miqt/qt/gen_qabstracttransition.go

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package qt
/*
#include "gen_qabstracttransition.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
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type QAbstractTransition__TransitionType int
const (
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QAbstractTransition__ExternalTransition QAbstractTransition__TransitionType = 0
QAbstractTransition__InternalTransition QAbstractTransition__TransitionType = 1
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)
type QAbstractTransition struct {
h *C.QAbstractTransition
*QObject
}
func (this *QAbstractTransition) cPointer() *C.QAbstractTransition {
if this == nil {
return nil
}
return this.h
}
func newQAbstractTransition(h *C.QAbstractTransition) *QAbstractTransition {
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if h == nil {
return nil
}
return &QAbstractTransition{h: h, QObject: newQObject_U(unsafe.Pointer(h))}
}
func newQAbstractTransition_U(h unsafe.Pointer) *QAbstractTransition {
return newQAbstractTransition((*C.QAbstractTransition)(h))
}
func (this *QAbstractTransition) MetaObject() *QMetaObject {
return newQMetaObject_U(unsafe.Pointer(C.QAbstractTransition_MetaObject(this.h)))
}
func (this *QAbstractTransition) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return C.QAbstractTransition_Metacast(this.h, param1_Cstring)
}
func QAbstractTransition_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractTransition_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf8(s_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QAbstractTransition) SourceState() *QState {
return newQState_U(unsafe.Pointer(C.QAbstractTransition_SourceState(this.h)))
}
func (this *QAbstractTransition) TargetState() *QAbstractState {
return newQAbstractState_U(unsafe.Pointer(C.QAbstractTransition_TargetState(this.h)))
}
func (this *QAbstractTransition) SetTargetState(target *QAbstractState) {
C.QAbstractTransition_SetTargetState(this.h, target.cPointer())
}
func (this *QAbstractTransition) TargetStates() []*QAbstractState {
var _ma *C.struct_miqt_array = C.QAbstractTransition_TargetStates(this.h)
_ret := make([]*QAbstractState, int(_ma.len))
_outCast := (*[0xffff]*C.QAbstractState)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = newQAbstractState_U(unsafe.Pointer(_outCast[i]))
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func (this *QAbstractTransition) SetTargetStates(targets []*QAbstractState) {
// For the C ABI, malloc a C array of raw pointers
targets_CArray := (*[0xffff]*C.QAbstractState)(C.malloc(C.size_t(8 * len(targets))))
defer C.free(unsafe.Pointer(targets_CArray))
for i := range targets {
targets_CArray[i] = targets[i].cPointer()
}
targets_ma := &C.struct_miqt_array{len: C.size_t(len(targets)), data: unsafe.Pointer(targets_CArray)}
defer runtime.KeepAlive(unsafe.Pointer(targets_ma))
C.QAbstractTransition_SetTargetStates(this.h, targets_ma)
}
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func (this *QAbstractTransition) TransitionType() QAbstractTransition__TransitionType {
return (QAbstractTransition__TransitionType)(C.QAbstractTransition_TransitionType(this.h))
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}
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func (this *QAbstractTransition) SetTransitionType(typeVal QAbstractTransition__TransitionType) {
C.QAbstractTransition_SetTransitionType(this.h, (C.int)(typeVal))
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}
func (this *QAbstractTransition) Machine() *QStateMachine {
return newQStateMachine_U(unsafe.Pointer(C.QAbstractTransition_Machine(this.h)))
}
func (this *QAbstractTransition) AddAnimation(animation *QAbstractAnimation) {
C.QAbstractTransition_AddAnimation(this.h, animation.cPointer())
}
func (this *QAbstractTransition) RemoveAnimation(animation *QAbstractAnimation) {
C.QAbstractTransition_RemoveAnimation(this.h, animation.cPointer())
}
func (this *QAbstractTransition) Animations() []*QAbstractAnimation {
var _ma *C.struct_miqt_array = C.QAbstractTransition_Animations(this.h)
_ret := make([]*QAbstractAnimation, int(_ma.len))
_outCast := (*[0xffff]*C.QAbstractAnimation)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_ret[i] = newQAbstractAnimation_U(unsafe.Pointer(_outCast[i]))
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func QAbstractTransition_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractTransition_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractTransition_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractTransition_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func QAbstractTransition_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms *C.struct_miqt_string = C.QAbstractTransition_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
// Delete this object from C++ memory.
func (this *QAbstractTransition) Delete() {
C.QAbstractTransition_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QAbstractTransition) GoGC() {
runtime.SetFinalizer(this, func(this *QAbstractTransition) {
this.Delete()
runtime.KeepAlive(this.h)
})
}