miqt/qt6/gen_qpicture.go

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Go
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package qt6
/*
#include "gen_qpicture.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
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"runtime/cgo"
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"unsafe"
)
type QPicture struct {
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h *C.QPicture
isSubclass bool
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*QPaintDevice
}
func (this *QPicture) cPointer() *C.QPicture {
if this == nil {
return nil
}
return this.h
}
func (this *QPicture) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
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// newQPicture constructs the type using only CGO pointers.
func newQPicture(h *C.QPicture, h_QPaintDevice *C.QPaintDevice) *QPicture {
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if h == nil {
return nil
}
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return &QPicture{h: h,
QPaintDevice: newQPaintDevice(h_QPaintDevice)}
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}
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// UnsafeNewQPicture constructs the type using only unsafe pointers.
func UnsafeNewQPicture(h unsafe.Pointer, h_QPaintDevice unsafe.Pointer) *QPicture {
if h == nil {
return nil
}
return &QPicture{h: (*C.QPicture)(h),
QPaintDevice: UnsafeNewQPaintDevice(h_QPaintDevice)}
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}
// NewQPicture constructs a new QPicture object.
func NewQPicture() *QPicture {
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var outptr_QPicture *C.QPicture = nil
var outptr_QPaintDevice *C.QPaintDevice = nil
C.QPicture_new(&outptr_QPicture, &outptr_QPaintDevice)
ret := newQPicture(outptr_QPicture, outptr_QPaintDevice)
ret.isSubclass = true
return ret
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}
// NewQPicture2 constructs a new QPicture object.
func NewQPicture2(param1 *QPicture) *QPicture {
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var outptr_QPicture *C.QPicture = nil
var outptr_QPaintDevice *C.QPaintDevice = nil
C.QPicture_new2(param1.cPointer(), &outptr_QPicture, &outptr_QPaintDevice)
ret := newQPicture(outptr_QPicture, outptr_QPaintDevice)
ret.isSubclass = true
return ret
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}
// NewQPicture3 constructs a new QPicture object.
func NewQPicture3(formatVersion int) *QPicture {
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var outptr_QPicture *C.QPicture = nil
var outptr_QPaintDevice *C.QPaintDevice = nil
C.QPicture_new3((C.int)(formatVersion), &outptr_QPicture, &outptr_QPaintDevice)
ret := newQPicture(outptr_QPicture, outptr_QPaintDevice)
ret.isSubclass = true
return ret
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}
func (this *QPicture) IsNull() bool {
return (bool)(C.QPicture_IsNull(this.h))
}
func (this *QPicture) DevType() int {
return (int)(C.QPicture_DevType(this.h))
}
func (this *QPicture) Size() uint {
return (uint)(C.QPicture_Size(this.h))
}
func (this *QPicture) Data() string {
_ret := C.QPicture_Data(this.h)
return C.GoString(_ret)
}
func (this *QPicture) SetData(data string, size uint) {
data_Cstring := C.CString(data)
defer C.free(unsafe.Pointer(data_Cstring))
C.QPicture_SetData(this.h, data_Cstring, (C.uint)(size))
}
func (this *QPicture) Play(p *QPainter) bool {
return (bool)(C.QPicture_Play(this.h, p.cPointer()))
}
func (this *QPicture) Load(dev *QIODevice) bool {
return (bool)(C.QPicture_Load(this.h, dev.cPointer()))
}
func (this *QPicture) LoadWithFileName(fileName string) bool {
fileName_ms := C.struct_miqt_string{}
fileName_ms.data = C.CString(fileName)
fileName_ms.len = C.size_t(len(fileName))
defer C.free(unsafe.Pointer(fileName_ms.data))
return (bool)(C.QPicture_LoadWithFileName(this.h, fileName_ms))
}
func (this *QPicture) Save(dev *QIODevice) bool {
return (bool)(C.QPicture_Save(this.h, dev.cPointer()))
}
func (this *QPicture) SaveWithFileName(fileName string) bool {
fileName_ms := C.struct_miqt_string{}
fileName_ms.data = C.CString(fileName)
fileName_ms.len = C.size_t(len(fileName))
defer C.free(unsafe.Pointer(fileName_ms.data))
return (bool)(C.QPicture_SaveWithFileName(this.h, fileName_ms))
}
func (this *QPicture) BoundingRect() *QRect {
_ret := C.QPicture_BoundingRect(this.h)
_goptr := newQRect(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QPicture) SetBoundingRect(r *QRect) {
C.QPicture_SetBoundingRect(this.h, r.cPointer())
}
func (this *QPicture) OperatorAssign(p *QPicture) {
C.QPicture_OperatorAssign(this.h, p.cPointer())
}
func (this *QPicture) Swap(other *QPicture) {
C.QPicture_Swap(this.h, other.cPointer())
}
func (this *QPicture) Detach() {
C.QPicture_Detach(this.h)
}
func (this *QPicture) IsDetached() bool {
return (bool)(C.QPicture_IsDetached(this.h))
}
func (this *QPicture) PaintEngine() *QPaintEngine {
return UnsafeNewQPaintEngine(unsafe.Pointer(C.QPicture_PaintEngine(this.h)))
}
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func (this *QPicture) callVirtualBase_DevType() int {
return (int)(C.QPicture_virtualbase_DevType(unsafe.Pointer(this.h)))
}
func (this *QPicture) OnDevType(slot func(super func() int) int) {
C.QPicture_override_virtual_DevType(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_DevType
func miqt_exec_callback_QPicture_DevType(self *C.QPicture, cb C.intptr_t) C.int {
gofunc, ok := cgo.Handle(cb).Value().(func(super func() int) int)
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_DevType)
return (C.int)(virtualReturn)
}
func (this *QPicture) callVirtualBase_SetData(data string, size uint) {
data_Cstring := C.CString(data)
defer C.free(unsafe.Pointer(data_Cstring))
C.QPicture_virtualbase_SetData(unsafe.Pointer(this.h), data_Cstring, (C.uint)(size))
}
func (this *QPicture) OnSetData(slot func(super func(data string, size uint), data string, size uint)) {
C.QPicture_override_virtual_SetData(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_SetData
func miqt_exec_callback_QPicture_SetData(self *C.QPicture, cb C.intptr_t, data *C.const_char, size C.uint) {
gofunc, ok := cgo.Handle(cb).Value().(func(super func(data string, size uint), data string, size uint))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
data_ret := data
slotval1 := C.GoString(data_ret)
slotval2 := (uint)(size)
gofunc((&QPicture{h: self}).callVirtualBase_SetData, slotval1, slotval2)
}
func (this *QPicture) callVirtualBase_PaintEngine() *QPaintEngine {
return UnsafeNewQPaintEngine(unsafe.Pointer(C.QPicture_virtualbase_PaintEngine(unsafe.Pointer(this.h))))
}
func (this *QPicture) OnPaintEngine(slot func(super func() *QPaintEngine) *QPaintEngine) {
C.QPicture_override_virtual_PaintEngine(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_PaintEngine
func miqt_exec_callback_QPicture_PaintEngine(self *C.QPicture, cb C.intptr_t) *C.QPaintEngine {
gofunc, ok := cgo.Handle(cb).Value().(func(super func() *QPaintEngine) *QPaintEngine)
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_PaintEngine)
return virtualReturn.cPointer()
}
func (this *QPicture) callVirtualBase_Metric(m QPaintDevice__PaintDeviceMetric) int {
return (int)(C.QPicture_virtualbase_Metric(unsafe.Pointer(this.h), (C.int)(m)))
}
func (this *QPicture) OnMetric(slot func(super func(m QPaintDevice__PaintDeviceMetric) int, m QPaintDevice__PaintDeviceMetric) int) {
C.QPicture_override_virtual_Metric(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_Metric
func miqt_exec_callback_QPicture_Metric(self *C.QPicture, cb C.intptr_t, m C.int) C.int {
gofunc, ok := cgo.Handle(cb).Value().(func(super func(m QPaintDevice__PaintDeviceMetric) int, m QPaintDevice__PaintDeviceMetric) int)
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := (QPaintDevice__PaintDeviceMetric)(m)
virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_Metric, slotval1)
return (C.int)(virtualReturn)
}
func (this *QPicture) callVirtualBase_InitPainter(painter *QPainter) {
C.QPicture_virtualbase_InitPainter(unsafe.Pointer(this.h), painter.cPointer())
}
func (this *QPicture) OnInitPainter(slot func(super func(painter *QPainter), painter *QPainter)) {
C.QPicture_override_virtual_InitPainter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_InitPainter
func miqt_exec_callback_QPicture_InitPainter(self *C.QPicture, cb C.intptr_t, painter *C.QPainter) {
gofunc, ok := cgo.Handle(cb).Value().(func(super func(painter *QPainter), painter *QPainter))
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := UnsafeNewQPainter(unsafe.Pointer(painter))
gofunc((&QPicture{h: self}).callVirtualBase_InitPainter, slotval1)
}
func (this *QPicture) callVirtualBase_Redirected(offset *QPoint) *QPaintDevice {
return UnsafeNewQPaintDevice(unsafe.Pointer(C.QPicture_virtualbase_Redirected(unsafe.Pointer(this.h), offset.cPointer())))
}
func (this *QPicture) OnRedirected(slot func(super func(offset *QPoint) *QPaintDevice, offset *QPoint) *QPaintDevice) {
C.QPicture_override_virtual_Redirected(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_Redirected
func miqt_exec_callback_QPicture_Redirected(self *C.QPicture, cb C.intptr_t, offset *C.QPoint) *C.QPaintDevice {
gofunc, ok := cgo.Handle(cb).Value().(func(super func(offset *QPoint) *QPaintDevice, offset *QPoint) *QPaintDevice)
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
// Convert all CABI parameters to Go parameters
slotval1 := UnsafeNewQPoint(unsafe.Pointer(offset))
virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_Redirected, slotval1)
return virtualReturn.cPointer()
}
func (this *QPicture) callVirtualBase_SharedPainter() *QPainter {
return UnsafeNewQPainter(unsafe.Pointer(C.QPicture_virtualbase_SharedPainter(unsafe.Pointer(this.h))))
}
func (this *QPicture) OnSharedPainter(slot func(super func() *QPainter) *QPainter) {
C.QPicture_override_virtual_SharedPainter(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QPicture_SharedPainter
func miqt_exec_callback_QPicture_SharedPainter(self *C.QPicture, cb C.intptr_t) *C.QPainter {
gofunc, ok := cgo.Handle(cb).Value().(func(super func() *QPainter) *QPainter)
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
virtualReturn := gofunc((&QPicture{h: self}).callVirtualBase_SharedPainter)
return virtualReturn.cPointer()
}
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// Delete this object from C++ memory.
func (this *QPicture) Delete() {
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C.QPicture_Delete(this.h, C.bool(this.isSubclass))
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}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QPicture) GoGC() {
runtime.SetFinalizer(this, func(this *QPicture) {
this.Delete()
runtime.KeepAlive(this.h)
})
}