package multimedia /* #include "gen_qmediatimerange.h" #include */ import "C" import ( "runtime" "unsafe" ) type QMediaTimeInterval struct { h *C.QMediaTimeInterval } func (this *QMediaTimeInterval) cPointer() *C.QMediaTimeInterval { if this == nil { return nil } return this.h } func (this *QMediaTimeInterval) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQMediaTimeInterval(h *C.QMediaTimeInterval) *QMediaTimeInterval { if h == nil { return nil } return &QMediaTimeInterval{h: h} } func UnsafeNewQMediaTimeInterval(h unsafe.Pointer) *QMediaTimeInterval { return newQMediaTimeInterval((*C.QMediaTimeInterval)(h)) } // NewQMediaTimeInterval constructs a new QMediaTimeInterval object. func NewQMediaTimeInterval() *QMediaTimeInterval { ret := C.QMediaTimeInterval_new() return newQMediaTimeInterval(ret) } // NewQMediaTimeInterval2 constructs a new QMediaTimeInterval object. func NewQMediaTimeInterval2(start int64, end int64) *QMediaTimeInterval { ret := C.QMediaTimeInterval_new2((C.longlong)(start), (C.longlong)(end)) return newQMediaTimeInterval(ret) } // NewQMediaTimeInterval3 constructs a new QMediaTimeInterval object. func NewQMediaTimeInterval3(param1 *QMediaTimeInterval) *QMediaTimeInterval { ret := C.QMediaTimeInterval_new3(param1.cPointer()) return newQMediaTimeInterval(ret) } func (this *QMediaTimeInterval) OperatorAssign(param1 *QMediaTimeInterval) { C.QMediaTimeInterval_OperatorAssign(this.h, param1.cPointer()) } func (this *QMediaTimeInterval) Start() int64 { return (int64)(C.QMediaTimeInterval_Start(this.h)) } func (this *QMediaTimeInterval) End() int64 { return (int64)(C.QMediaTimeInterval_End(this.h)) } func (this *QMediaTimeInterval) Contains(time int64) bool { return (bool)(C.QMediaTimeInterval_Contains(this.h, (C.longlong)(time))) } func (this *QMediaTimeInterval) IsNormal() bool { return (bool)(C.QMediaTimeInterval_IsNormal(this.h)) } func (this *QMediaTimeInterval) Normalized() *QMediaTimeInterval { _ret := C.QMediaTimeInterval_Normalized(this.h) _goptr := newQMediaTimeInterval(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QMediaTimeInterval) Translated(offset int64) *QMediaTimeInterval { _ret := C.QMediaTimeInterval_Translated(this.h, (C.longlong)(offset)) _goptr := newQMediaTimeInterval(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } // Delete this object from C++ memory. func (this *QMediaTimeInterval) Delete() { C.QMediaTimeInterval_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QMediaTimeInterval) GoGC() { runtime.SetFinalizer(this, func(this *QMediaTimeInterval) { this.Delete() runtime.KeepAlive(this.h) }) } type QMediaTimeRange struct { h *C.QMediaTimeRange } func (this *QMediaTimeRange) cPointer() *C.QMediaTimeRange { if this == nil { return nil } return this.h } func (this *QMediaTimeRange) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQMediaTimeRange(h *C.QMediaTimeRange) *QMediaTimeRange { if h == nil { return nil } return &QMediaTimeRange{h: h} } func UnsafeNewQMediaTimeRange(h unsafe.Pointer) *QMediaTimeRange { return newQMediaTimeRange((*C.QMediaTimeRange)(h)) } // NewQMediaTimeRange constructs a new QMediaTimeRange object. func NewQMediaTimeRange() *QMediaTimeRange { ret := C.QMediaTimeRange_new() return newQMediaTimeRange(ret) } // NewQMediaTimeRange2 constructs a new QMediaTimeRange object. func NewQMediaTimeRange2(start int64, end int64) *QMediaTimeRange { ret := C.QMediaTimeRange_new2((C.longlong)(start), (C.longlong)(end)) return newQMediaTimeRange(ret) } // NewQMediaTimeRange3 constructs a new QMediaTimeRange object. func NewQMediaTimeRange3(param1 *QMediaTimeInterval) *QMediaTimeRange { ret := C.QMediaTimeRange_new3(param1.cPointer()) return newQMediaTimeRange(ret) } // NewQMediaTimeRange4 constructs a new QMediaTimeRange object. func NewQMediaTimeRange4(rangeVal *QMediaTimeRange) *QMediaTimeRange { ret := C.QMediaTimeRange_new4(rangeVal.cPointer()) return newQMediaTimeRange(ret) } func (this *QMediaTimeRange) OperatorAssign(param1 *QMediaTimeRange) { C.QMediaTimeRange_OperatorAssign(this.h, param1.cPointer()) } func (this *QMediaTimeRange) OperatorAssignWithQMediaTimeInterval(param1 *QMediaTimeInterval) { C.QMediaTimeRange_OperatorAssignWithQMediaTimeInterval(this.h, param1.cPointer()) } func (this *QMediaTimeRange) EarliestTime() int64 { return (int64)(C.QMediaTimeRange_EarliestTime(this.h)) } func (this *QMediaTimeRange) LatestTime() int64 { return (int64)(C.QMediaTimeRange_LatestTime(this.h)) } func (this *QMediaTimeRange) Intervals() []QMediaTimeInterval { var _ma C.struct_miqt_array = C.QMediaTimeRange_Intervals(this.h) _ret := make([]QMediaTimeInterval, int(_ma.len)) _outCast := (*[0xffff]*C.QMediaTimeInterval)(unsafe.Pointer(_ma.data)) // hey ya for i := 0; i < int(_ma.len); i++ { _lv_ret := _outCast[i] _lv_goptr := newQMediaTimeInterval(_lv_ret) _lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer _ret[i] = *_lv_goptr } return _ret } func (this *QMediaTimeRange) IsEmpty() bool { return (bool)(C.QMediaTimeRange_IsEmpty(this.h)) } func (this *QMediaTimeRange) IsContinuous() bool { return (bool)(C.QMediaTimeRange_IsContinuous(this.h)) } func (this *QMediaTimeRange) Contains(time int64) bool { return (bool)(C.QMediaTimeRange_Contains(this.h, (C.longlong)(time))) } func (this *QMediaTimeRange) AddInterval(start int64, end int64) { C.QMediaTimeRange_AddInterval(this.h, (C.longlong)(start), (C.longlong)(end)) } func (this *QMediaTimeRange) AddIntervalWithInterval(interval *QMediaTimeInterval) { C.QMediaTimeRange_AddIntervalWithInterval(this.h, interval.cPointer()) } func (this *QMediaTimeRange) AddTimeRange(param1 *QMediaTimeRange) { C.QMediaTimeRange_AddTimeRange(this.h, param1.cPointer()) } func (this *QMediaTimeRange) RemoveInterval(start int64, end int64) { C.QMediaTimeRange_RemoveInterval(this.h, (C.longlong)(start), (C.longlong)(end)) } func (this *QMediaTimeRange) RemoveIntervalWithInterval(interval *QMediaTimeInterval) { C.QMediaTimeRange_RemoveIntervalWithInterval(this.h, interval.cPointer()) } func (this *QMediaTimeRange) RemoveTimeRange(param1 *QMediaTimeRange) { C.QMediaTimeRange_RemoveTimeRange(this.h, param1.cPointer()) } func (this *QMediaTimeRange) OperatorPlusAssign(param1 *QMediaTimeRange) *QMediaTimeRange { return UnsafeNewQMediaTimeRange(unsafe.Pointer(C.QMediaTimeRange_OperatorPlusAssign(this.h, param1.cPointer()))) } func (this *QMediaTimeRange) OperatorPlusAssignWithQMediaTimeInterval(param1 *QMediaTimeInterval) *QMediaTimeRange { return UnsafeNewQMediaTimeRange(unsafe.Pointer(C.QMediaTimeRange_OperatorPlusAssignWithQMediaTimeInterval(this.h, param1.cPointer()))) } func (this *QMediaTimeRange) OperatorMinusAssign(param1 *QMediaTimeRange) *QMediaTimeRange { return UnsafeNewQMediaTimeRange(unsafe.Pointer(C.QMediaTimeRange_OperatorMinusAssign(this.h, param1.cPointer()))) } func (this *QMediaTimeRange) OperatorMinusAssignWithQMediaTimeInterval(param1 *QMediaTimeInterval) *QMediaTimeRange { return UnsafeNewQMediaTimeRange(unsafe.Pointer(C.QMediaTimeRange_OperatorMinusAssignWithQMediaTimeInterval(this.h, param1.cPointer()))) } func (this *QMediaTimeRange) Clear() { C.QMediaTimeRange_Clear(this.h) } // Delete this object from C++ memory. func (this *QMediaTimeRange) Delete() { C.QMediaTimeRange_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QMediaTimeRange) GoGC() { runtime.SetFinalizer(this, func(this *QMediaTimeRange) { this.Delete() runtime.KeepAlive(this.h) }) }