package qt /* #include "gen_qrubberband.h" #include */ import "C" import ( "runtime" "unsafe" ) type QRubberBand__Shape int const ( QRubberBand__Shape__Line QRubberBand__Shape = 0 QRubberBand__Shape__Rectangle QRubberBand__Shape = 1 ) type QRubberBand struct { h *C.QRubberBand *QWidget } func (this *QRubberBand) cPointer() *C.QRubberBand { if this == nil { return nil } return this.h } func newQRubberBand(h *C.QRubberBand) *QRubberBand { if h == nil { return nil } return &QRubberBand{h: h, QWidget: newQWidget_U(unsafe.Pointer(h))} } func newQRubberBand_U(h unsafe.Pointer) *QRubberBand { return newQRubberBand((*C.QRubberBand)(h)) } // NewQRubberBand constructs a new QRubberBand object. func NewQRubberBand(param1 QRubberBand__Shape) *QRubberBand { ret := C.QRubberBand_new((C.uintptr_t)(param1)) return newQRubberBand(ret) } // NewQRubberBand2 constructs a new QRubberBand object. func NewQRubberBand2(param1 QRubberBand__Shape, param2 *QWidget) *QRubberBand { ret := C.QRubberBand_new2((C.uintptr_t)(param1), param2.cPointer()) return newQRubberBand(ret) } func (this *QRubberBand) MetaObject() *QMetaObject { _ret := C.QRubberBand_MetaObject(this.h) return newQMetaObject_U(unsafe.Pointer(_ret)) } func QRubberBand_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QRubberBand_Tr(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QRubberBand_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms *C.struct_miqt_string = C.QRubberBand_TrUtf8(s_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func (this *QRubberBand) Shape() QRubberBand__Shape { _ret := C.QRubberBand_Shape(this.h) return (QRubberBand__Shape)(_ret) } func (this *QRubberBand) SetGeometry(r *QRect) { C.QRubberBand_SetGeometry(this.h, r.cPointer()) } func (this *QRubberBand) SetGeometry2(x int, y int, w int, h int) { C.QRubberBand_SetGeometry2(this.h, (C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)) } func (this *QRubberBand) Move(x int, y int) { C.QRubberBand_Move(this.h, (C.int)(x), (C.int)(y)) } func (this *QRubberBand) MoveWithQPoint(p *QPoint) { C.QRubberBand_MoveWithQPoint(this.h, p.cPointer()) } func (this *QRubberBand) Resize(w int, h int) { C.QRubberBand_Resize(this.h, (C.int)(w), (C.int)(h)) } func (this *QRubberBand) ResizeWithQSize(s *QSize) { C.QRubberBand_ResizeWithQSize(this.h, s.cPointer()) } func QRubberBand_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QRubberBand_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QRubberBand_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QRubberBand_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QRubberBand_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QRubberBand_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } func QRubberBand_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms *C.struct_miqt_string = C.QRubberBand_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms)) return _ret } // Delete this object from C++ memory. func (this *QRubberBand) Delete() { C.QRubberBand_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QRubberBand) GoGC() { runtime.SetFinalizer(this, func(this *QRubberBand) { this.Delete() runtime.KeepAlive(this.h) }) }