package multimedia /* #include "gen_qcamerafocuscontrol.h" #include */ import "C" import ( "github.com/mappu/miqt/qt" "runtime" "runtime/cgo" "unsafe" ) type QCameraFocusControl struct { h *C.QCameraFocusControl *QMediaControl } func (this *QCameraFocusControl) cPointer() *C.QCameraFocusControl { if this == nil { return nil } return this.h } func (this *QCameraFocusControl) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQCameraFocusControl(h *C.QCameraFocusControl) *QCameraFocusControl { if h == nil { return nil } return &QCameraFocusControl{h: h, QMediaControl: UnsafeNewQMediaControl(unsafe.Pointer(h))} } func UnsafeNewQCameraFocusControl(h unsafe.Pointer) *QCameraFocusControl { return newQCameraFocusControl((*C.QCameraFocusControl)(h)) } func (this *QCameraFocusControl) MetaObject() *qt.QMetaObject { return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QCameraFocusControl_MetaObject(this.h))) } func (this *QCameraFocusControl) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QCameraFocusControl_Metacast(this.h, param1_Cstring)) } func QCameraFocusControl_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QCameraFocusControl_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraFocusControl_TrUtf8(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QCameraFocusControl_TrUtf8(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QCameraFocusControl) FocusMode() QCameraFocus__FocusMode { return (QCameraFocus__FocusMode)(C.QCameraFocusControl_FocusMode(this.h)) } func (this *QCameraFocusControl) SetFocusMode(mode QCameraFocus__FocusMode) { C.QCameraFocusControl_SetFocusMode(this.h, (C.int)(mode)) } func (this *QCameraFocusControl) IsFocusModeSupported(mode QCameraFocus__FocusMode) bool { return (bool)(C.QCameraFocusControl_IsFocusModeSupported(this.h, (C.int)(mode))) } func (this *QCameraFocusControl) FocusPointMode() QCameraFocus__FocusPointMode { return (QCameraFocus__FocusPointMode)(C.QCameraFocusControl_FocusPointMode(this.h)) } func (this *QCameraFocusControl) SetFocusPointMode(mode QCameraFocus__FocusPointMode) { C.QCameraFocusControl_SetFocusPointMode(this.h, (C.int)(mode)) } func (this *QCameraFocusControl) IsFocusPointModeSupported(mode QCameraFocus__FocusPointMode) bool { return (bool)(C.QCameraFocusControl_IsFocusPointModeSupported(this.h, (C.int)(mode))) } func (this *QCameraFocusControl) CustomFocusPoint() *qt.QPointF { _ret := C.QCameraFocusControl_CustomFocusPoint(this.h) _goptr := qt.UnsafeNewQPointF(unsafe.Pointer(_ret)) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QCameraFocusControl) SetCustomFocusPoint(point *qt.QPointF) { C.QCameraFocusControl_SetCustomFocusPoint(this.h, (*C.QPointF)(point.UnsafePointer())) } func (this *QCameraFocusControl) FocusZones() []QCameraFocusZone { var _ma C.struct_miqt_array = C.QCameraFocusControl_FocusZones(this.h) _ret := make([]QCameraFocusZone, int(_ma.len)) _outCast := (*[0xffff]*C.QCameraFocusZone)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_ret := _outCast[i] _lv_goptr := newQCameraFocusZone(_lv_ret) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } return _ret } func (this *QCameraFocusControl) FocusModeChanged(mode QCameraFocus__FocusMode) { C.QCameraFocusControl_FocusModeChanged(this.h, (C.int)(mode)) } func (this *QCameraFocusControl) OnFocusModeChanged(slot func(mode QCameraFocus__FocusMode)) { C.QCameraFocusControl_connect_FocusModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraFocusControl_FocusModeChanged func miqt_exec_callback_QCameraFocusControl_FocusModeChanged(cb C.intptr_t, mode C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(mode QCameraFocus__FocusMode)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QCameraFocus__FocusMode)(mode) gofunc(slotval1) } func (this *QCameraFocusControl) FocusPointModeChanged(mode QCameraFocus__FocusPointMode) { C.QCameraFocusControl_FocusPointModeChanged(this.h, (C.int)(mode)) } func (this *QCameraFocusControl) OnFocusPointModeChanged(slot func(mode QCameraFocus__FocusPointMode)) { C.QCameraFocusControl_connect_FocusPointModeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraFocusControl_FocusPointModeChanged func miqt_exec_callback_QCameraFocusControl_FocusPointModeChanged(cb C.intptr_t, mode C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(mode QCameraFocus__FocusPointMode)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QCameraFocus__FocusPointMode)(mode) gofunc(slotval1) } func (this *QCameraFocusControl) CustomFocusPointChanged(point *qt.QPointF) { C.QCameraFocusControl_CustomFocusPointChanged(this.h, (*C.QPointF)(point.UnsafePointer())) } func (this *QCameraFocusControl) OnCustomFocusPointChanged(slot func(point *qt.QPointF)) { C.QCameraFocusControl_connect_CustomFocusPointChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraFocusControl_CustomFocusPointChanged func miqt_exec_callback_QCameraFocusControl_CustomFocusPointChanged(cb C.intptr_t, point *C.QPointF) { gofunc, ok := cgo.Handle(cb).Value().(func(point *qt.QPointF)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := qt.UnsafeNewQPointF(unsafe.Pointer(point)) gofunc(slotval1) } func (this *QCameraFocusControl) FocusZonesChanged() { C.QCameraFocusControl_FocusZonesChanged(this.h) } func (this *QCameraFocusControl) OnFocusZonesChanged(slot func()) { C.QCameraFocusControl_connect_FocusZonesChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QCameraFocusControl_FocusZonesChanged func miqt_exec_callback_QCameraFocusControl_FocusZonesChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func QCameraFocusControl_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraFocusControl_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraFocusControl_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraFocusControl_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraFocusControl_TrUtf82(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraFocusControl_TrUtf82(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QCameraFocusControl_TrUtf83(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QCameraFocusControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QCameraFocusControl) Delete() { C.QCameraFocusControl_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QCameraFocusControl) GoGC() { runtime.SetFinalizer(this, func(this *QCameraFocusControl) { this.Delete() runtime.KeepAlive(this.h) }) }