package qt /* #include "gen_qplugin.h" #include */ import "C" import ( "runtime" "unsafe" ) type QStaticPlugin struct { h *C.QStaticPlugin } func (this *QStaticPlugin) cPointer() *C.QStaticPlugin { if this == nil { return nil } return this.h } func (this *QStaticPlugin) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQStaticPlugin(h *C.QStaticPlugin) *QStaticPlugin { if h == nil { return nil } return &QStaticPlugin{h: h} } func UnsafeNewQStaticPlugin(h unsafe.Pointer) *QStaticPlugin { return newQStaticPlugin((*C.QStaticPlugin)(h)) } func (this *QStaticPlugin) MetaData() *QJsonObject { _ret := C.QStaticPlugin_MetaData(this.h) _goptr := newQJsonObject(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QStaticPlugin) Delete() { C.QStaticPlugin_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStaticPlugin) GoGC() { runtime.SetFinalizer(this, func(this *QStaticPlugin) { this.Delete() runtime.KeepAlive(this.h) }) }