package multimedia /* #include "gen_qcameradevice.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "unsafe" ) type QCameraDevice__Position int const ( QCameraDevice__UnspecifiedPosition QCameraDevice__Position = 0 QCameraDevice__BackFace QCameraDevice__Position = 1 QCameraDevice__FrontFace QCameraDevice__Position = 2 ) type QCameraFormat struct { h *C.QCameraFormat isSubclass bool } func (this *QCameraFormat) cPointer() *C.QCameraFormat { if this == nil { return nil } return this.h } func (this *QCameraFormat) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQCameraFormat constructs the type using only CGO pointers. func newQCameraFormat(h *C.QCameraFormat) *QCameraFormat { if h == nil { return nil } return &QCameraFormat{h: h} } // UnsafeNewQCameraFormat constructs the type using only unsafe pointers. func UnsafeNewQCameraFormat(h unsafe.Pointer) *QCameraFormat { return newQCameraFormat((*C.QCameraFormat)(h)) } // NewQCameraFormat constructs a new QCameraFormat object. func NewQCameraFormat() *QCameraFormat { ret := newQCameraFormat(C.QCameraFormat_new()) ret.isSubclass = true return ret } // NewQCameraFormat2 constructs a new QCameraFormat object. func NewQCameraFormat2(other *QCameraFormat) *QCameraFormat { ret := newQCameraFormat(C.QCameraFormat_new2(other.cPointer())) ret.isSubclass = true return ret } func (this *QCameraFormat) OperatorAssign(other *QCameraFormat) { C.QCameraFormat_OperatorAssign(this.h, other.cPointer()) } func (this *QCameraFormat) PixelFormat() QVideoFrameFormat__PixelFormat { return (QVideoFrameFormat__PixelFormat)(C.QCameraFormat_PixelFormat(this.h)) } func (this *QCameraFormat) Resolution() *qt6.QSize { _goptr := qt6.UnsafeNewQSize(unsafe.Pointer(C.QCameraFormat_Resolution(this.h))) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QCameraFormat) MinFrameRate() float32 { return (float32)(C.QCameraFormat_MinFrameRate(this.h)) } func (this *QCameraFormat) MaxFrameRate() float32 { return (float32)(C.QCameraFormat_MaxFrameRate(this.h)) } func (this *QCameraFormat) IsNull() bool { return (bool)(C.QCameraFormat_IsNull(this.h)) } func (this *QCameraFormat) OperatorEqual(other *QCameraFormat) bool { return (bool)(C.QCameraFormat_OperatorEqual(this.h, other.cPointer())) } func (this *QCameraFormat) OperatorNotEqual(other *QCameraFormat) bool { return (bool)(C.QCameraFormat_OperatorNotEqual(this.h, other.cPointer())) } // Delete this object from C++ memory. func (this *QCameraFormat) Delete() { C.QCameraFormat_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QCameraFormat) GoGC() { runtime.SetFinalizer(this, func(this *QCameraFormat) { this.Delete() runtime.KeepAlive(this.h) }) } type QCameraDevice struct { h *C.QCameraDevice isSubclass bool } func (this *QCameraDevice) cPointer() *C.QCameraDevice { if this == nil { return nil } return this.h } func (this *QCameraDevice) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQCameraDevice constructs the type using only CGO pointers. func newQCameraDevice(h *C.QCameraDevice) *QCameraDevice { if h == nil { return nil } return &QCameraDevice{h: h} } // UnsafeNewQCameraDevice constructs the type using only unsafe pointers. func UnsafeNewQCameraDevice(h unsafe.Pointer) *QCameraDevice { return newQCameraDevice((*C.QCameraDevice)(h)) } // NewQCameraDevice constructs a new QCameraDevice object. func NewQCameraDevice() *QCameraDevice { ret := newQCameraDevice(C.QCameraDevice_new()) ret.isSubclass = true return ret } // NewQCameraDevice2 constructs a new QCameraDevice object. func NewQCameraDevice2(other *QCameraDevice) *QCameraDevice { ret := newQCameraDevice(C.QCameraDevice_new2(other.cPointer())) ret.isSubclass = true return ret } func (this *QCameraDevice) OperatorAssign(other *QCameraDevice) { C.QCameraDevice_OperatorAssign(this.h, other.cPointer()) } func (this *QCameraDevice) OperatorEqual(other *QCameraDevice) bool { return (bool)(C.QCameraDevice_OperatorEqual(this.h, other.cPointer())) } func (this *QCameraDevice) OperatorNotEqual(other *QCameraDevice) bool { return (bool)(C.QCameraDevice_OperatorNotEqual(this.h, other.cPointer())) } func (this *QCameraDevice) IsNull() bool { return (bool)(C.QCameraDevice_IsNull(this.h)) } func (this *QCameraDevice) Id() []byte { var _bytearray C.struct_miqt_string = C.QCameraDevice_Id(this.h) _ret := C.GoBytes(unsafe.Pointer(_bytearray.data), C.int(int64(_bytearray.len))) C.free(unsafe.Pointer(_bytearray.data)) return _ret } func (this *QCameraDevice) Description() string { var _ms C.struct_miqt_string = C.QCameraDevice_Description(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QCameraDevice) IsDefault() bool { return (bool)(C.QCameraDevice_IsDefault(this.h)) } func (this *QCameraDevice) Position() QCameraDevice__Position { return (QCameraDevice__Position)(C.QCameraDevice_Position(this.h)) } func (this *QCameraDevice) PhotoResolutions() []qt6.QSize { var _ma C.struct_miqt_array = C.QCameraDevice_PhotoResolutions(this.h) _ret := make([]qt6.QSize, int(_ma.len)) _outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_goptr := qt6.UnsafeNewQSize(unsafe.Pointer(_outCast[i])) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } return _ret } func (this *QCameraDevice) VideoFormats() []QCameraFormat { var _ma C.struct_miqt_array = C.QCameraDevice_VideoFormats(this.h) _ret := make([]QCameraFormat, int(_ma.len)) _outCast := (*[0xffff]*C.QCameraFormat)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_goptr := newQCameraFormat(_outCast[i]) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } return _ret } // Delete this object from C++ memory. func (this *QCameraDevice) Delete() { C.QCameraDevice_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QCameraDevice) GoGC() { runtime.SetFinalizer(this, func(this *QCameraDevice) { this.Delete() runtime.KeepAlive(this.h) }) }