#include #include #include #include #include #include #include #include "gen_qlocalsocket.h" #include "_cgo_export.h" QLocalSocket* QLocalSocket_new() { return new QLocalSocket(); } QLocalSocket* QLocalSocket_new2(QObject* parent) { return new QLocalSocket(parent); } QMetaObject* QLocalSocket_MetaObject(const QLocalSocket* self) { return (QMetaObject*) self->metaObject(); } void* QLocalSocket_Metacast(QLocalSocket* self, const char* param1) { return self->qt_metacast(param1); } struct miqt_string QLocalSocket_Tr(const char* s) { QString _ret = QLocalSocket::tr(s); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } void QLocalSocket_ConnectToServer(QLocalSocket* self) { self->connectToServer(); } void QLocalSocket_ConnectToServerWithName(QLocalSocket* self, struct miqt_string name) { QString name_QString = QString::fromUtf8(name.data, name.len); self->connectToServer(name_QString); } void QLocalSocket_DisconnectFromServer(QLocalSocket* self) { self->disconnectFromServer(); } void QLocalSocket_SetServerName(QLocalSocket* self, struct miqt_string name) { QString name_QString = QString::fromUtf8(name.data, name.len); self->setServerName(name_QString); } struct miqt_string QLocalSocket_ServerName(const QLocalSocket* self) { QString _ret = self->serverName(); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QLocalSocket_FullServerName(const QLocalSocket* self) { QString _ret = self->fullServerName(); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } void QLocalSocket_Abort(QLocalSocket* self) { self->abort(); } bool QLocalSocket_IsSequential(const QLocalSocket* self) { return self->isSequential(); } long long QLocalSocket_BytesAvailable(const QLocalSocket* self) { qint64 _ret = self->bytesAvailable(); return static_cast(_ret); } long long QLocalSocket_BytesToWrite(const QLocalSocket* self) { qint64 _ret = self->bytesToWrite(); return static_cast(_ret); } bool QLocalSocket_CanReadLine(const QLocalSocket* self) { return self->canReadLine(); } bool QLocalSocket_Open(QLocalSocket* self) { return self->open(); } void QLocalSocket_Close(QLocalSocket* self) { self->close(); } int QLocalSocket_Error(const QLocalSocket* self) { QLocalSocket::LocalSocketError _ret = self->error(); return static_cast(_ret); } bool QLocalSocket_Flush(QLocalSocket* self) { return self->flush(); } bool QLocalSocket_IsValid(const QLocalSocket* self) { return self->isValid(); } long long QLocalSocket_ReadBufferSize(const QLocalSocket* self) { qint64 _ret = self->readBufferSize(); return static_cast(_ret); } void QLocalSocket_SetReadBufferSize(QLocalSocket* self, long long size) { self->setReadBufferSize(static_cast(size)); } bool QLocalSocket_SetSocketDescriptor(QLocalSocket* self, intptr_t socketDescriptor) { return self->setSocketDescriptor((qintptr)(socketDescriptor)); } intptr_t QLocalSocket_SocketDescriptor(const QLocalSocket* self) { qintptr _ret = self->socketDescriptor(); return static_cast(_ret); } void QLocalSocket_SetSocketOptions(QLocalSocket* self, int option) { self->setSocketOptions(static_cast(option)); } int QLocalSocket_SocketOptions(const QLocalSocket* self) { QLocalSocket::SocketOptions _ret = self->socketOptions(); return static_cast(_ret); } int QLocalSocket_State(const QLocalSocket* self) { QLocalSocket::LocalSocketState _ret = self->state(); return static_cast(_ret); } bool QLocalSocket_WaitForBytesWritten(QLocalSocket* self) { return self->waitForBytesWritten(); } bool QLocalSocket_WaitForConnected(QLocalSocket* self) { return self->waitForConnected(); } bool QLocalSocket_WaitForDisconnected(QLocalSocket* self) { return self->waitForDisconnected(); } bool QLocalSocket_WaitForReadyRead(QLocalSocket* self) { return self->waitForReadyRead(); } void QLocalSocket_Connected(QLocalSocket* self) { self->connected(); } void QLocalSocket_connect_Connected(QLocalSocket* self, intptr_t slot) { QLocalSocket::connect(self, static_cast(&QLocalSocket::connected), self, [=]() { miqt_exec_callback_QLocalSocket_Connected(slot); }); } void QLocalSocket_Disconnected(QLocalSocket* self) { self->disconnected(); } void QLocalSocket_connect_Disconnected(QLocalSocket* self, intptr_t slot) { QLocalSocket::connect(self, static_cast(&QLocalSocket::disconnected), self, [=]() { miqt_exec_callback_QLocalSocket_Disconnected(slot); }); } void QLocalSocket_ErrorOccurred(QLocalSocket* self, int socketError) { self->errorOccurred(static_cast(socketError)); } void QLocalSocket_connect_ErrorOccurred(QLocalSocket* self, intptr_t slot) { QLocalSocket::connect(self, static_cast(&QLocalSocket::errorOccurred), self, [=](QLocalSocket::LocalSocketError socketError) { QLocalSocket::LocalSocketError socketError_ret = socketError; int sigval1 = static_cast(socketError_ret); miqt_exec_callback_QLocalSocket_ErrorOccurred(slot, sigval1); }); } void QLocalSocket_StateChanged(QLocalSocket* self, int socketState) { self->stateChanged(static_cast(socketState)); } void QLocalSocket_connect_StateChanged(QLocalSocket* self, intptr_t slot) { QLocalSocket::connect(self, static_cast(&QLocalSocket::stateChanged), self, [=](QLocalSocket::LocalSocketState socketState) { QLocalSocket::LocalSocketState socketState_ret = socketState; int sigval1 = static_cast(socketState_ret); miqt_exec_callback_QLocalSocket_StateChanged(slot, sigval1); }); } struct miqt_string QLocalSocket_Tr2(const char* s, const char* c) { QString _ret = QLocalSocket::tr(s, c); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } struct miqt_string QLocalSocket_Tr3(const char* s, const char* c, int n) { QString _ret = QLocalSocket::tr(s, c, static_cast(n)); // Convert QString from UTF-16 in C++ RAII memory to UTF-8 in manually-managed C memory QByteArray _b = _ret.toUtf8(); struct miqt_string _ms; _ms.len = _b.length(); _ms.data = static_cast(malloc(_ms.len)); memcpy(_ms.data, _b.data(), _ms.len); return _ms; } void QLocalSocket_ConnectToServer1(QLocalSocket* self, int openMode) { self->connectToServer(static_cast(openMode)); } void QLocalSocket_ConnectToServer2(QLocalSocket* self, struct miqt_string name, int openMode) { QString name_QString = QString::fromUtf8(name.data, name.len); self->connectToServer(name_QString, static_cast(openMode)); } bool QLocalSocket_Open1(QLocalSocket* self, int openMode) { return self->open(static_cast(openMode)); } bool QLocalSocket_SetSocketDescriptor2(QLocalSocket* self, intptr_t socketDescriptor, int socketState) { return self->setSocketDescriptor((qintptr)(socketDescriptor), static_cast(socketState)); } bool QLocalSocket_SetSocketDescriptor3(QLocalSocket* self, intptr_t socketDescriptor, int socketState, int openMode) { return self->setSocketDescriptor((qintptr)(socketDescriptor), static_cast(socketState), static_cast(openMode)); } bool QLocalSocket_WaitForBytesWritten1(QLocalSocket* self, int msecs) { return self->waitForBytesWritten(static_cast(msecs)); } bool QLocalSocket_WaitForConnected1(QLocalSocket* self, int msecs) { return self->waitForConnected(static_cast(msecs)); } bool QLocalSocket_WaitForDisconnected1(QLocalSocket* self, int msecs) { return self->waitForDisconnected(static_cast(msecs)); } bool QLocalSocket_WaitForReadyRead1(QLocalSocket* self, int msecs) { return self->waitForReadyRead(static_cast(msecs)); } void QLocalSocket_Delete(QLocalSocket* self) { delete self; }