package qt /* #include "gen_qstringliteral.h" #include */ import "C" import ( "runtime" "unsafe" ) type QStringDataPtr struct { h *C.QStringDataPtr } func (this *QStringDataPtr) cPointer() *C.QStringDataPtr { if this == nil { return nil } return this.h } func (this *QStringDataPtr) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQStringDataPtr(h *C.QStringDataPtr) *QStringDataPtr { if h == nil { return nil } return &QStringDataPtr{h: h} } func UnsafeNewQStringDataPtr(h unsafe.Pointer) *QStringDataPtr { return newQStringDataPtr((*C.QStringDataPtr)(h)) } // Delete this object from C++ memory. func (this *QStringDataPtr) Delete() { C.QStringDataPtr_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QStringDataPtr) GoGC() { runtime.SetFinalizer(this, func(this *QStringDataPtr) { this.Delete() runtime.KeepAlive(this.h) }) }