package qt /* #include "gen_qscopedpointer.h" #include */ import "C" import ( "runtime" "unsafe" ) type QScopedPointerPodDeleter struct { h *C.QScopedPointerPodDeleter } func (this *QScopedPointerPodDeleter) cPointer() *C.QScopedPointerPodDeleter { if this == nil { return nil } return this.h } func (this *QScopedPointerPodDeleter) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQScopedPointerPodDeleter(h *C.QScopedPointerPodDeleter) *QScopedPointerPodDeleter { if h == nil { return nil } return &QScopedPointerPodDeleter{h: h} } func UnsafeNewQScopedPointerPodDeleter(h unsafe.Pointer) *QScopedPointerPodDeleter { return newQScopedPointerPodDeleter((*C.QScopedPointerPodDeleter)(h)) } func QScopedPointerPodDeleter_Cleanup(pointer unsafe.Pointer) { C.QScopedPointerPodDeleter_Cleanup(pointer) } // Delete this object from C++ memory. func (this *QScopedPointerPodDeleter) Delete() { C.QScopedPointerPodDeleter_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QScopedPointerPodDeleter) GoGC() { runtime.SetFinalizer(this, func(this *QScopedPointerPodDeleter) { this.Delete() runtime.KeepAlive(this.h) }) }