen)
C.free(unsafe.Pointer(_out))
return ret
}
func (this *QSplashScreen) ShowMessage2(message string, alignment int) {
message_Cstring := C.CString(message)
defer C.free(unsafe.Pointer(message_Cstring))
C.QSplashScreen_ShowMessage2(this.h, message_Cstring, C.size_t(len(message)), (C.int)(alignment))
}
func (this *QSplashScreen) ShowMessage3(message string, alignment int, color *QColor) {
message_Cstring := C.CString(message)
defer C.free(unsafe.Pointer(message_Cstring))
C.QSplashScreen_ShowMessage3(this.h, message_Cstring, C.size_t(len(message)), (C.int)(alignment), color.cPointer())
}
func (this *QSplashScreen) Delete() {
C.QSplashScreen_Delete(this.h)
}