package multimedia /* #include "gen_qaudiosink.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "runtime/cgo" "unsafe" ) type QAudioSink struct { h *C.QAudioSink *qt6.QObject } func (this *QAudioSink) cPointer() *C.QAudioSink { if this == nil { return nil } return this.h } func (this *QAudioSink) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQAudioSink(h *C.QAudioSink) *QAudioSink { if h == nil { return nil } return &QAudioSink{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQAudioSink(h unsafe.Pointer) *QAudioSink { return newQAudioSink((*C.QAudioSink)(h)) } // NewQAudioSink constructs a new QAudioSink object. func NewQAudioSink() *QAudioSink { ret := C.QAudioSink_new() return newQAudioSink(ret) } // NewQAudioSink2 constructs a new QAudioSink object. func NewQAudioSink2(audioDeviceInfo *QAudioDevice) *QAudioSink { ret := C.QAudioSink_new2(audioDeviceInfo.cPointer()) return newQAudioSink(ret) } // NewQAudioSink3 constructs a new QAudioSink object. func NewQAudioSink3(format *QAudioFormat) *QAudioSink { ret := C.QAudioSink_new3(format.cPointer()) return newQAudioSink(ret) } // NewQAudioSink4 constructs a new QAudioSink object. func NewQAudioSink4(format *QAudioFormat, parent *qt6.QObject) *QAudioSink { ret := C.QAudioSink_new4(format.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioSink(ret) } // NewQAudioSink5 constructs a new QAudioSink object. func NewQAudioSink5(audioDeviceInfo *QAudioDevice, format *QAudioFormat) *QAudioSink { ret := C.QAudioSink_new5(audioDeviceInfo.cPointer(), format.cPointer()) return newQAudioSink(ret) } // NewQAudioSink6 constructs a new QAudioSink object. func NewQAudioSink6(audioDeviceInfo *QAudioDevice, format *QAudioFormat, parent *qt6.QObject) *QAudioSink { ret := C.QAudioSink_new6(audioDeviceInfo.cPointer(), format.cPointer(), (*C.QObject)(parent.UnsafePointer())) return newQAudioSink(ret) } func (this *QAudioSink) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioSink_MetaObject(this.h))) } func (this *QAudioSink) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QAudioSink_Metacast(this.h, param1_Cstring)) } func QAudioSink_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QAudioSink_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QAudioSink) IsNull() bool { return (bool)(C.QAudioSink_IsNull(this.h)) } func (this *QAudioSink) Format() *QAudioFormat { _ret := C.QAudioSink_Format(this.h) _goptr := newQAudioFormat(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QAudioSink) Start(device *qt6.QIODevice) { C.QAudioSink_Start(this.h, (*C.QIODevice)(device.UnsafePointer())) } func (this *QAudioSink) Start2() *qt6.QIODevice { return qt6.UnsafeNewQIODevice(unsafe.Pointer(C.QAudioSink_Start2(this.h))) } func (this *QAudioSink) Stop() { C.QAudioSink_Stop(this.h) } func (this *QAudioSink) Reset() { C.QAudioSink_Reset(this.h) } func (this *QAudioSink) Suspend() { C.QAudioSink_Suspend(this.h) } func (this *QAudioSink) Resume() { C.QAudioSink_Resume(this.h) } func (this *QAudioSink) SetBufferSize(bytes int64) { C.QAudioSink_SetBufferSize(this.h, (C.ptrdiff_t)(bytes)) } func (this *QAudioSink) BufferSize() int64 { return (int64)(C.QAudioSink_BufferSize(this.h)) } func (this *QAudioSink) BytesFree() int64 { return (int64)(C.QAudioSink_BytesFree(this.h)) } func (this *QAudioSink) ProcessedUSecs() int64 { return (int64)(C.QAudioSink_ProcessedUSecs(this.h)) } func (this *QAudioSink) ElapsedUSecs() int64 { return (int64)(C.QAudioSink_ElapsedUSecs(this.h)) } func (this *QAudioSink) Error() QAudio__Error { return (QAudio__Error)(C.QAudioSink_Error(this.h)) } func (this *QAudioSink) State() QAudio__State { return (QAudio__State)(C.QAudioSink_State(this.h)) } func (this *QAudioSink) SetVolume(volume float64) { C.QAudioSink_SetVolume(this.h, (C.double)(volume)) } func (this *QAudioSink) Volume() float64 { return (float64)(C.QAudioSink_Volume(this.h)) } func (this *QAudioSink) StateChanged(state QAudio__State) { C.QAudioSink_StateChanged(this.h, (C.int)(state)) } func (this *QAudioSink) OnStateChanged(slot func(state QAudio__State)) { C.QAudioSink_connect_StateChanged(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QAudioSink_StateChanged func miqt_exec_callback_QAudioSink_StateChanged(cb C.intptr_t, state C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(state QAudio__State)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QAudio__State)(state) gofunc(slotval1) } func QAudioSink_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioSink_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QAudioSink_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QAudioSink_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } // Delete this object from C++ memory. func (this *QAudioSink) Delete() { C.QAudioSink_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QAudioSink) GoGC() { runtime.SetFinalizer(this, func(this *QAudioSink) { this.Delete() runtime.KeepAlive(this.h) }) }