package multimedia /* #include "gen_qaudioinput.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "runtime/cgo" "unsafe" ) type QAudioInput struct { h *C.QAudioInput *qt6.QObject } func (this *QAudioInput) cPointer() *C.QAudioInput { if this == nil { return nil } return this.h } func (this *QAudioInput) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioInput(h *C.QAudioInput) *QAudioInput { if h == nil { return nil } return &QAudioInput{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAudioInput(h unsafe.Pointer) *QAudioInput { return newQAudioInput((*C.QAudioInput)(h)) } // NewQAudioInput constructs a new QAudioInput object. func NewQAudioInput() *QAudioInput { ret := C.QAudioInput_new() return newQAudioInput(ret) } // NewQAudioInput2 constructs a new QAudioInput object. func NewQAudioInput2(deviceInfo *QAudioDevice) *QAudioInput { ret := C.QAudioInput_new2(deviceInfo.cPointer()) return newQAudioInput(ret) } // NewQAudioInput3 constructs a new QAudioInput object. func NewQAudioInput3(parent *qt6.QObject) *QAudioInput { ret := C.QAudioInput_new3((*C.QObject)(parent.UnsafePointer())) return newQAudioInput(ret) } // NewQAudioInput4 constructs a new QAudioInput object. func NewQAudioInput4(deviceInfo *QAudioDevice, parent *qt6.QObject) *QAudioInput { ret := C.QAudioInput_new4(deviceInfo.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioInput(ret) } func (this *QAudioInput) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioInput_MetaObject(this.h))) } func (this *QAudioInput) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioInput_Metacast(this.h, param1_Cstring)) } func QAudioInput_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioInput) Device() *QAudioDevice { _ret := C.QAudioInput_Device(this.h) _goptr := newQAudioDevice(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioInput) Volume() float32 { return (float32)(C.QAudioInput_Volume(this.h)) } func (this *QAudioInput) IsMuted() bool { return (bool)(C.QAudioInput_IsMuted(this.h)) } func (this *QAudioInput) SetDevice(device *QAudioDevice) { C.QAudioInput_SetDevice(this.h, device.cPointer()) } func (this *QAudioInput) SetVolume(volume float32) { C.QAudioInput_SetVolume(this.h, (C.float)(volume)) } func (this *QAudioInput) SetMuted(muted bool) { C.QAudioInput_SetMuted(this.h, (C.bool)(muted)) } func (this *QAudioInput) DeviceChanged() { C.QAudioInput_DeviceChanged(this.h) } func (this *QAudioInput) OnDeviceChanged(slot func()) { C.QAudioInput_connect_DeviceChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInput_DeviceChanged func miqt_exec_callback_QAudioInput_DeviceChanged(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QAudioInput) VolumeChanged(volume float32) { C.QAudioInput_VolumeChanged(this.h, (C.float)(volume)) } func (this *QAudioInput) OnVolumeChanged(slot func(volume float32)) { C.QAudioInput_connect_VolumeChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInput_VolumeChanged func miqt_exec_callback_QAudioInput_VolumeChanged(cb C.intptr_t, volume C.float) { gofunc, ok := cgo.Handle(cb).Value().(func(volume float32)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (float32)(volume) gofunc(slotval1) } func (this *QAudioInput) MutedChanged(muted bool) { C.QAudioInput_MutedChanged(this.h, (C.bool)(muted)) } func (this *QAudioInput) OnMutedChanged(slot func(muted bool)) { C.QAudioInput_connect_MutedChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioInput_MutedChanged func miqt_exec_callback_QAudioInput_MutedChanged(cb C.intptr_t, muted C.bool) { gofunc, ok := cgo.Handle(cb).Value().(func(muted bool)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (bool)(muted) gofunc(slotval1) } func QAudioInput_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioInput_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioInput_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAudioInput) Delete() { C.QAudioInput_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioInput) GoGC() { runtime.SetFinalizer(this, func(this *QAudioInput) { this.Delete() runtime.KeepAlive(this.h) }) }