package qt /* #include "gen_qtimer.h" #include */ import "C" import ( "runtime" "unsafe" ) type QTimer struct { h *C.QTimer *QObject } func (this *QTimer) cPointer() *C.QTimer { if this == nil { return nil } return this.h } func newQTimer(h *C.QTimer) *QTimer { if h == nil { return nil } return &QTimer{h: h, QObject: newQObject_U(unsafe.Pointer(h))} } func newQTimer_U(h unsafe.Pointer) *QTimer { return newQTimer((*C.QTimer)(h)) } // NewQTimer constructs a new QTimer object. func NewQTimer() *QTimer { ret := C.QTimer_new() return newQTimer(ret) } // NewQTimer2 constructs a new QTimer object. func NewQTimer2(parent *QObject) *QTimer { ret := C.QTimer_new2(parent.cPointer()) return newQTimer(ret) } func (this *QTimer) MetaObject() *QMetaObject { return newQMetaObject_U(unsafe.Pointer(C.QTimer_MetaObject(this.h))) } func (this *QTimer) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return C.QTimer_Metacast(this.h, param1_Cstring) } func QTimer_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QTimer_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QTimer_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QTimer_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QTimer) IsActive() bool { return (bool)(C.QTimer_IsActive(this.h)) } func (this *QTimer) TimerId() int { return (int)(C.QTimer_TimerId(this.h)) } func (this *QTimer) SetInterval(msec int) { C.QTimer_SetInterval(this.h, (C.int)(msec)) } func (this *QTimer) Interval() int { return (int)(C.QTimer_Interval(this.h)) } func (this *QTimer) RemainingTime() int { return (int)(C.QTimer_RemainingTime(this.h)) } func (this *QTimer) SetTimerType(atype TimerType) { C.QTimer_SetTimerType(this.h, (C.int)(atype)) } func (this *QTimer) TimerType() TimerType { return (TimerType)(C.QTimer_TimerType(this.h)) } func (this *QTimer) SetSingleShot(singleShot bool) { C.QTimer_SetSingleShot(this.h, (C.bool)(singleShot)) } func (this *QTimer) IsSingleShot() bool { return (bool)(C.QTimer_IsSingleShot(this.h)) } func (this *QTimer) Start(msec int) { C.QTimer_Start(this.h, (C.int)(msec)) } func (this *QTimer) Start2() { C.QTimer_Start2(this.h) } func (this *QTimer) Stop() { C.QTimer_Stop(this.h) } func QTimer_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QTimer_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QTimer_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QTimer_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QTimer_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QTimer_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QTimer_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QTimer_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QTimer) Delete() { C.QTimer_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTimer) GoGC() { runtime.SetFinalizer(this, func(this *QTimer) { this.Delete() runtime.KeepAlive(this.h) }) }