package qt /* #include "gen_qbitarray.h" #include */ import "C" import ( "runtime" "unsafe" ) type QBitArray struct { h *C.QBitArray } func (this *QBitArray) cPointer() *C.QBitArray { if this == nil { return nil } return this.h } func (this *QBitArray) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQBitArray(h *C.QBitArray) *QBitArray { if h == nil { return nil } return &QBitArray{h: h} } func UnsafeNewQBitArray(h unsafe.Pointer) *QBitArray { return newQBitArray((*C.QBitArray)(h)) } // NewQBitArray constructs a new QBitArray object. func NewQBitArray() *QBitArray { ret := C.QBitArray_new() return newQBitArray(ret) } // NewQBitArray2 constructs a new QBitArray object. func NewQBitArray2(size int) *QBitArray { ret := C.QBitArray_new2((C.int)(size)) return newQBitArray(ret) } // NewQBitArray3 constructs a new QBitArray object. func NewQBitArray3(other *QBitArray) *QBitArray { ret := C.QBitArray_new3(other.cPointer()) return newQBitArray(ret) } // NewQBitArray4 constructs a new QBitArray object. func NewQBitArray4(size int, val bool) *QBitArray { ret := C.QBitArray_new4((C.int)(size), (C.bool)(val)) return newQBitArray(ret) } func (this *QBitArray) OperatorAssign(other *QBitArray) { C.QBitArray_OperatorAssign(this.h, other.cPointer()) } func (this *QBitArray) Swap(other *QBitArray) { C.QBitArray_Swap(this.h, other.cPointer()) } func (this *QBitArray) Size() int { return (int)(C.QBitArray_Size(this.h)) } func (this *QBitArray) Count() int { return (int)(C.QBitArray_Count(this.h)) } func (this *QBitArray) CountWithOn(on bool) int { return (int)(C.QBitArray_CountWithOn(this.h, (C.bool)(on))) } func (this *QBitArray) IsEmpty() bool { return (bool)(C.QBitArray_IsEmpty(this.h)) } func (this *QBitArray) IsNull() bool { return (bool)(C.QBitArray_IsNull(this.h)) } func (this *QBitArray) Resize(size int) { C.QBitArray_Resize(this.h, (C.int)(size)) } func (this *QBitArray) Detach() { C.QBitArray_Detach(this.h) } func (this *QBitArray) IsDetached() bool { return (bool)(C.QBitArray_IsDetached(this.h)) } func (this *QBitArray) Clear() { C.QBitArray_Clear(this.h) } func (this *QBitArray) TestBit(i int) bool { return (bool)(C.QBitArray_TestBit(this.h, (C.int)(i))) } func (this *QBitArray) SetBit(i int) { C.QBitArray_SetBit(this.h, (C.int)(i)) } func (this *QBitArray) SetBit2(i int, val bool) { C.QBitArray_SetBit2(this.h, (C.int)(i), (C.bool)(val)) } func (this *QBitArray) ClearBit(i int) { C.QBitArray_ClearBit(this.h, (C.int)(i)) } func (this *QBitArray) ToggleBit(i int) bool { return (bool)(C.QBitArray_ToggleBit(this.h, (C.int)(i))) } func (this *QBitArray) At(i int) bool { return (bool)(C.QBitArray_At(this.h, (C.int)(i))) } func (this *QBitArray) OperatorSubscript(i int) *QBitRef { _ret := C.QBitArray_OperatorSubscript(this.h, (C.int)(i)) _goptr := newQBitRef(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QBitArray) OperatorSubscriptWithInt(i int) bool { return (bool)(C.QBitArray_OperatorSubscriptWithInt(this.h, (C.int)(i))) } func (this *QBitArray) OperatorSubscriptWithUint(i uint) *QBitRef { _ret := C.QBitArray_OperatorSubscriptWithUint(this.h, (C.uint)(i)) _goptr := newQBitRef(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QBitArray) OperatorSubscript2(i uint) bool { return (bool)(C.QBitArray_OperatorSubscript2(this.h, (C.uint)(i))) } func (this *QBitArray) OperatorBitwiseAndAssign(param1 *QBitArray) { C.QBitArray_OperatorBitwiseAndAssign(this.h, param1.cPointer()) } func (this *QBitArray) OperatorBitwiseOrAssign(param1 *QBitArray) { C.QBitArray_OperatorBitwiseOrAssign(this.h, param1.cPointer()) } func (this *QBitArray) OperatorBitwiseNotAssign(param1 *QBitArray) { C.QBitArray_OperatorBitwiseNotAssign(this.h, param1.cPointer()) } func (this *QBitArray) OperatorBitwiseXor() *QBitArray { _ret := C.QBitArray_OperatorBitwiseXor(this.h) _goptr := newQBitArray(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QBitArray) OperatorEqual(other *QBitArray) bool { return (bool)(C.QBitArray_OperatorEqual(this.h, other.cPointer())) } func (this *QBitArray) OperatorNotEqual(other *QBitArray) bool { return (bool)(C.QBitArray_OperatorNotEqual(this.h, other.cPointer())) } func (this *QBitArray) Fill(val bool) bool { return (bool)(C.QBitArray_Fill(this.h, (C.bool)(val))) } func (this *QBitArray) Fill2(val bool, first int, last int) { C.QBitArray_Fill2(this.h, (C.bool)(val), (C.int)(first), (C.int)(last)) } func (this *QBitArray) Truncate(pos int) { C.QBitArray_Truncate(this.h, (C.int)(pos)) } func (this *QBitArray) Bits() unsafe.Pointer { _ret := C.QBitArray_Bits(this.h) return (unsafe.Pointer)(_ret) } func QBitArray_FromBits(data string, lenVal int64) *QBitArray { data_Cstring := C.CString(data) defer C.free(unsafe.Pointer(data_Cstring)) _ret := C.QBitArray_FromBits(data_Cstring, (C.ptrdiff_t)(lenVal)) _goptr := newQBitArray(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QBitArray) Fill22(val bool, size int) bool { return (bool)(C.QBitArray_Fill22(this.h, (C.bool)(val), (C.int)(size))) } // Delete this object from C++ memory. func (this *QBitArray) Delete() { C.QBitArray_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QBitArray) GoGC() { runtime.SetFinalizer(this, func(this *QBitArray) { this.Delete() runtime.KeepAlive(this.h) }) } type QBitRef struct { h *C.QBitRef } func (this *QBitRef) cPointer() *C.QBitRef { if this == nil { return nil } return this.h } func (this *QBitRef) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQBitRef(h *C.QBitRef) *QBitRef { if h == nil { return nil } return &QBitRef{h: h} } func UnsafeNewQBitRef(h unsafe.Pointer) *QBitRef { return newQBitRef((*C.QBitRef)(h)) } // NewQBitRef constructs a new QBitRef object. func NewQBitRef(param1 *QBitRef) *QBitRef { ret := C.QBitRef_new(param1.cPointer()) return newQBitRef(ret) } func (this *QBitRef) OperatorNot() bool { return (bool)(C.QBitRef_OperatorNot(this.h)) } func (this *QBitRef) OperatorAssign(val *QBitRef) { C.QBitRef_OperatorAssign(this.h, val.cPointer()) } func (this *QBitRef) OperatorAssignWithVal(val bool) { C.QBitRef_OperatorAssignWithVal(this.h, (C.bool)(val)) } // Delete this object from C++ memory. func (this *QBitRef) Delete() { C.QBitRef_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QBitRef) GoGC() { runtime.SetFinalizer(this, func(this *QBitRef) { this.Delete() runtime.KeepAlive(this.h) }) }