package network /* #include "gen_qtcpserver.h" #include */ import "C" import ( "github.com/mappu/miqt/qt6" "runtime" "runtime/cgo" "unsafe" ) type QTcpServer struct { h *C.QTcpServer *qt6.QObject } func (this *QTcpServer) cPointer() *C.QTcpServer { if this == nil { return nil } return this.h } func (this *QTcpServer) UnsafePointer() unsafe.Pointer { if this == nil { return nil } return unsafe.Pointer(this.h) } func newQTcpServer(h *C.QTcpServer) *QTcpServer { if h == nil { return nil } return &QTcpServer{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))} } func UnsafeNewQTcpServer(h unsafe.Pointer) *QTcpServer { return newQTcpServer((*C.QTcpServer)(h)) } // NewQTcpServer constructs a new QTcpServer object. func NewQTcpServer() *QTcpServer { ret := C.QTcpServer_new() return newQTcpServer(ret) } // NewQTcpServer2 constructs a new QTcpServer object. func NewQTcpServer2(parent *qt6.QObject) *QTcpServer { ret := C.QTcpServer_new2((*C.QObject)(parent.UnsafePointer())) return newQTcpServer(ret) } func (this *QTcpServer) MetaObject() *qt6.QMetaObject { return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QTcpServer_MetaObject(this.h))) } func (this *QTcpServer) Metacast(param1 string) unsafe.Pointer { param1_Cstring := C.CString(param1) defer C.free(unsafe.Pointer(param1_Cstring)) return (unsafe.Pointer)(C.QTcpServer_Metacast(this.h, param1_Cstring)) } func QTcpServer_Tr(s string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) var _ms C.struct_miqt_string = C.QTcpServer_Tr(s_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTcpServer) Listen() bool { return (bool)(C.QTcpServer_Listen(this.h)) } func (this *QTcpServer) Close() { C.QTcpServer_Close(this.h) } func (this *QTcpServer) IsListening() bool { return (bool)(C.QTcpServer_IsListening(this.h)) } func (this *QTcpServer) SetMaxPendingConnections(numConnections int) { C.QTcpServer_SetMaxPendingConnections(this.h, (C.int)(numConnections)) } func (this *QTcpServer) MaxPendingConnections() int { return (int)(C.QTcpServer_MaxPendingConnections(this.h)) } func (this *QTcpServer) SetListenBacklogSize(size int) { C.QTcpServer_SetListenBacklogSize(this.h, (C.int)(size)) } func (this *QTcpServer) ListenBacklogSize() int { return (int)(C.QTcpServer_ListenBacklogSize(this.h)) } func (this *QTcpServer) ServerPort() uint16 { return (uint16)(C.QTcpServer_ServerPort(this.h)) } func (this *QTcpServer) ServerAddress() *QHostAddress { _ret := C.QTcpServer_ServerAddress(this.h) _goptr := newQHostAddress(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QTcpServer) SocketDescriptor() uintptr { return (uintptr)(C.QTcpServer_SocketDescriptor(this.h)) } func (this *QTcpServer) SetSocketDescriptor(socketDescriptor uintptr) bool { return (bool)(C.QTcpServer_SetSocketDescriptor(this.h, (C.intptr_t)(socketDescriptor))) } func (this *QTcpServer) WaitForNewConnection() bool { return (bool)(C.QTcpServer_WaitForNewConnection(this.h)) } func (this *QTcpServer) HasPendingConnections() bool { return (bool)(C.QTcpServer_HasPendingConnections(this.h)) } func (this *QTcpServer) NextPendingConnection() *QTcpSocket { return UnsafeNewQTcpSocket(unsafe.Pointer(C.QTcpServer_NextPendingConnection(this.h))) } func (this *QTcpServer) ServerError() QAbstractSocket__SocketError { return (QAbstractSocket__SocketError)(C.QTcpServer_ServerError(this.h)) } func (this *QTcpServer) ErrorString() string { var _ms C.struct_miqt_string = C.QTcpServer_ErrorString(this.h) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTcpServer) PauseAccepting() { C.QTcpServer_PauseAccepting(this.h) } func (this *QTcpServer) ResumeAccepting() { C.QTcpServer_ResumeAccepting(this.h) } func (this *QTcpServer) SetProxy(networkProxy *QNetworkProxy) { C.QTcpServer_SetProxy(this.h, networkProxy.cPointer()) } func (this *QTcpServer) Proxy() *QNetworkProxy { _ret := C.QTcpServer_Proxy(this.h) _goptr := newQNetworkProxy(_ret) _goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer return _goptr } func (this *QTcpServer) NewConnection() { C.QTcpServer_NewConnection(this.h) } func (this *QTcpServer) OnNewConnection(slot func()) { C.QTcpServer_connect_NewConnection(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QTcpServer_NewConnection func miqt_exec_callback_QTcpServer_NewConnection(cb C.intptr_t) { gofunc, ok := cgo.Handle(cb).Value().(func()) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } gofunc() } func (this *QTcpServer) AcceptError(socketError QAbstractSocket__SocketError) { C.QTcpServer_AcceptError(this.h, (C.int)(socketError)) } func (this *QTcpServer) OnAcceptError(slot func(socketError QAbstractSocket__SocketError)) { C.QTcpServer_connect_AcceptError(this.h, C.intptr_t(cgo.NewHandle(slot))) } //export miqt_exec_callback_QTcpServer_AcceptError func miqt_exec_callback_QTcpServer_AcceptError(cb C.intptr_t, socketError C.int) { gofunc, ok := cgo.Handle(cb).Value().(func(socketError QAbstractSocket__SocketError)) if !ok { panic("miqt: callback of non-callback type (heap corruption?)") } // Convert all CABI parameters to Go parameters slotval1 := (QAbstractSocket__SocketError)(socketError) gofunc(slotval1) } func QTcpServer_Tr2(s string, c string) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTcpServer_Tr2(s_Cstring, c_Cstring) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func QTcpServer_Tr3(s string, c string, n int) string { s_Cstring := C.CString(s) defer C.free(unsafe.Pointer(s_Cstring)) c_Cstring := C.CString(c) defer C.free(unsafe.Pointer(c_Cstring)) var _ms C.struct_miqt_string = C.QTcpServer_Tr3(s_Cstring, c_Cstring, (C.int)(n)) _ret := C.GoStringN(_ms.data, C.int(int64(_ms.len))) C.free(unsafe.Pointer(_ms.data)) return _ret } func (this *QTcpServer) Listen1(address *QHostAddress) bool { return (bool)(C.QTcpServer_Listen1(this.h, address.cPointer())) } func (this *QTcpServer) Listen2(address *QHostAddress, port uint16) bool { return (bool)(C.QTcpServer_Listen2(this.h, address.cPointer(), (C.uint16_t)(port))) } func (this *QTcpServer) WaitForNewConnection1(msec int) bool { return (bool)(C.QTcpServer_WaitForNewConnection1(this.h, (C.int)(msec))) } func (this *QTcpServer) WaitForNewConnection2(msec int, timedOut *bool) bool { return (bool)(C.QTcpServer_WaitForNewConnection2(this.h, (C.int)(msec), (*C.bool)(unsafe.Pointer(timedOut)))) } // Delete this object from C++ memory. func (this *QTcpServer) Delete() { C.QTcpServer_Delete(this.h) } // GoGC adds a Go Finalizer to this pointer, so that it will be deleted // from C++ memory once it is unreachable from Go memory. func (this *QTcpServer) GoGC() { runtime.SetFinalizer(this, func(this *QTcpServer) { this.Delete() runtime.KeepAlive(this.h) }) }