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uic: layout spacing and margins
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@ -16,6 +16,7 @@ type UiLayoutItem struct {
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type UiLayout struct {
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Class string `xml:"class,attr"`
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Name string `xml:"name,attr"`
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Properties []UiProperty `xml:"property"`
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Items []UiLayoutItem `xml:"item"`
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}
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@ -80,6 +81,11 @@ type UiResources struct {
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type UiConnections struct {
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}
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type UiLayoutDefault struct {
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Spacing *int `xml:"spacing,attr,omitempty"`
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Margin *int `xml:"margin,attr,omitempty"`
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}
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type UiFile struct {
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XMLName xml.Name // should always be xml.Name{Local: "ui"}
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@ -88,4 +94,5 @@ type UiFile struct {
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Widget UiWidget `xml:"widget"` // There's only one root widget
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Resources UiResources `xml:"resources"`
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Connections UiConnections `xml:"connections"`
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LayoutDefault *UiLayoutDefault `xml:"layoutdefault,omitempty"`
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}
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@ -7,6 +7,11 @@ import (
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"strings"
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)
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var (
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DefaultGridMargin = 11
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DefaultSpacing = 6
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)
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func collectClassNames_Widget(u *UiWidget) []string {
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var ret []string
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if u.Name != "" {
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@ -58,6 +63,83 @@ func normalizeEnumName(s string) string {
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return `qt.` + strings.Replace(s, `::`, `__`, -1)
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}
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func renderProperties(properties []UiProperty, ret *strings.Builder, targetName, parentClass string, isLayout bool) error {
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contentsMargins := [4]int{DefaultGridMargin, DefaultGridMargin, DefaultGridMargin, DefaultGridMargin} // left, top, right, bottom
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customContentsMargins := false
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customSpacing := false
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for _, prop := range properties {
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setterFunc := `.Set` + strings.ToUpper(string(prop.Name[0])) + prop.Name[1:]
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if prop.Name == "geometry" {
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if !(prop.RectVal.X == 0 && prop.RectVal.Y == 0) {
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// Set all 4x properties
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ret.WriteString(`ui.` + targetName + `.SetGeometry(qt.NewQRect(` + fmt.Sprintf("%d, %d, %d, %d", prop.RectVal.X, prop.RectVal.Y, prop.RectVal.Width, prop.RectVal.Height) + "))\n")
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} else if !(prop.RectVal.Width == 0 && prop.RectVal.Height == 0) {
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// Only width/height were supplied
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ret.WriteString(`ui.` + targetName + `.Resize(` + fmt.Sprintf("%d, %d", prop.RectVal.Width, prop.RectVal.Height) + ")\n")
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}
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} else if prop.Name == "leftMargin" {
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contentsMargins[0] = mustParseInt(*prop.NumberVal)
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customContentsMargins = true
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} else if prop.Name == "topMargin" {
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contentsMargins[1] = mustParseInt(*prop.NumberVal)
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customContentsMargins = true
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} else if prop.Name == "rightMargin" {
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contentsMargins[2] = mustParseInt(*prop.NumberVal)
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customContentsMargins = true
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} else if prop.Name == "bottomMargin" {
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contentsMargins[3] = mustParseInt(*prop.NumberVal)
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customContentsMargins = true
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} else if prop.StringVal != nil {
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// "windowTitle", "title", "text"
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ret.WriteString(`ui.` + targetName + setterFunc + `(` + generateString(prop.StringVal, parentClass) + ")\n")
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} else if prop.NumberVal != nil {
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// "currentIndex"
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if prop.Name == "spacing" {
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customSpacing = true
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}
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ret.WriteString(`ui.` + targetName + setterFunc + `(` + *prop.NumberVal + ")\n")
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} else if prop.BoolVal != nil {
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// "childrenCollapsible"
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ret.WriteString(`ui.` + targetName + setterFunc + `(` + formatBool(*prop.BoolVal) + ")\n")
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} else if prop.EnumVal != nil {
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// "frameShape"
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// Newer versions of Qt Designer produce the fully qualified enum
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// names (A::B::C) but miqt changed to use the short names. Need to
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// detect the case and convert it to match
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ret.WriteString(`ui.` + targetName + setterFunc + `(` + normalizeEnumName(*prop.EnumVal) + ")\n")
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} else {
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ret.WriteString("/* miqt-uic: no handler for " + targetName + " property '" + prop.Name + "' */\n")
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}
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}
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if customContentsMargins || isLayout {
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ret.WriteString(`ui.` + targetName + `.SetContentsMargins(` + fmt.Sprintf("%d, %d, %d, %d", contentsMargins[0], contentsMargins[1], contentsMargins[2], contentsMargins[3]) + ")\n")
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}
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if !customSpacing && isLayout {
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// Layouts must specify spacing, unless, we specified it already
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ret.WriteString(`ui.` + targetName + `.SetSpacing(` + fmt.Sprintf("%d", DefaultSpacing) + ")\n")
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}
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return nil
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}
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func generateWidget(w UiWidget, parentName string, parentClass string) (string, error) {
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ret := strings.Builder{}
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@ -69,43 +151,10 @@ func generateWidget(w UiWidget, parentName string, parentClass string) (string,
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`)
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// Properties
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for _, prop := range w.Properties {
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setterFunc := `.Set` + strings.ToUpper(string(prop.Name[0])) + prop.Name[1:]
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if prop.Name == "geometry" {
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if !(prop.RectVal.X == 0 && prop.RectVal.Y == 0) {
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// Set all 4x properties
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ret.WriteString(`ui.` + w.Name + `.SetGeometry(qt.NewQRect(` + fmt.Sprintf("%d, %d, %d, %d", prop.RectVal.X, prop.RectVal.Y, prop.RectVal.Width, prop.RectVal.Height) + "))\n")
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} else if !(prop.RectVal.Width == 0 && prop.RectVal.Height == 0) {
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// Only width/height were supplied
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ret.WriteString(`ui.` + w.Name + `.Resize(` + fmt.Sprintf("%d, %d", prop.RectVal.Width, prop.RectVal.Height) + ")\n")
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}
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} else if prop.StringVal != nil {
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// "windowTitle", "title", "text"
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ret.WriteString(`ui.` + w.Name + setterFunc + `(` + generateString(prop.StringVal, parentClass) + ")\n")
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} else if prop.NumberVal != nil {
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// "currentIndex"
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ret.WriteString(`ui.` + w.Name + setterFunc + `(` + *prop.NumberVal + ")\n")
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} else if prop.BoolVal != nil {
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// "childrenCollapsible"
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ret.WriteString(`ui.` + w.Name + setterFunc + `(` + formatBool(*prop.BoolVal) + ")\n")
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} else if prop.EnumVal != nil {
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// "frameShape"
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// Newer versions of Qt Designer produce the fully qualified enum
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// names (A::B::C) but miqt changed to use the short names. Need to
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// detect the case and convert it to match
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ret.WriteString(`ui.` + w.Name + setterFunc + `(` + normalizeEnumName(*prop.EnumVal) + ")\n")
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} else {
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ret.WriteString("/* miqt-uic: no handler for " + w.Name + " property '" + prop.Name + "' */\n")
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}
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err := renderProperties(w.Properties, &ret, w.Name, parentClass, false)
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if err != nil {
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return "", err
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}
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// Attributes
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@ -117,15 +166,17 @@ func generateWidget(w UiWidget, parentName string, parentClass string) (string,
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} else if w.Class == "QDockWidget" && parentClass == "QMainWindow" && attr.Name == "dockWidgetArea" {
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ret.WriteString(parentName + `.AddDockWidget(qt.DockWidgetArea(` + *attr.NumberVal + `), ui.` + w.Name + `)` + "\n")
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} else if w.Class == "QToolBar" && parentClass == "QMainWindow" && attr.Name == "toolBarArea" {
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ret.WriteString(parentName + `.AddToolBar(` + normalizeEnumName(*attr.EnumVal) + `, ui.` + w.Name + `)` + "\n")
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} else {
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ret.WriteString("/* miqt-uic: no handler for " + w.Name + " attribute '" + attr.Name + "' */\n")
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}
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}
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// TODO
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// w.Attributes
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// Layout
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if w.Layout != nil {
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ctor := constructorFunctionFor(w.Layout.Class)
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@ -134,6 +185,15 @@ func generateWidget(w UiWidget, parentName string, parentClass string) (string,
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ui.` + w.Layout.Name + `.SetObjectName(` + strconv.Quote(w.Layout.Name) + `)
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`)
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// Layout->Properties
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err := renderProperties(w.Layout.Properties, &ret, w.Layout.Name, parentClass, true) // Always emit spacing/padding calls
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if err != nil {
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return "", err
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}
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// Layout->Items
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for i, child := range w.Layout.Items {
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// A layout item is either a widget, or a spacer
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@ -304,7 +364,22 @@ func generateWidget(w UiWidget, parentName string, parentClass string) (string,
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}
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func generate(packageName string, goGenerateArgs string, u UiFile) ([]byte, error) {
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ret := strings.Builder{}
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// Update globals for layoutdefault, if present
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if u.LayoutDefault != nil {
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if u.LayoutDefault.Spacing != nil {
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DefaultSpacing = *u.LayoutDefault.Spacing
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}
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if u.LayoutDefault.Margin != nil {
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DefaultGridMargin = *u.LayoutDefault.Margin
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}
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}
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// Header
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ret.WriteString(`// Generated by miqt-uic. To update this file, edit the .ui file in
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// Qt Designer, and then run 'go generate'.
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//
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@ -2,6 +2,7 @@ package main
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import (
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"fmt"
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"strconv"
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"strings"
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)
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@ -89,3 +90,12 @@ func formatBool(b bool) string {
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}
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return "false"
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}
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func mustParseInt(s string) int {
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val, err := strconv.ParseInt(s, 10, 64)
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if err != nil {
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panic("parseInt(" + s + "): " + err.Error())
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}
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return int(val) // n.b. might do 32-bit truncation(!)
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}
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