package multimedia /* #include "gen_qmediaservice.h" #include */ import "C" import ( "github.com/mappu/miqt/qt" "runtime" "unsafe" ) type QMediaService struct { h *C.QMediaService isSubclass bool *qt.QObject } func (this *QMediaService) cPointer() *C.QMediaService { if this == nil { return nil } return this.h } func (this *QMediaService) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } // newQMediaService constructs the type using only CGO pointers. func newQMediaService(h *C.QMediaService, h_QObject *C.QObject) *QMediaService { if h == nil { return nil } return &QMediaService{h: h, QObject: qt.UnsafeNewQObject(unsafe.Pointer(h_QObject))} } // UnsafeNewQMediaService constructs the type using only unsafe pointers. func UnsafeNewQMediaService(h unsafe.Pointer, h_QObject unsafe.Pointer) *QMediaService { if h == nil { return nil } return &QMediaService{h: (*C.QMediaService)(h), QObject: qt.UnsafeNewQObject(h_QObject)} } func (this *QMediaService) MetaObject() *qt.QMetaObject { return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QMediaService_MetaObject(this.h))) } func (this *QMediaService) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QMediaService_Metacast(this.h, param1_Cstring)) } func QMediaService_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QMediaService_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QMediaService_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QMediaService_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QMediaService) RequestControl(name string) *QMediaControl { name_Cstring := C.CString(name) defer C.free(unsafe.Pointer(name_Cstring)) return UnsafeNewQMediaControl(unsafe.Pointer(C.QMediaService_RequestControl(this.h, name_Cstring)), nil) } func (this *QMediaService) ReleaseControl(control *QMediaControl) { C.QMediaService_ReleaseControl(this.h, control.cPointer()) } func QMediaService_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QMediaService_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QMediaService_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QMediaService_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QMediaService_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QMediaService_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QMediaService_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QMediaService_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QMediaService) Delete() { C.QMediaService_Delete(this.h, C.bool(this.isSubclass)) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QMediaService) GoGC() { runtime.SetFinalizer(this, func(this *QMediaService) { this.Delete() runtime.KeepAlive(this.h) }) }