package multimedia /* #include "gen_qaudioinputselectorcontrol.h" #include */ import "C" import ( "github.com/mappu/miqt/qt" "runtime" "runtime/cgo" "unsafe" ) type QAudioInputSelectorControl struct { h *C.QAudioInputSelectorControl *QMediaControl } func (this *QAudioInputSelectorControl) cPointer() *C.QAudioInputSelectorControl { if this == nil { return nil } return this.h } func (this *QAudioInputSelectorControl) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioInputSelectorControl(h *C.QAudioInputSelectorControl) *QAudioInputSelectorControl { if h == nil { return nil } return &QAudioInputSelectorControl{h: h, QMediaControl: UnsafeNewQMediaControl(unsafe.Pointer(h))} } func UnsafeNewQAudioInputSelectorControl(h unsafe.Pointer) *QAudioInputSelectorControl { return newQAudioInputSelectorControl((*C.QAudioInputSelectorControl)(h)) } func (this *QAudioInputSelectorControl) MetaObject() *qt.QMetaObject { return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioInputSelectorControl_MetaObject(this.h))) } func (this *QAudioInputSelectorControl) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioInputSelectorControl_Metacast(this.h, param1_Cstring)) } func QAudioInputSelectorControl_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInputSelectorControl_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioInputSelectorControl) AvailableInputs() []string { var _ma C.struct_miqt_array = C.QAudioInputSelectorControl_AvailableInputs(this.h) _ret := make([]string, int(_ma.len)) _outCast := (*[0xffff]C.struct_miqt_string)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { var _lv_ms C.struct_miqt_string = _outCast[i] _lv_ret := C.GoStringN(_lv_ms.data, C.int(int64(_lv_ms.len))) C.free(unsafe.Pointer(_lv_ms.data)) _ret[i] = _lv_ret } return _ret } func (this *QAudioInputSelectorControl) InputDescription(name string) string { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_InputDescription(this.h, name_ms) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioInputSelectorControl) DefaultInput() string { var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_DefaultInput(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioInputSelectorControl) ActiveInput() string { var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_ActiveInput(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioInputSelectorControl) SetActiveInput(name string) { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) C.QAudioInputSelectorControl_SetActiveInput(this.h, name_ms) } func (this *QAudioInputSelectorControl) ActiveInputChanged(name string) { name_ms := C.struct_miqt_string{} name_ms.data = C.CString(name) name_ms.len = C.size_t(len(name)) defer C.free(unsafe.Pointer(name_ms.data)) C.QAudioInputSelectorControl_ActiveInputChanged(this.h, name_ms) } func (this *QAudioInputSelectorControl) OnActiveInputChanged(slot func(name string)) { C.QAudioInputSelectorControl_connect_ActiveInputChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInputSelectorControl_ActiveInputChanged func miqt_exec_callback_QAudioInputSelectorControl_ActiveInputChanged(cb C.intptr_t, name C.struct_miqt_string) { gofunc, ok := cgo.Handle(cb).Value().(func(name string)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters var name_ms C.struct_miqt_string = name name_ret := C.GoStringN(name_ms.data, C.int(int64(name_ms.len))) C.free(unsafe.Pointer(name_ms.data)) slotval1 := name_ret gofunc(slotval1) } func (this *QAudioInputSelectorControl) AvailableInputsChanged() { C.QAudioInputSelectorControl_AvailableInputsChanged(this.h) } func (this *QAudioInputSelectorControl) OnAvailableInputsChanged(slot func()) { C.QAudioInputSelectorControl_connect_AvailableInputsChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInputSelectorControl_AvailableInputsChanged func miqt_exec_callback_QAudioInputSelectorControl_AvailableInputsChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func QAudioInputSelectorControl_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInputSelectorControl_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInputSelectorControl_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInputSelectorControl_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInputSelectorControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAudioInputSelectorControl) Delete() { C.QAudioInputSelectorControl_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioInputSelectorControl) GoGC() { runtime.SetFinalizer(this, func(this *QAudioInputSelectorControl) { this.Delete() runtime.KeepAlive(this.h) }) }