package qt6 /* #include "gen_qtreewidgetitemiterator.h" #include */ import "C" import ( "runtime" "unsafe" ) type QTreeWidgetItemIterator__IteratorFlag int const ( QTreeWidgetItemIterator__All QTreeWidgetItemIterator__IteratorFlag = 0 QTreeWidgetItemIterator__Hidden QTreeWidgetItemIterator__IteratorFlag = 1 QTreeWidgetItemIterator__NotHidden QTreeWidgetItemIterator__IteratorFlag = 2 QTreeWidgetItemIterator__Selected QTreeWidgetItemIterator__IteratorFlag = 4 QTreeWidgetItemIterator__Unselected QTreeWidgetItemIterator__IteratorFlag = 8 QTreeWidgetItemIterator__Selectable QTreeWidgetItemIterator__IteratorFlag = 16 QTreeWidgetItemIterator__NotSelectable QTreeWidgetItemIterator__IteratorFlag = 32 QTreeWidgetItemIterator__DragEnabled QTreeWidgetItemIterator__IteratorFlag = 64 QTreeWidgetItemIterator__DragDisabled QTreeWidgetItemIterator__IteratorFlag = 128 QTreeWidgetItemIterator__DropEnabled QTreeWidgetItemIterator__IteratorFlag = 256 QTreeWidgetItemIterator__DropDisabled QTreeWidgetItemIterator__IteratorFlag = 512 QTreeWidgetItemIterator__HasChildren QTreeWidgetItemIterator__IteratorFlag = 1024 QTreeWidgetItemIterator__NoChildren QTreeWidgetItemIterator__IteratorFlag = 2048 QTreeWidgetItemIterator__Checked QTreeWidgetItemIterator__IteratorFlag = 4096 QTreeWidgetItemIterator__NotChecked QTreeWidgetItemIterator__IteratorFlag = 8192 QTreeWidgetItemIterator__Enabled QTreeWidgetItemIterator__IteratorFlag = 16384 QTreeWidgetItemIterator__Disabled QTreeWidgetItemIterator__IteratorFlag = 32768 QTreeWidgetItemIterator__Editable QTreeWidgetItemIterator__IteratorFlag = 65536 QTreeWidgetItemIterator__NotEditable QTreeWidgetItemIterator__IteratorFlag = 131072 QTreeWidgetItemIterator__UserFlag QTreeWidgetItemIterator__IteratorFlag = 16777216 ) type QTreeWidgetItemIterator struct { h *C.QTreeWidgetItemIterator isSubclass bool } func (this *QTreeWidgetItemIterator) cPointer() *C.QTreeWidgetItemIterator { if this == nil { return nil } return this.h } func (this *QTreeWidgetItemIterator) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQTreeWidgetItemIterator constructs the type using only CGO pointers. func newQTreeWidgetItemIterator(h *C.QTreeWidgetItemIterator) *QTreeWidgetItemIterator { if h == nil { return nil } return &QTreeWidgetItemIterator{h: h} } // UnsafeNewQTreeWidgetItemIterator constructs the type using only unsafe pointers. func UnsafeNewQTreeWidgetItemIterator(h unsafe.Pointer) *QTreeWidgetItemIterator { return newQTreeWidgetItemIterator((*C.QTreeWidgetItemIterator)(h)) } // NewQTreeWidgetItemIterator constructs a new QTreeWidgetItemIterator object. func NewQTreeWidgetItemIterator(it *QTreeWidgetItemIterator) *QTreeWidgetItemIterator { ret := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_new(it.cPointer())) ret.isSubclass = true return ret } // NewQTreeWidgetItemIterator2 constructs a new QTreeWidgetItemIterator object. func NewQTreeWidgetItemIterator2(widget *QTreeWidget) *QTreeWidgetItemIterator { ret := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_new2(widget.cPointer())) ret.isSubclass = true return ret } // NewQTreeWidgetItemIterator3 constructs a new QTreeWidgetItemIterator object. func NewQTreeWidgetItemIterator3(item *QTreeWidgetItem) *QTreeWidgetItemIterator { ret := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_new3(item.cPointer())) ret.isSubclass = true return ret } // NewQTreeWidgetItemIterator4 constructs a new QTreeWidgetItemIterator object. func NewQTreeWidgetItemIterator4(widget *QTreeWidget, flags QTreeWidgetItemIterator__IteratorFlag) *QTreeWidgetItemIterator { ret := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_new4(widget.cPointer(), (C.int)(flags))) ret.isSubclass = true return ret } // NewQTreeWidgetItemIterator5 constructs a new QTreeWidgetItemIterator object. func NewQTreeWidgetItemIterator5(item *QTreeWidgetItem, flags QTreeWidgetItemIterator__IteratorFlag) *QTreeWidgetItemIterator { ret := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_new5(item.cPointer(), (C.int)(flags))) ret.isSubclass = true return ret } func (this *QTreeWidgetItemIterator) OperatorAssign(it *QTreeWidgetItemIterator) { C.QTreeWidgetItemIterator_OperatorAssign(this.h, it.cPointer()) } func (this *QTreeWidgetItemIterator) OperatorPlusPlus() *QTreeWidgetItemIterator { return newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_OperatorPlusPlus(this.h)) } func (this *QTreeWidgetItemIterator) OperatorPlusPlusWithInt(param1 int) *QTreeWidgetItemIterator { _goptr := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_OperatorPlusPlusWithInt(this.h, (C.int)(param1))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QTreeWidgetItemIterator) OperatorPlusAssign(n int) *QTreeWidgetItemIterator { return newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_OperatorPlusAssign(this.h, (C.int)(n))) } func (this *QTreeWidgetItemIterator) OperatorMinusMinus() *QTreeWidgetItemIterator { return newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_OperatorMinusMinus(this.h)) } func (this *QTreeWidgetItemIterator) OperatorMinusMinusWithInt(param1 int) *QTreeWidgetItemIterator { _goptr := newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_OperatorMinusMinusWithInt(this.h, (C.int)(param1))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QTreeWidgetItemIterator) OperatorMinusAssign(n int) *QTreeWidgetItemIterator { return newQTreeWidgetItemIterator(C.QTreeWidgetItemIterator_OperatorMinusAssign(this.h, (C.int)(n))) } func (this *QTreeWidgetItemIterator) OperatorMultiply() *QTreeWidgetItem { return newQTreeWidgetItem(C.QTreeWidgetItemIterator_OperatorMultiply(this.h)) } // Delete this object from C++ memory. func (this *QTreeWidgetItemIterator) Delete() { C.QTreeWidgetItemIterator_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTreeWidgetItemIterator) GoGC() { runtime.SetFinalizer(this, func(this *QTreeWidgetItemIterator) { this.Delete() runtime.KeepAlive(this.h) }) }