package qt6 /* #include "gen_qpropertyprivate.h" #include */ import "C" import ( "runtime" "unsafe" ) type QUntypedPropertyData struct { h *C.QUntypedPropertyData isSubclass bool } func (this *QUntypedPropertyData) cPointer() *C.QUntypedPropertyData { if this == nil { return nil } return this.h } func (this *QUntypedPropertyData) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQUntypedPropertyData constructs the type using only CGO pointers. func newQUntypedPropertyData(h *C.QUntypedPropertyData) *QUntypedPropertyData { if h == nil { return nil } return &QUntypedPropertyData{h: h} } // UnsafeNewQUntypedPropertyData constructs the type using only unsafe pointers. func UnsafeNewQUntypedPropertyData(h unsafe.Pointer) *QUntypedPropertyData { return newQUntypedPropertyData((*C.QUntypedPropertyData)(h)) } // Delete this object from C++ memory. func (this *QUntypedPropertyData) Delete() { C.QUntypedPropertyData_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QUntypedPropertyData) GoGC() { runtime.SetFinalizer(this, func(this *QUntypedPropertyData) { this.Delete() runtime.KeepAlive(this.h) }) } type QPropertyProxyBindingData struct { h *C.QPropertyProxyBindingData isSubclass bool } func (this *QPropertyProxyBindingData) cPointer() *C.QPropertyProxyBindingData { if this == nil { return nil } return this.h } func (this *QPropertyProxyBindingData) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQPropertyProxyBindingData constructs the type using only CGO pointers. func newQPropertyProxyBindingData(h *C.QPropertyProxyBindingData) *QPropertyProxyBindingData { if h == nil { return nil } return &QPropertyProxyBindingData{h: h} } // UnsafeNewQPropertyProxyBindingData constructs the type using only unsafe pointers. func UnsafeNewQPropertyProxyBindingData(h unsafe.Pointer) *QPropertyProxyBindingData { return newQPropertyProxyBindingData((*C.QPropertyProxyBindingData)(h)) } // Delete this object from C++ memory. func (this *QPropertyProxyBindingData) Delete() { C.QPropertyProxyBindingData_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QPropertyProxyBindingData) GoGC() { runtime.SetFinalizer(this, func(this *QPropertyProxyBindingData) { this.Delete() runtime.KeepAlive(this.h) }) }