package qt /* #include "gen_qabstractstate.h" #include */ import "C" import ( "runtime" "runtime/cgo" "unsafe" ) type QAbstractState struct { h *C.QAbstractState *QObject } func (this *QAbstractState) cPointer() *C.QAbstractState { if this == nil { return nil } return this.h } func (this *QAbstractState) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAbstractState(h *C.QAbstractState) *QAbstractState { if h == nil { return nil } return &QAbstractState{h: h, QObject: UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAbstractState(h unsafe.Pointer) *QAbstractState { return newQAbstractState((*C.QAbstractState)(h)) } func (this *QAbstractState) MetaObject() *QMetaObject { return UnsafeNewQMetaObject(unsafe.Pointer(C.QAbstractState_MetaObject(this.h))) } func (this *QAbstractState) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return C.QAbstractState_Metacast(this.h, param1_Cstring) } func QAbstractState_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QAbstractState) ParentState() *QState { return UnsafeNewQState(unsafe.Pointer(C.QAbstractState_ParentState(this.h))) } func (this *QAbstractState) Machine() *QStateMachine { return UnsafeNewQStateMachine(unsafe.Pointer(C.QAbstractState_Machine(this.h))) } func (this *QAbstractState) Active() bool { return (bool)(C.QAbstractState_Active(this.h)) } func (this *QAbstractState) ActiveChanged(active bool) { C.QAbstractState_ActiveChanged(this.h, (C.bool)(active)) } func (this *QAbstractState) OnActiveChanged(slot func(active bool)) { C.QAbstractState_connect_ActiveChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAbstractState_ActiveChanged func miqt_exec_callback_QAbstractState_ActiveChanged(cb C.intptr_t, active C.bool) { gofunc, ok := cgo.Handle(cb).Value().(func(active bool)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (bool)(active) gofunc(slotval1) } func QAbstractState_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QAbstractState_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QAbstractState_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QAbstractState) Delete() { C.QAbstractState_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAbstractState) GoGC() { runtime.SetFinalizer(this, func(this *QAbstractState) { this.Delete() runtime.KeepAlive(this.h) }) }