package qt6 /* #include "gen_qregion.h" #include */ import "C" import ( "runtime" "unsafe" ) type QRegion__RegionType int const ( QRegion__Rectangle QRegion__RegionType = 0 QRegion__Ellipse QRegion__RegionType = 1 ) type QRegion struct { h *C.QRegion isSubclass bool } func (this *QRegion) cPointer() *C.QRegion { if this == nil { return nil } return this.h } func (this *QRegion) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQRegion constructs the type using only CGO pointers. func newQRegion(h *C.QRegion) *QRegion { if h == nil { return nil } return &QRegion{h: h} } // UnsafeNewQRegion constructs the type using only unsafe pointers. func UnsafeNewQRegion(h unsafe.Pointer) *QRegion { return newQRegion((*C.QRegion)(h)) } // NewQRegion constructs a new QRegion object. func NewQRegion() *QRegion { ret := newQRegion(C.QRegion_new()) ret.isSubclass = true return ret } // NewQRegion2 constructs a new QRegion object. func NewQRegion2(x int, y int, w int, h int) *QRegion { ret := newQRegion(C.QRegion_new2((C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h))) ret.isSubclass = true return ret } // NewQRegion3 constructs a new QRegion object. func NewQRegion3(r *QRect) *QRegion { ret := newQRegion(C.QRegion_new3(r.cPointer())) ret.isSubclass = true return ret } // NewQRegion4 constructs a new QRegion object. func NewQRegion4(region *QRegion) *QRegion { ret := newQRegion(C.QRegion_new4(region.cPointer())) ret.isSubclass = true return ret } // NewQRegion5 constructs a new QRegion object. func NewQRegion5(bitmap *QBitmap) *QRegion { ret := newQRegion(C.QRegion_new5(bitmap.cPointer())) ret.isSubclass = true return ret } // NewQRegion6 constructs a new QRegion object. func NewQRegion6(x int, y int, w int, h int, t QRegion__RegionType) *QRegion { ret := newQRegion(C.QRegion_new6((C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(t))) ret.isSubclass = true return ret } // NewQRegion7 constructs a new QRegion object. func NewQRegion7(r *QRect, t QRegion__RegionType) *QRegion { ret := newQRegion(C.QRegion_new7(r.cPointer(), (C.int)(t))) ret.isSubclass = true return ret } func (this *QRegion) OperatorAssign(param1 *QRegion) { C.QRegion_OperatorAssign(this.h, param1.cPointer()) } func (this *QRegion) Swap(other *QRegion) { C.QRegion_Swap(this.h, other.cPointer()) } func (this *QRegion) IsEmpty() bool { return (bool)(C.QRegion_IsEmpty(this.h)) } func (this *QRegion) IsNull() bool { return (bool)(C.QRegion_IsNull(this.h)) } func (this *QRegion) Begin() *QRect { return newQRect(C.QRegion_Begin(this.h)) } func (this *QRegion) Cbegin() *QRect { return newQRect(C.QRegion_Cbegin(this.h)) } func (this *QRegion) End() *QRect { return newQRect(C.QRegion_End(this.h)) } func (this *QRegion) Cend() *QRect { return newQRect(C.QRegion_Cend(this.h)) } func (this *QRegion) Contains(p *QPoint) bool { return (bool)(C.QRegion_Contains(this.h, p.cPointer())) } func (this *QRegion) ContainsWithQRect(r *QRect) bool { return (bool)(C.QRegion_ContainsWithQRect(this.h, r.cPointer())) } func (this *QRegion) Translate(dx int, dy int) { C.QRegion_Translate(this.h, (C.int)(dx), (C.int)(dy)) } func (this *QRegion) TranslateWithQPoint(p *QPoint) { C.QRegion_TranslateWithQPoint(this.h, p.cPointer()) } func (this *QRegion) Translated(dx int, dy int) *QRegion { _goptr := newQRegion(C.QRegion_Translated(this.h, (C.int)(dx), (C.int)(dy))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) TranslatedWithQPoint(p *QPoint) *QRegion { _goptr := newQRegion(C.QRegion_TranslatedWithQPoint(this.h, p.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) United(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_United(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) UnitedWithQRect(r *QRect) *QRegion { _goptr := newQRegion(C.QRegion_UnitedWithQRect(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) Intersected(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_Intersected(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) IntersectedWithQRect(r *QRect) *QRegion { _goptr := newQRegion(C.QRegion_IntersectedWithQRect(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) Subtracted(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_Subtracted(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) Xored(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_Xored(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) Intersects(r *QRegion) bool { return (bool)(C.QRegion_Intersects(this.h, r.cPointer())) } func (this *QRegion) IntersectsWithQRect(r *QRect) bool { return (bool)(C.QRegion_IntersectsWithQRect(this.h, r.cPointer())) } func (this *QRegion) BoundingRect() *QRect { _goptr := newQRect(C.QRegion_BoundingRect(this.h)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) SetRects(rect *QRect, num int) { C.QRegion_SetRects(this.h, rect.cPointer(), (C.int)(num)) } func (this *QRegion) RectCount() int { return (int)(C.QRegion_RectCount(this.h)) } func (this *QRegion) OperatorBitwiseOr(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_OperatorBitwiseOr(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorPlus(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_OperatorPlus(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorPlusWithQRect(r *QRect) *QRegion { _goptr := newQRegion(C.QRegion_OperatorPlusWithQRect(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorBitwiseAnd(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_OperatorBitwiseAnd(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorBitwiseAndWithQRect(r *QRect) *QRegion { _goptr := newQRegion(C.QRegion_OperatorBitwiseAndWithQRect(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorMinus(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_OperatorMinus(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorBitwiseNot(r *QRegion) *QRegion { _goptr := newQRegion(C.QRegion_OperatorBitwiseNot(this.h, r.cPointer())) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QRegion) OperatorBitwiseOrAssign(r *QRegion) { C.QRegion_OperatorBitwiseOrAssign(this.h, r.cPointer()) } func (this *QRegion) OperatorPlusAssign(r *QRegion) *QRegion { return newQRegion(C.QRegion_OperatorPlusAssign(this.h, r.cPointer())) } func (this *QRegion) OperatorPlusAssignWithQRect(r *QRect) *QRegion { return newQRegion(C.QRegion_OperatorPlusAssignWithQRect(this.h, r.cPointer())) } func (this *QRegion) OperatorBitwiseAndAssign(r *QRegion) { C.QRegion_OperatorBitwiseAndAssign(this.h, r.cPointer()) } func (this *QRegion) OperatorBitwiseAndAssignWithQRect(r *QRect) { C.QRegion_OperatorBitwiseAndAssignWithQRect(this.h, r.cPointer()) } func (this *QRegion) OperatorMinusAssign(r *QRegion) *QRegion { return newQRegion(C.QRegion_OperatorMinusAssign(this.h, r.cPointer())) } func (this *QRegion) OperatorBitwiseNotAssign(r *QRegion) { C.QRegion_OperatorBitwiseNotAssign(this.h, r.cPointer()) } func (this *QRegion) OperatorEqual(r *QRegion) bool { return (bool)(C.QRegion_OperatorEqual(this.h, r.cPointer())) } func (this *QRegion) OperatorNotEqual(r *QRegion) bool { return (bool)(C.QRegion_OperatorNotEqual(this.h, r.cPointer())) } // Delete this object from C++ memory. func (this *QRegion) Delete() { C.QRegion_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QRegion) GoGC() { runtime.SetFinalizer(this, func(this *QRegion) { this.Delete() runtime.KeepAlive(this.h) }) }