miqt/qt/gen_qregion.go

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package qt
/*
#include "gen_qregion.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
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type QRegion__RegionType int
const (
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QRegion__Rectangle QRegion__RegionType = 0
QRegion__Ellipse QRegion__RegionType = 1
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)
type QRegion struct {
h *C.QRegion
}
func (this *QRegion) cPointer() *C.QRegion {
if this == nil {
return nil
}
return this.h
}
func (this *QRegion) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
func newQRegion(h *C.QRegion) *QRegion {
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if h == nil {
return nil
}
return &QRegion{h: h}
}
func UnsafeNewQRegion(h unsafe.Pointer) *QRegion {
return newQRegion((*C.QRegion)(h))
}
// NewQRegion constructs a new QRegion object.
func NewQRegion() *QRegion {
ret := C.QRegion_new()
return newQRegion(ret)
}
// NewQRegion2 constructs a new QRegion object.
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func NewQRegion2(x int, y int, w int, h int) *QRegion {
ret := C.QRegion_new2((C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h))
return newQRegion(ret)
}
// NewQRegion3 constructs a new QRegion object.
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func NewQRegion3(r *QRect) *QRegion {
ret := C.QRegion_new3(r.cPointer())
return newQRegion(ret)
}
// NewQRegion4 constructs a new QRegion object.
func NewQRegion4(region *QRegion) *QRegion {
ret := C.QRegion_new4(region.cPointer())
return newQRegion(ret)
}
// NewQRegion5 constructs a new QRegion object.
func NewQRegion5(bitmap *QBitmap) *QRegion {
ret := C.QRegion_new5(bitmap.cPointer())
return newQRegion(ret)
}
// NewQRegion6 constructs a new QRegion object.
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func NewQRegion6(x int, y int, w int, h int, t QRegion__RegionType) *QRegion {
ret := C.QRegion_new6((C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(t))
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return newQRegion(ret)
}
// NewQRegion7 constructs a new QRegion object.
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func NewQRegion7(r *QRect, t QRegion__RegionType) *QRegion {
ret := C.QRegion_new7(r.cPointer(), (C.int)(t))
return newQRegion(ret)
}
func (this *QRegion) OperatorAssign(param1 *QRegion) {
C.QRegion_OperatorAssign(this.h, param1.cPointer())
}
func (this *QRegion) Swap(other *QRegion) {
C.QRegion_Swap(this.h, other.cPointer())
}
func (this *QRegion) IsEmpty() bool {
return (bool)(C.QRegion_IsEmpty(this.h))
}
func (this *QRegion) IsNull() bool {
return (bool)(C.QRegion_IsNull(this.h))
}
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func (this *QRegion) Begin() *QRect {
return UnsafeNewQRect(unsafe.Pointer(C.QRegion_Begin(this.h)))
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}
func (this *QRegion) Cbegin() *QRect {
return UnsafeNewQRect(unsafe.Pointer(C.QRegion_Cbegin(this.h)))
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}
func (this *QRegion) End() *QRect {
return UnsafeNewQRect(unsafe.Pointer(C.QRegion_End(this.h)))
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}
func (this *QRegion) Cend() *QRect {
return UnsafeNewQRect(unsafe.Pointer(C.QRegion_Cend(this.h)))
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}
func (this *QRegion) Contains(p *QPoint) bool {
return (bool)(C.QRegion_Contains(this.h, p.cPointer()))
}
func (this *QRegion) ContainsWithQRect(r *QRect) bool {
return (bool)(C.QRegion_ContainsWithQRect(this.h, r.cPointer()))
}
func (this *QRegion) Translate(dx int, dy int) {
C.QRegion_Translate(this.h, (C.int)(dx), (C.int)(dy))
}
func (this *QRegion) TranslateWithQPoint(p *QPoint) {
C.QRegion_TranslateWithQPoint(this.h, p.cPointer())
}
func (this *QRegion) Translated(dx int, dy int) *QRegion {
_ret := C.QRegion_Translated(this.h, (C.int)(dx), (C.int)(dy))
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) TranslatedWithQPoint(p *QPoint) *QRegion {
_ret := C.QRegion_TranslatedWithQPoint(this.h, p.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) United(r *QRegion) *QRegion {
_ret := C.QRegion_United(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) UnitedWithQRect(r *QRect) *QRegion {
_ret := C.QRegion_UnitedWithQRect(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) Intersected(r *QRegion) *QRegion {
_ret := C.QRegion_Intersected(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) IntersectedWithQRect(r *QRect) *QRegion {
_ret := C.QRegion_IntersectedWithQRect(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) Subtracted(r *QRegion) *QRegion {
_ret := C.QRegion_Subtracted(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) Xored(r *QRegion) *QRegion {
_ret := C.QRegion_Xored(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) Intersects(r *QRegion) bool {
return (bool)(C.QRegion_Intersects(this.h, r.cPointer()))
}
func (this *QRegion) IntersectsWithQRect(r *QRect) bool {
return (bool)(C.QRegion_IntersectsWithQRect(this.h, r.cPointer()))
}
func (this *QRegion) BoundingRect() *QRect {
_ret := C.QRegion_BoundingRect(this.h)
_goptr := newQRect(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) Rects() []QRect {
var _ma *C.struct_miqt_array = C.QRegion_Rects(this.h)
_ret := make([]QRect, int(_ma.len))
_outCast := (*[0xffff]*C.QRect)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_vv_ret := _outCast[i]
_vv_goptr := newQRect(_vv_ret)
_vv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_vv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func (this *QRegion) SetRects(rect *QRect, num int) {
C.QRegion_SetRects(this.h, rect.cPointer(), (C.int)(num))
}
func (this *QRegion) RectCount() int {
return (int)(C.QRegion_RectCount(this.h))
}
func (this *QRegion) OperatorBitwiseOr(r *QRegion) *QRegion {
_ret := C.QRegion_OperatorBitwiseOr(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorPlus(r *QRegion) *QRegion {
_ret := C.QRegion_OperatorPlus(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorPlusWithQRect(r *QRect) *QRegion {
_ret := C.QRegion_OperatorPlusWithQRect(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorBitwiseAnd(r *QRegion) *QRegion {
_ret := C.QRegion_OperatorBitwiseAnd(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorBitwiseAndWithQRect(r *QRect) *QRegion {
_ret := C.QRegion_OperatorBitwiseAndWithQRect(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorMinus(r *QRegion) *QRegion {
_ret := C.QRegion_OperatorMinus(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorBitwiseNot(r *QRegion) *QRegion {
_ret := C.QRegion_OperatorBitwiseNot(this.h, r.cPointer())
_goptr := newQRegion(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QRegion) OperatorBitwiseOrAssign(r *QRegion) {
C.QRegion_OperatorBitwiseOrAssign(this.h, r.cPointer())
}
func (this *QRegion) OperatorPlusAssign(r *QRegion) *QRegion {
return UnsafeNewQRegion(unsafe.Pointer(C.QRegion_OperatorPlusAssign(this.h, r.cPointer())))
}
func (this *QRegion) OperatorPlusAssignWithQRect(r *QRect) *QRegion {
return UnsafeNewQRegion(unsafe.Pointer(C.QRegion_OperatorPlusAssignWithQRect(this.h, r.cPointer())))
}
func (this *QRegion) OperatorBitwiseAndAssign(r *QRegion) {
C.QRegion_OperatorBitwiseAndAssign(this.h, r.cPointer())
}
func (this *QRegion) OperatorBitwiseAndAssignWithQRect(r *QRect) {
C.QRegion_OperatorBitwiseAndAssignWithQRect(this.h, r.cPointer())
}
func (this *QRegion) OperatorMinusAssign(r *QRegion) *QRegion {
return UnsafeNewQRegion(unsafe.Pointer(C.QRegion_OperatorMinusAssign(this.h, r.cPointer())))
}
func (this *QRegion) OperatorBitwiseNotAssign(r *QRegion) {
C.QRegion_OperatorBitwiseNotAssign(this.h, r.cPointer())
}
func (this *QRegion) OperatorEqual(r *QRegion) bool {
return (bool)(C.QRegion_OperatorEqual(this.h, r.cPointer()))
}
func (this *QRegion) OperatorNotEqual(r *QRegion) bool {
return (bool)(C.QRegion_OperatorNotEqual(this.h, r.cPointer()))
}
// Delete this object from C++ memory.
func (this *QRegion) Delete() {
C.QRegion_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QRegion) GoGC() {
runtime.SetFinalizer(this, func(this *QRegion) {
this.Delete()
runtime.KeepAlive(this.h)
})
}